- Fully implemented ammo cubes.
- Fixed environment map shaders (incorrect texture coords were being used).
- HUD support for displaying Hexen keys.
- Fixed "has no ammo" messages displaying more often than they should.
- Fixed lack of footsteps with UT physics disabled.
- Sneaky initial Strife compatibility work:
- Impact Hammer will have reduced alert distance.
- HUD support for displaying Strife keys.