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brightmaps
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All misc items implemented. Enhanced Shock Rifle implemented.
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2018-05-21 20:28:17 +02:00 |
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graphics
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The HUD is complete (actually, I forgot to add key display, will do that later).
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2018-05-23 01:48:29 +02:00 |
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maps
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First public commit.
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2018-05-15 02:22:27 +02:00 |
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models
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Cleaned all models of unreferenced vertices (will clean unused animations eventually).
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2018-05-24 21:25:23 +02:00 |
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music
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First public commit.
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2018-05-15 02:22:27 +02:00 |
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shaders/glsl
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A couple more things, including an ambient glow shader effect, some more item replacements, and menu options.
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2018-05-20 02:10:30 +02:00 |
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sounds
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All misc items implemented. Enhanced Shock Rifle implemented.
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2018-05-21 20:28:17 +02:00 |
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sprites
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All misc items implemented. Enhanced Shock Rifle implemented.
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2018-05-21 20:28:17 +02:00 |
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textures
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All misc items implemented. Enhanced Shock Rifle implemented.
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2018-05-21 20:28:17 +02:00 |
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zscript
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Removed the UTAmmo class entirely, as it's more trouble than it's worth.
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2018-05-24 14:20:57 +02:00 |
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animdefs.txt
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All misc items implemented. Enhanced Shock Rifle implemented.
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2018-05-21 20:28:17 +02:00 |
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credits.txt
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A couple more things, including an ambient glow shader effect, some more item replacements, and menu options.
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2018-05-20 02:10:30 +02:00 |
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cvarinfo.txt
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The HUD is complete (actually, I forgot to add key display, will do that later).
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2018-05-23 01:48:29 +02:00 |
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decaldef.txt
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Progress continues. Many things have been added. Pulsegun is complete.
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2018-05-19 00:48:40 +02:00 |
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fontdefs.txt
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First public commit.
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2018-05-15 02:22:27 +02:00 |
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gldefs.txt
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The HUD is complete (actually, I forgot to add key display, will do that later).
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2018-05-23 01:48:29 +02:00 |
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menudef.txt
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The HUD is complete (actually, I forgot to add key display, will do that later).
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2018-05-23 01:48:29 +02:00 |
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modeldef.chainsaw
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The HUD is complete (actually, I forgot to add key display, will do that later).
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2018-05-23 01:48:29 +02:00 |
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modeldef.eightball
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The HUD is complete (actually, I forgot to add key display, will do that later).
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2018-05-23 01:48:29 +02:00 |
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modeldef.enforcer
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The HUD is complete (actually, I forgot to add key display, will do that later).
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2018-05-23 01:48:29 +02:00 |
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modeldef.flak
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The HUD is complete (actually, I forgot to add key display, will do that later).
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2018-05-23 01:48:29 +02:00 |
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modeldef.ges
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The HUD is complete (actually, I forgot to add key display, will do that later).
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2018-05-23 01:48:29 +02:00 |
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modeldef.impact
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The HUD is complete (actually, I forgot to add key display, will do that later).
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2018-05-23 01:48:29 +02:00 |
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modeldef.minigun
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The HUD is complete (actually, I forgot to add key display, will do that later).
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2018-05-23 01:48:29 +02:00 |
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modeldef.misc
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The HUD is complete (actually, I forgot to add key display, will do that later).
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2018-05-23 01:48:29 +02:00 |
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modeldef.pulse
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The HUD is complete (actually, I forgot to add key display, will do that later).
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2018-05-23 01:48:29 +02:00 |
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modeldef.rifle
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The HUD is complete (actually, I forgot to add key display, will do that later).
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2018-05-23 01:48:29 +02:00 |
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modeldef.ripper
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The HUD is complete (actually, I forgot to add key display, will do that later).
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2018-05-23 01:48:29 +02:00 |
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modeldef.shock
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The HUD is complete (actually, I forgot to add key display, will do that later).
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2018-05-23 01:48:29 +02:00 |
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modeldef.transloc
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The HUD is complete (actually, I forgot to add key display, will do that later).
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2018-05-23 01:48:29 +02:00 |
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modeldef.warhead
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The HUD is complete (actually, I forgot to add key display, will do that later).
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2018-05-23 01:48:29 +02:00 |
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readme.txt
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The HUD is complete (actually, I forgot to add key display, will do that later).
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2018-05-23 01:48:29 +02:00 |
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sndinfo.txt
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All misc items implemented. Enhanced Shock Rifle implemented.
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2018-05-21 20:28:17 +02:00 |
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textcolo.txt
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The HUD is complete (actually, I forgot to add key display, will do that later).
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2018-05-23 01:48:29 +02:00 |
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textures.chainsaw
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The HUD is complete (actually, I forgot to add key display, will do that later).
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2018-05-23 01:48:29 +02:00 |
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textures.eightball
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The HUD is complete (actually, I forgot to add key display, will do that later).
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2018-05-23 01:48:29 +02:00 |
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textures.enforcer
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The HUD is complete (actually, I forgot to add key display, will do that later).
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2018-05-23 01:48:29 +02:00 |
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textures.flak
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Finished biorifle, began work on pulsegun.
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2018-05-17 02:17:10 +02:00 |
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textures.ges
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Added brightmaps. Added environment map shader. Began working on Biorifle.
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2018-05-16 02:05:39 +02:00 |
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textures.impact
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The HUD is complete (actually, I forgot to add key display, will do that later).
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2018-05-23 01:48:29 +02:00 |
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textures.minigun
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The HUD is complete (actually, I forgot to add key display, will do that later).
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2018-05-23 01:48:29 +02:00 |
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textures.misc
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All misc items implemented. Enhanced Shock Rifle implemented.
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2018-05-21 20:28:17 +02:00 |
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textures.pulse
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Finished biorifle, began work on pulsegun.
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2018-05-17 02:17:10 +02:00 |
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textures.ripper
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The HUD is complete (actually, I forgot to add key display, will do that later).
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2018-05-23 01:48:29 +02:00 |
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textures.shock
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Added brightmaps. Added environment map shader. Began working on Biorifle.
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2018-05-16 02:05:39 +02:00 |
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textures.sniper
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The HUD is complete (actually, I forgot to add key display, will do that later).
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2018-05-23 01:48:29 +02:00 |
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textures.transloc
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The HUD is complete (actually, I forgot to add key display, will do that later).
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2018-05-23 01:48:29 +02:00 |
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textures.warhead
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First public commit.
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2018-05-15 02:22:27 +02:00 |
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zmapinfo.txt
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Cleaned all models of unreferenced vertices (will clean unused animations eventually).
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2018-05-24 21:25:23 +02:00 |
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zscript.txt
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All misc items implemented. Enhanced Shock Rifle implemented.
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2018-05-21 20:28:17 +02:00 |