Added support for bridge actors on Biorifle (may be a bit glitchy). Corrected air movement, added UT jump height, set dodge height to actual UT value.
78 lines
No EOL
1.2 KiB
Text
78 lines
No EOL
1.2 KiB
Text
Class UTHealthPack : Health
|
|
{
|
|
Default
|
|
{
|
|
Tag "Big Keg O' Health";
|
|
+COUNTITEM;
|
|
+INVENTORY.AUTOACTIVATE;
|
|
+INVENTORY.ALWAYSPICKUP;
|
|
+INVENTORY.FANCYPICKUPSOUND;
|
|
Inventory.Amount 100;
|
|
Inventory.MaxAmount 200;
|
|
Inventory.PickupMessage "You picked up the Big Keg O' Health.";
|
|
Inventory.PickupSound "misc/ut_keg";
|
|
Inventory.RespawnTics 3500;
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
HBOX A -1;
|
|
Stop;
|
|
}
|
|
}
|
|
|
|
Class UTHealthBox : Health
|
|
{
|
|
Default
|
|
{
|
|
Tag "Health Box";
|
|
Inventory.Amount 50;
|
|
Inventory.PickupMessage "You picked up a Health Box.";
|
|
Inventory.PickupSound "misc/ut_heal";
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
HBOX B -1;
|
|
Stop;
|
|
}
|
|
}
|
|
|
|
Class UTMedBox : Health
|
|
{
|
|
Default
|
|
{
|
|
Tag "Health Pack";
|
|
Inventory.Amount 20;
|
|
Inventory.PickupMessage "You picked up a Health Pack.";
|
|
Inventory.PickupSound "misc/ut_heal";
|
|
Inventory.RespawnTics 700;
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
HBOX C -1;
|
|
Stop;
|
|
}
|
|
}
|
|
|
|
Class UTHealthBonus : Health
|
|
{
|
|
Default
|
|
{
|
|
Tag "Health Vial";
|
|
+COUNTITEM;
|
|
+INVENTORY.ALWAYSPICKUP;
|
|
Inventory.Amount 5;
|
|
Inventory.MaxAmount 200;
|
|
Inventory.PickupMessage "You picked up a Health Vial.";
|
|
Inventory.PickupSound "misc/ut_heal";
|
|
RenderStyle "Add";
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
VIAL A -1;
|
|
Stop;
|
|
}
|
|
} |