flak_m/zscript
Marisa Kirisame 07915ea7c2 Added first person visual effects to all weapons.
Added "instant rocket" mode to RL, toggleable with reload button.
Various adjustments to offsets and scales.
Fixed a bug where other armors wouldn't absorb damage if at least one of them is depleted.
Reduced armor bonus pickup amount to 1, and made it absorb more damage the more you have, up to a 75% cap at max amount.
Tweaked vibration on the Chainsaw.
More particles for rockets and flak slugs.
Reduced delay for rocket launcher refire.
Fixed Pulse balls having no XY billboarding.
Tweaked Pulse bolt visual effects.
Reduced shake of Shock Rifle and Enhanced Shock Rifle to more bearable levels.
Fixed clipping on the Ripper after offsets were changed.
2018-06-11 18:25:09 +02:00
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armoritems.zsc Added first person visual effects to all weapons. 2018-06-11 18:25:09 +02:00
biorifle.zsc Biorifle sludge now properly follows wall, ceiling and floor movement. 2018-06-09 22:53:39 +02:00
chainsaw.zsc Added first person visual effects to all weapons. 2018-06-11 18:25:09 +02:00
eightball.zsc Added first person visual effects to all weapons. 2018-06-11 18:25:09 +02:00
enforcer.zsc Biorifle sludge now properly follows wall, ceiling and floor movement. 2018-06-09 22:53:39 +02:00
flakcannon.zsc Added first person visual effects to all weapons. 2018-06-11 18:25:09 +02:00
healitems.zsc Reverted radius/height changes to items, it causes issues on many maps. 2018-05-31 22:02:03 +02:00
impacthammer.zsc Corrected thrust angle of all trace-based damages. 2018-06-06 00:47:10 +02:00
LGPL3.txt First public commit. 2018-05-15 02:22:27 +02:00
minigun.zsc Added first person visual effects to all weapons. 2018-06-11 18:25:09 +02:00
mk_coordutil.zsc First public commit. 2018-05-15 02:22:27 +02:00
mk_matrix.zsc First public commit. 2018-05-15 02:22:27 +02:00
powerups.zsc Rebalanced things across the board, buffing relatively weak weapons. 2018-06-03 16:04:00 +02:00
pulsegun.zsc Added first person visual effects to all weapons. 2018-06-11 18:25:09 +02:00
ripper.zsc Added first person visual effects to all weapons. 2018-06-11 18:25:09 +02:00
shockrifle.zsc Added first person visual effects to all weapons. 2018-06-11 18:25:09 +02:00
sniperrifle.zsc Added first person visual effects to all weapons. 2018-06-11 18:25:09 +02:00
translocator.zsc Add BLOCKASPLAYER to translocator modules, will merge into master when the gzdoom PR is accepted. 2018-06-03 22:42:50 +02:00
utcommon.zsc Added first person visual effects to all weapons. 2018-06-11 18:25:09 +02:00
uthud.zsc Properly corrected the order weapon icons and ammo bars are drawn in. 2018-06-03 17:06:20 +02:00
warheadlauncher.zsc Biorifle sludge now properly follows wall, ceiling and floor movement. 2018-06-09 22:53:39 +02:00