- Adjust AmbientGlow shader to work EXACTLY like in UE1 (don't ask how I figured this out). - Fix Enforcer sometimes reloading when reloading is disabled. - Fix Enforcer pickups having no ambient glow. |
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|---|---|---|
| .. | ||
| AmbientGlow.fp | ||
| AmbientGlow_Brightmapped.fp | ||
| FizzDistortX.fp | ||
| FizzDistortXY.fp | ||
| MeshEnviroMap.fp | ||
| MeshEnviroMap_AmbientGlow.fp | ||
| RedeemerView.fp | ||
| UTRifleScope.fp | ||