flak_m/sprites
Marisa Kirisame 6b248cd843 Some work in progress here.
- Upstreamed GetClipAmount() from Doomreal, for inter-compatibility.
- Fix missing unique pickup messages for clips and single flak shell.
- Implement ice death support.
- Fix frictionless corpses sliding around.
- Add support for a Red Heretic key, should work with any custom maps that use it.
- Added anti-bd feature, thanks to Skerion for letting me use this hilarious video.
- Fixed missing drown sound for Female skins.
- Added missing Redeemer altfire sound.
- Fix damage scaling of Biorifle alt.
- Flak Cannon altfire has been adjusted so it fires faster and reloads slower, like in UT.
- Voodoo dolls can now produce liquid splashes.
- Pain and death sounds will always be overriden by drowning when underwater, like in UT.
- Add player portraits to each class for the settings menu.
2019-11-27 21:27:34 +01:00
..
asmd Reorganized graphics and sprites folders (sounds, sprites and models will take some more work) 2018-09-30 22:42:57 +02:00
blood Reorganized graphics and sprites folders (sounds, sprites and models will take some more work) 2018-09-30 22:42:57 +02:00
flak Reorganized graphics and sprites folders (sounds, sprites and models will take some more work) 2018-09-30 22:42:57 +02:00
ges Reorganized graphics and sprites folders (sounds, sprites and models will take some more work) 2018-09-30 22:42:57 +02:00
player Some work in progress here. 2019-11-27 21:27:34 +01:00
pulse Reorganized graphics and sprites folders (sounds, sprites and models will take some more work) 2018-09-30 22:42:57 +02:00
redeemer Reorganized graphics and sprites folders (sounds, sprites and models will take some more work) 2018-09-30 22:42:57 +02:00
ripper Reorganized graphics and sprites folders (sounds, sprites and models will take some more work) 2018-09-30 22:42:57 +02:00
rocket Reorganized graphics and sprites folders (sounds, sprites and models will take some more work) 2018-09-30 22:42:57 +02:00
smoke Reorganized graphics and sprites folders (sounds, sprites and models will take some more work) 2018-09-30 22:42:57 +02:00
BUBLA0.png Optimized all PNGs (optipng -o7) and encoded all wavs in vorbis (oggenc -q5) 2018-05-28 19:00:43 +02:00
BUBLB0.png Optimized all PNGs (optipng -o7) and encoded all wavs in vorbis (oggenc -q5) 2018-05-28 19:00:43 +02:00
BUBLC0.png Optimized all PNGs (optipng -o7) and encoded all wavs in vorbis (oggenc -q5) 2018-05-28 19:00:43 +02:00
DBEFA0.png Implement particle mesh effects. 2019-10-02 17:37:44 +02:00
FEXPA0.png 1.0 release. Requires 4.2.3 or higher. 2019-10-21 22:05:57 +02:00
FEXPB0.png 1.0 release. Requires 4.2.3 or higher. 2019-10-21 22:05:57 +02:00
FEXPC0.png 1.0 release. Requires 4.2.3 or higher. 2019-10-21 22:05:57 +02:00
FEXPD0.png 1.0 release. Requires 4.2.3 or higher. 2019-10-21 22:05:57 +02:00
FEXPE0.png 1.0 release. Requires 4.2.3 or higher. 2019-10-21 22:05:57 +02:00
FEXPF0.png 1.0 release. Requires 4.2.3 or higher. 2019-10-21 22:05:57 +02:00
FEXPG0.png 1.0 release. Requires 4.2.3 or higher. 2019-10-21 22:05:57 +02:00
FEXPH0.png 1.0 release. Requires 4.2.3 or higher. 2019-10-21 22:05:57 +02:00
FEXPI0.png 1.0 release. Requires 4.2.3 or higher. 2019-10-21 22:05:57 +02:00
FEXPJ0.png 1.0 release. Requires 4.2.3 or higher. 2019-10-21 22:05:57 +02:00
SPRKA0.png Optimized all PNGs (optipng -o7) and encoded all wavs in vorbis (oggenc -q5) 2018-05-28 19:00:43 +02:00
TGLOA0.png Optimized all PNGs (optipng -o7) and encoded all wavs in vorbis (oggenc -q5) 2018-05-28 19:00:43 +02:00
TPEFA0.png Implement particle mesh effects. 2019-10-02 17:37:44 +02:00
UTFLA0.png Implement particle mesh effects. 2019-10-02 17:37:44 +02:00
UTFLB0.png Implement particle mesh effects. 2019-10-02 17:37:44 +02:00
UTFLC0.png Implement particle mesh effects. 2019-10-02 17:37:44 +02:00
UTFLD0.png Implement particle mesh effects. 2019-10-02 17:37:44 +02:00
UTFLE0.png Implement particle mesh effects. 2019-10-02 17:37:44 +02:00
UTFLF0.png Implement particle mesh effects. 2019-10-02 17:37:44 +02:00
UTFLG0.png Implement particle mesh effects. 2019-10-02 17:37:44 +02:00
UTFLH0.png Implement particle mesh effects. 2019-10-02 17:37:44 +02:00