flak_m/zscript
Marisa Kirisame 4ea4eb0e3b Migrate replacements to CheckReplacement.
Added support for bridge actors on Biorifle (may be a bit glitchy).
Corrected air movement, added UT jump height, set dodge height to actual UT value.
2018-08-27 20:15:23 +02:00
..
armoritems.zsc Migrate replacements to CheckReplacement. 2018-08-27 20:15:23 +02:00
biorifle.zsc Migrate replacements to CheckReplacement. 2018-08-27 20:15:23 +02:00
chainsaw.zsc Migrate replacements to CheckReplacement. 2018-08-27 20:15:23 +02:00
eightball.zsc Merge branch 'master' into hitowner 2018-08-24 14:26:12 +02:00
enforcer.zsc Migrate replacements to CheckReplacement. 2018-08-27 20:15:23 +02:00
flakcannon.zsc Migrate replacements to CheckReplacement. 2018-08-27 20:15:23 +02:00
healitems.zsc Migrate replacements to CheckReplacement. 2018-08-27 20:15:23 +02:00
impacthammer.zsc Migrate replacements to CheckReplacement. 2018-08-27 20:15:23 +02:00
LGPL3.txt First public commit. 2018-05-15 02:22:27 +02:00
minigun.zsc Migrate replacements to CheckReplacement. 2018-08-27 20:15:23 +02:00
mk_coordutil.zsc First public commit. 2018-05-15 02:22:27 +02:00
mk_matrix.zsc First public commit. 2018-05-15 02:22:27 +02:00
mk_quaternion.zsc Implemented "six degrees of freedom" movement for guided redeemer missiles (reload/zoom for manual tilt control). 2018-08-14 02:57:44 +02:00
powerups.zsc Migrate replacements to CheckReplacement. 2018-08-27 20:15:23 +02:00
pulsegun.zsc Migrate replacements to CheckReplacement. 2018-08-27 20:15:23 +02:00
ripper.zsc Merge branch 'master' into hitowner 2018-08-24 14:26:12 +02:00
shockrifle.zsc Migrate replacements to CheckReplacement. 2018-08-27 20:15:23 +02:00
sniperrifle.zsc Added a different obituary to the Sniper Rifle depending on whether or not it's a headshot. 2018-08-25 19:31:05 +02:00
translocator.zsc Add BLOCKASPLAYER to translocator modules, will merge into master when the gzdoom PR is accepted. 2018-06-03 22:42:50 +02:00
utcommon.zsc Migrate replacements to CheckReplacement. 2018-08-27 20:15:23 +02:00
uthud.zsc Corrected Redeemer HUD behavior (Tint is reduced, HUD doesn't hide when guiding). 2018-08-12 16:45:39 +02:00
warheadlauncher.zsc Migrate replacements to CheckReplacement. 2018-08-27 20:15:23 +02:00