Damage Amplifier has been implemented. Armor items are being worked on. Powerups will come later, then I'll continue doing more weapons.
1915 lines
33 KiB
Text
1915 lines
33 KiB
Text
Model "UTTeleportFog"
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{
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Path "models"
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Model 0 "Tele2_d.3d"
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Skin 0 "JTele2_01.png"
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Scale 0.24 0.2 0.2
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PitchOffset 90
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ZOffset 10
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DONTCULLBACKFACES
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FrameIndex TELE A 0 0
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FrameIndex TELE B 0 2
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FrameIndex TELE C 0 4
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FrameIndex TELE D 0 6
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FrameIndex TELE E 0 8
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FrameIndex TELE F 0 10
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FrameIndex TELE G 0 12
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FrameIndex TELE H 0 14
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FrameIndex TELE I 0 16
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FrameIndex TELE J 0 18
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FrameIndex TELE K 0 20
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FrameIndex TELE L 0 22
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FrameIndex TELE M 0 24
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FrameIndex TELE N 0 26
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FrameIndex TELE O 0 28
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FrameIndex TELE P 0 30
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FrameIndex TELE Q 0 32
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FrameIndex TELE R 0 34
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FrameIndex TELE S 0 36
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FrameIndex TELE T 0 38
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FrameIndex TELE U 0 40
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FrameIndex TELE V 0 42
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FrameIndex TELE W 0 44
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FrameIndex TELE X 0 46
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FrameIndex TELE Y 0 48
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FrameIndex TELE Z 0 50
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FrameIndex TEL2 A 0 52
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FrameIndex TEL2 B 0 54
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FrameIndex TEL2 C 0 56
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FrameIndex TEL2 D 0 58
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FrameIndex TEL2 E 0 60
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FrameIndex TEL2 F 0 62
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FrameIndex TEL2 G 0 64
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FrameIndex TEL2 H 0 66
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FrameIndex TEL2 I 0 68
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}
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//=============================================================================
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// ITEMS
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//=============================================================================
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Model "UTHealthPack"
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{
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Path "models"
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Model 0 "hbox_d.3d"
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SurfaceSkin 0 0 "jhbox1.png"
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SurfaceSkin 0 1 "FIZZHP00"
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Scale -0.2 0.2 0.2
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AngleOffset 90
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ZOffset 14
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FrameIndex HBOX A 0 0
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}
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Model "UTHealthBox"
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{
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Path "models"
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Model 0 "hboxbeta_d.3d"
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SurfaceSkin 0 0 "jhboxbeta1.png"
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SurfaceSkin 0 1 "FIZZHP10"
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SurfaceSkin 0 2 "FIZZHP10"
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Scale -0.096 0.08 0.08
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PitchOffset 90
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ZOffset 4
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FrameIndex HBOX B 0 0
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}
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Model "UTMedBox"
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{
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Path "models"
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Model 0 "MedBox_d.3d"
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SurfaceSkin 0 0 "JMedBox1.png"
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SurfaceSkin 0 1 "FIZZHP10"
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Scale -0.072 0.06 0.06
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PitchOffset 90
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ZOffset 5
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FrameIndex HBOX C 0 0
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}
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Model "UTHealthBonus"
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{
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Path "models"
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Model 0 "Vial_d.3d"
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SurfaceSkin 0 0 "JVial0.png"
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SurfaceSkin 0 1 "FIZZHP20"
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SurfaceSkin 0 2 "FIZZHP20"
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Scale -0.048 0.04 0.04
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PitchOffset 90
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ZOffset 8
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DONTCULLBACKFACES
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FrameIndex VIAL A 0 0
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}
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Model "UTArmorBonus"
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{
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Path "models"
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Model 0 "bossheadm_d.3d"
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Skin 0 "bossheadT.png"
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Scale -0.072 0.072 0.06
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AngleOffset 180
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PitchOffset 110
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ZOffset 6
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FrameIndex XANH A 0 0
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}
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Model "UTThighPads"
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{
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Path "models"
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Model 0 "ThighPads_d.3d"
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Skin 0 "JThighPads_01.png"
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Scale -0.096 0.08 0.08
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PitchOffset 90
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ZOffset 12
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ROTATING
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FrameIndex THIG A 0 0
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}
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Model "UTBodyArmor"
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{
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Path "models"
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Model 0 "Armor2M_d.3d"
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Skin 0 "Jarmor2.png"
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Scale -0.134 0.134 0.12
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PitchOffset 90
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ZOffset 12
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FrameIndex UARM A 0 0
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}
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Model "UTShieldBelt"
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{
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Path "models"
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Model 0 "ShieldBeltMeshM_d.3d"
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Skin 0 "AUbelt1.png"
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Scale -0.12 0.1 0.1
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AngleOffset 180
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PitchOffset 90
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ZOffset 4
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FrameIndex BELT A 0 0
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}
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Model "UDamage"
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{
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Path "models"
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Model 0 "UDamage_d.3d"
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Skin 0 "GoldSkin2.png"
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Scale 0.192 0.16 0.16
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PitchOffset 90
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ZOffset 24
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ROTATING
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FrameIndex UDAM A 0 0
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}
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Model "UDamage"
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{
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Path "models"
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Model 1 "UDamageB_d.3d"
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Skin 1 "Judamage1.png"
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Scale 0.192 0.16 0.16
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PitchOffset 90
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ZOffset 24
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ROTATING
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FrameIndex UDAM B 1 0
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}
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Model "UTRedSkull"
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{
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Path "models"
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Model 0 "RelicSkull_d.3d"
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Skin 0 "JRelicSkull_01r.png"
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Scale 0.12 0.1 0.1
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PitchOffset 90
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ZOffset 12
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ROTATING
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FrameIndex USKL A 0 15
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}
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Model "UTGoldSkull"
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{
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Path "models"
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Model 0 "RelicSkull_d.3d"
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Skin 0 "JRelicSkull_01g.png"
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Scale 0.12 0.1 0.1
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PitchOffset 90
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ZOffset 12
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ROTATING
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FrameIndex USKL B 0 15
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}
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Model "UTBlueSkull"
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{
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Path "models"
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Model 0 "RelicSkull_d.3d"
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Skin 0 "JRelicSkull_01b.png"
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Scale 0.12 0.1 0.1
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PitchOffset 90
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ZOffset 12
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ROTATING
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FrameIndex USKL C 0 15
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}
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Model "UTRedKey"
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{
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Path "models"
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Model 0 "DomR_d.3d"
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Skin 0 "RedSkin2.png"
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Scale 0.048 0.04 0.04
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PitchOffset 90
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ZOffset 16
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ROTATING
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FrameIndex UKEY A 0 0
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}
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Model "UTGoldKey"
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{
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Path "models"
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Model 0 "MercSymbol_d.3d"
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Skin 0 "GoldSkin2.png"
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Scale 0.096 0.08 0.08
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PitchOffset 90
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ZOffset 16
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ROTATING
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FrameIndex UKEY B 0 0
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}
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Model "UTBlueKey"
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{
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Path "models"
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Model 0 "DomB_d.3d"
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Skin 0 "BlueSkin2.png"
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Scale 0.048 0.04 0.04
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PitchOffset 90
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ZOffset 16
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ROTATING
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FrameIndex UKEY C 0 0
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}
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//=============================================================================
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// GES BIORIFLE
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//=============================================================================
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Model "BioAmmo"
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{
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Path "models"
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Model 0 "BioAmmoM_d.3d"
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Skin 0 "Jbammo1.png"
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Scale -0.08 0.096 0.08
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AngleOffset 270
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ZOffset 4
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FrameIndex BIOA A 0 0
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}
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Model "BioGel"
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{
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Path "models"
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Model 0 "BioGelm_d.3d"
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Skin 0 "Jgreen.png"
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Scale 0.08 0.096 0.08
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RollOffset 90
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USEACTORPITCH
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USEACTORROLL
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// Flying
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FrameIndex GELF A 0 0
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FrameIndex GELF B 0 1
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FrameIndex GELF C 0 2
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FrameIndex GELF D 0 3
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FrameIndex GELF E 0 4
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FrameIndex GELF F 0 5
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FrameIndex GELF G 0 6
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FrameIndex GELF H 0 7
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FrameIndex GELF I 0 8
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FrameIndex GELF J 0 9
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FrameIndex GELF K 0 10
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FrameIndex GELF L 0 11
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FrameIndex GELF M 0 12
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// Hit
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FrameIndex GELH A 0 14
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FrameIndex GELH B 0 15
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FrameIndex GELH C 0 16
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FrameIndex GELH D 0 17
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FrameIndex GELH E 0 18
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FrameIndex GELH F 0 19
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FrameIndex GELH G 0 20
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FrameIndex GELH H 0 21
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FrameIndex GELH I 0 22
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FrameIndex GELH J 0 23
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// Drip
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FrameIndex GELD A 0 24
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FrameIndex GELD B 0 25
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FrameIndex GELD C 0 26
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FrameIndex GELD D 0 27
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FrameIndex GELD E 0 28
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FrameIndex GELD F 0 29
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FrameIndex GELD G 0 30
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FrameIndex GELD H 0 31
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FrameIndex GELD I 0 32
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FrameIndex GELD J 0 33
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FrameIndex GELD K 0 34
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FrameIndex GELD L 0 35
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FrameIndex GELD M 0 36
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// Slide
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FrameIndex GELS A 0 37
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FrameIndex GELS B 0 38
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FrameIndex GELS C 0 39
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FrameIndex GELS D 0 40
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FrameIndex GELS E 0 41
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FrameIndex GELS F 0 42
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FrameIndex GELS G 0 43
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// Shrivel
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FrameIndex GELX A 0 44
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FrameIndex GELX B 0 45
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FrameIndex GELX C 0 46
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FrameIndex GELX D 0 47
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FrameIndex GELX E 0 48
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FrameIndex GELX F 0 49
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FrameIndex GELX G 0 50
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FrameIndex GELX H 0 51
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FrameIndex GELX I 0 52
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FrameIndex GELX J 0 53
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FrameIndex GELX K 0 54
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FrameIndex GELX L 0 55
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}
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Model "BioSplash"
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{
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Path "models"
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Model 0 "BioGelm_d.3d"
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Skin 0 "Jgreen.png"
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Scale 0.08 0.096 0.08
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RollOffset 90
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USEACTORPITCH
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USEACTORROLL
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// Flying
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FrameIndex GELF A 0 0
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FrameIndex GELF B 0 1
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FrameIndex GELF C 0 2
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FrameIndex GELF D 0 3
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FrameIndex GELF E 0 4
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FrameIndex GELF F 0 5
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FrameIndex GELF G 0 6
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FrameIndex GELF H 0 7
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FrameIndex GELF I 0 8
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FrameIndex GELF J 0 9
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FrameIndex GELF K 0 10
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FrameIndex GELF L 0 11
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FrameIndex GELF M 0 12
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// Hit
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FrameIndex GELH A 0 14
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FrameIndex GELH B 0 15
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FrameIndex GELH C 0 16
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FrameIndex GELH D 0 17
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FrameIndex GELH E 0 18
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FrameIndex GELH F 0 19
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FrameIndex GELH G 0 20
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FrameIndex GELH H 0 21
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FrameIndex GELH I 0 22
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FrameIndex GELH J 0 23
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// Drip
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FrameIndex GELD A 0 24
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FrameIndex GELD B 0 25
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FrameIndex GELD C 0 26
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FrameIndex GELD D 0 27
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FrameIndex GELD E 0 28
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FrameIndex GELD F 0 29
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FrameIndex GELD G 0 30
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FrameIndex GELD H 0 31
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FrameIndex GELD I 0 32
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FrameIndex GELD J 0 33
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FrameIndex GELD K 0 34
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FrameIndex GELD L 0 35
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FrameIndex GELD M 0 36
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// Slide
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FrameIndex GELS A 0 37
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FrameIndex GELS B 0 38
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FrameIndex GELS C 0 39
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FrameIndex GELS D 0 40
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FrameIndex GELS E 0 41
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FrameIndex GELS F 0 42
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FrameIndex GELS G 0 43
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// Shrivel
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FrameIndex GELX A 0 44
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FrameIndex GELX B 0 45
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FrameIndex GELX C 0 46
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FrameIndex GELX D 0 47
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FrameIndex GELX E 0 48
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FrameIndex GELX F 0 49
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FrameIndex GELX G 0 50
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FrameIndex GELX H 0 51
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FrameIndex GELX I 0 52
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FrameIndex GELX J 0 53
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FrameIndex GELX K 0 54
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FrameIndex GELX L 0 55
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}
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Model "BioGlob"
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{
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Path "models"
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Model 0 "BioGelm_d.3d"
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Skin 0 "Jgreen.png"
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Scale 0.08 0.096 0.08
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RollOffset 90
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USEACTORPITCH
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USEACTORROLL
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// Flying
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FrameIndex GELF A 0 0
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FrameIndex GELF B 0 1
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FrameIndex GELF C 0 2
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FrameIndex GELF D 0 3
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FrameIndex GELF E 0 4
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FrameIndex GELF F 0 5
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FrameIndex GELF G 0 6
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FrameIndex GELF H 0 7
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FrameIndex GELF I 0 8
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FrameIndex GELF J 0 9
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FrameIndex GELF K 0 10
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FrameIndex GELF L 0 11
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FrameIndex GELF M 0 12
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|
// Hit
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FrameIndex GELH A 0 14
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FrameIndex GELH B 0 15
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FrameIndex GELH C 0 16
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FrameIndex GELH D 0 17
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FrameIndex GELH E 0 18
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FrameIndex GELH F 0 19
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FrameIndex GELH G 0 20
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FrameIndex GELH H 0 21
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FrameIndex GELH I 0 22
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FrameIndex GELH J 0 23
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|
// Drip
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FrameIndex GELD A 0 24
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FrameIndex GELD B 0 25
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FrameIndex GELD C 0 26
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FrameIndex GELD D 0 27
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|
FrameIndex GELD E 0 28
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|
FrameIndex GELD F 0 29
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|
FrameIndex GELD G 0 30
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|
FrameIndex GELD H 0 31
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|
FrameIndex GELD I 0 32
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|
FrameIndex GELD J 0 33
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|
FrameIndex GELD K 0 34
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|
FrameIndex GELD L 0 35
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|
FrameIndex GELD M 0 36
|
|
// Slide
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|
FrameIndex GELS A 0 37
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|
FrameIndex GELS B 0 38
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|
FrameIndex GELS C 0 39
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|
FrameIndex GELS D 0 40
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|
FrameIndex GELS E 0 41
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|
FrameIndex GELS F 0 42
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|
FrameIndex GELS G 0 43
|
|
// Shrivel
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|
FrameIndex GELX A 0 44
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|
FrameIndex GELX B 0 45
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|
FrameIndex GELX C 0 46
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|
FrameIndex GELX D 0 47
|
|
FrameIndex GELX E 0 48
|
|
FrameIndex GELX F 0 49
|
|
FrameIndex GELX G 0 50
|
|
FrameIndex GELX H 0 51
|
|
FrameIndex GELX I 0 52
|
|
FrameIndex GELX J 0 53
|
|
FrameIndex GELX K 0 54
|
|
FrameIndex GELX L 0 55
|
|
}
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|
|
|
Model "BioRifle"
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|
{
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Path "models"
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|
Model 1 "BRifle2Pick_d.3d"
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|
Skin 1 "JBRifle2.png"
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Scale -0.1 0.12 0.1
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|
PitchOffset 90
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|
AngleOffset 270
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|
ZOffset 12
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ROTATING
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|
|
|
FrameIndex BIOP A 1 0
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|
}
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|
|
Model "BioRifle"
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|
{
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|
Path "models"
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Model 1 "BRifle2Pick_d.3d"
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|
Skin 1 "JBRifle2.png"
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|
Scale -0.1 0.12 0.1
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|
PitchOffset 90
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|
AngleOffset 270
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|
ZOffset 12
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FrameIndex BIOP B 1 0
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|
}
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|
|
|
Model "BioRifle"
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|
{
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|
Path "models"
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|
Model 0 "BRifle2_d.3d"
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|
SurfaceSkin 0 0 "JBRifle21.png"
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|
SurfaceSkin 0 1 "JBRifle22.png"
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|
SurfaceSkin 0 2 "JBRifle23.png"
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|
SurfaceSkin 0 3 "JBRifle24.png"
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|
RollOffset -8.4375
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|
PitchOffset 94.21875
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|
Scale 0.125 0.06 0.125
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|
Offset 9.8 -17.6 -10.4
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|
INTERPOLATEDOUBLEDFRAMES
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|
|
|
// select
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|
FrameIndex BIOS A 0 0
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FrameIndex BIOS B 0 1
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FrameIndex BIOS C 0 2
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|
FrameIndex BIOS D 0 3
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|
FrameIndex BIOS E 0 4
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|
FrameIndex BIOS F 0 5
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|
FrameIndex BIOS G 0 6
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|
FrameIndex BIOS H 0 7
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|
FrameIndex BIOS I 0 8
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|
FrameIndex BIOS J 0 9
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FrameIndex BIOS K 0 10
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FrameIndex BIOS L 0 11
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|
FrameIndex BIOS M 0 12
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|
FrameIndex BIOS N 0 13
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FrameIndex BIOS O 0 14
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FrameIndex BIOS P 0 15
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FrameIndex BIOS Q 0 16
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FrameIndex BIOS R 0 17
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FrameIndex BIOS S 0 18
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FrameIndex BIOS T 0 19
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|
FrameIndex BIOS U 0 20
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|
FrameIndex BIOS V 0 21
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|
// idle
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|
FrameIndex BIOI A 0 22
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|
// charging
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|
FrameIndex BIOC A 0 41
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|
FrameIndex BIOC B 0 42
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|
FrameIndex BIOC C 0 43
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|
FrameIndex BIOC D 0 44
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|
FrameIndex BIOC E 0 45
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|
FrameIndex BIOC F 0 46
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|
FrameIndex BIOC G 0 47
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|
FrameIndex BIOC H 0 48
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|
FrameIndex BIOC I 0 49
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|
FrameIndex BIOC J 0 50
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|
FrameIndex BIOC K 0 51
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|
FrameIndex BIOC L 0 52
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|
FrameIndex BIOC M 0 53
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FrameIndex BIOC N 0 54
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|
FrameIndex BIOC O 0 55
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|
FrameIndex BIOC P 0 56
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|
FrameIndex BIOC Q 0 57
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|
FrameIndex BIOC R 0 58
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|
FrameIndex BIOC S 0 59
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|
FrameIndex BIOC T 0 60
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|
FrameIndex BIOC U 0 61
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|
FrameIndex BIOC V 0 62
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|
FrameIndex BIOC W 0 63
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|
FrameIndex BIOC X 0 64
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|
FrameIndex BIOC Y 0 65
|
|
FrameIndex BIOC Z 0 66
|
|
FrameIndex BIC2 A 0 67
|
|
FrameIndex BIC2 B 0 68
|
|
FrameIndex BIC2 C 0 69
|
|
FrameIndex BIC2 D 0 70
|
|
FrameIndex BIC2 E 0 71
|
|
// full
|
|
FrameIndex BIOM A 0 70
|
|
// empty
|
|
FrameIndex BIOE A 0 71
|
|
// fire
|
|
FrameIndex BIOF A 0 72
|
|
FrameIndex BIOF B 0 73
|
|
FrameIndex BIOF C 0 74
|
|
FrameIndex BIOF D 0 75
|
|
FrameIndex BIOF E 0 76
|
|
FrameIndex BIOF F 0 77
|
|
FrameIndex BIOF G 0 78
|
|
FrameIndex BIOF H 0 79
|
|
FrameIndex BIOF I 0 80
|
|
// deselect
|
|
FrameIndex BIOD A 0 80
|
|
FrameIndex BIOD B 0 81
|
|
FrameIndex BIOD C 0 82
|
|
FrameIndex BIOD D 0 83
|
|
FrameIndex BIOD E 0 84
|
|
FrameIndex BIOD F 0 85
|
|
FrameIndex BIOD G 0 86
|
|
FrameIndex BIOD H 0 87
|
|
FrameIndex BIOD I 0 88
|
|
FrameIndex BIOD J 0 89
|
|
}
|
|
|
|
//=============================================================================
|
|
// SHOCK RIFLE
|
|
//=============================================================================
|
|
|
|
Model "ShockAmmo"
|
|
{
|
|
Path "models"
|
|
Model 0 "ShockCoreM_d.3d"
|
|
Skin 0 "JShockCore.png"
|
|
PitchOffset 90
|
|
Scale -0.132 0.11 0.11
|
|
ZOffset 12
|
|
|
|
FrameIndex SHOA A 0 0
|
|
}
|
|
|
|
Model "ShockRifleWave"
|
|
{
|
|
Path "models"
|
|
Model 0 "shockrwm_d.3d"
|
|
Skin 0 "shocktt1.png"
|
|
|
|
FrameIndex SWAV A 0 0
|
|
FrameIndex SWAV B 0 1
|
|
}
|
|
|
|
Model "ShockBeamRing"
|
|
{
|
|
Path "models"
|
|
Model 0 "utringex_d.3d"
|
|
Skin 0 "asaring.png"
|
|
DONTCULLBACKFACES
|
|
USEACTORPITCH
|
|
USEACTORROLL
|
|
Scale 1.2 1.0 1.2
|
|
|
|
FrameIndex SRNG A 0 0
|
|
FrameIndex SRNG B 0 1
|
|
FrameIndex SRNG C 0 2
|
|
FrameIndex SRNG D 0 3
|
|
FrameIndex SRNG E 0 4
|
|
FrameIndex SRNG F 0 5
|
|
FrameIndex SRNG G 0 6
|
|
FrameIndex SRNG H 0 7
|
|
FrameIndex SRNG I 0 8
|
|
}
|
|
|
|
Model "ShockBlastRing"
|
|
{
|
|
Path "models"
|
|
Model 0 "utringex_d.3d"
|
|
Skin 0 "ppurplering.png"
|
|
DONTCULLBACKFACES
|
|
USEACTORPITCH
|
|
USEACTORROLL
|
|
Scale 1.2 1.0 1.2
|
|
|
|
FrameIndex SRNG A 0 0
|
|
FrameIndex SRNG B 0 1
|
|
FrameIndex SRNG C 0 2
|
|
FrameIndex SRNG D 0 3
|
|
FrameIndex SRNG E 0 4
|
|
FrameIndex SRNG F 0 5
|
|
FrameIndex SRNG G 0 6
|
|
FrameIndex SRNG H 0 7
|
|
FrameIndex SRNG I 0 8
|
|
}
|
|
|
|
Model "ShockRifle"
|
|
{
|
|
Path "models"
|
|
Model 1 "asmd2pick_d.3d"
|
|
Skin 1 "asmd_t.png"
|
|
AngleOffset 270
|
|
PitchOffset 90
|
|
Scale -0.14 0.18 0.14
|
|
ZOffset 12
|
|
ROTATING
|
|
|
|
FrameIndex ASMP A 1 0
|
|
}
|
|
Model "ShockRifle"
|
|
{
|
|
Path "models"
|
|
Model 1 "asmd2pick_d.3d"
|
|
Skin 1 "asmd_t.png"
|
|
AngleOffset 270
|
|
PitchOffset 90
|
|
Scale -0.14 0.18 0.14
|
|
ZOffset 12
|
|
|
|
FrameIndex ASMP B 1 0
|
|
}
|
|
|
|
Model "ShockRifle"
|
|
{
|
|
Path "models"
|
|
Model 0 "asmd2m_d.3d"
|
|
SurfaceSkin 0 0 "asmd_t1.png"
|
|
SurfaceSkin 0 1 "asmd_t2.png"
|
|
SurfaceSkin 0 2 "asmd_t3.png"
|
|
SurfaceSkin 0 3 "asmd_t3.png"
|
|
SurfaceSkin 0 4 "asmd_t4.png"
|
|
PitchOffset 90
|
|
Scale 0.15 0.12 0.15
|
|
Offset 4.9 -16.6 -7.1
|
|
|
|
// select
|
|
FrameIndex ASMS A 0 0
|
|
FrameIndex ASMS B 0 1
|
|
FrameIndex ASMS C 0 2
|
|
FrameIndex ASMS D 0 3
|
|
FrameIndex ASMS E 0 4
|
|
FrameIndex ASMS F 0 5
|
|
FrameIndex ASMS G 0 6
|
|
FrameIndex ASMS H 0 7
|
|
FrameIndex ASMS I 0 8
|
|
FrameIndex ASMS J 0 9
|
|
FrameIndex ASMS K 0 10
|
|
FrameIndex ASMS L 0 11
|
|
FrameIndex ASMS M 0 12
|
|
FrameIndex ASMS N 0 13
|
|
FrameIndex ASMS O 0 14
|
|
// idle
|
|
FrameIndex ASMI A 0 15
|
|
// deselect
|
|
FrameIndex ASMD A 0 17
|
|
FrameIndex ASMD B 0 18
|
|
FrameIndex ASMD C 0 19
|
|
FrameIndex ASMD D 0 20
|
|
FrameIndex ASMD E 0 21
|
|
FrameIndex ASMD F 0 22
|
|
FrameIndex ASMD G 0 23
|
|
// fire
|
|
FrameIndex ASMF A 0 30
|
|
FrameIndex ASMF B 0 31
|
|
FrameIndex ASMF C 0 32
|
|
FrameIndex ASMF D 0 33
|
|
FrameIndex ASMF E 0 34
|
|
FrameIndex ASMF F 0 35
|
|
FrameIndex ASMF G 0 36
|
|
FrameIndex ASMF H 0 37
|
|
FrameIndex ASMF I 0 38
|
|
FrameIndex ASMF J 0 39
|
|
// altfire
|
|
FrameIndex ASMA A 0 40
|
|
FrameIndex ASMA B 0 41
|
|
FrameIndex ASMA C 0 42
|
|
FrameIndex ASMA D 0 43
|
|
FrameIndex ASMA E 0 44
|
|
FrameIndex ASMA F 0 45
|
|
FrameIndex ASMA G 0 46
|
|
FrameIndex ASMA H 0 47
|
|
FrameIndex ASMA I 0 48
|
|
FrameIndex ASMA J 0 49
|
|
}
|
|
|
|
//=============================================================================
|
|
// PULSE GUN
|
|
//=============================================================================
|
|
|
|
Model "PulseAmmo"
|
|
{
|
|
Path "models"
|
|
Model 0 "PAmmo_d.3d"
|
|
Skin 0 "JPammo_01.png"
|
|
Scale -0.072 0.06 0.06
|
|
PitchOffset 90
|
|
ZOffset 6
|
|
|
|
FrameIndex PAMO A 0 0
|
|
}
|
|
|
|
Model "PulseGun"
|
|
{
|
|
Path "models"
|
|
Model 1 "PulsePickup_d.3d"
|
|
Skin 1 "JPulsePickup_01.png"
|
|
AngleOffset 270
|
|
PitchOffset 90
|
|
Scale -0.16 0.192 0.16
|
|
ZOffset 12
|
|
ROTATING
|
|
|
|
FrameIndex PGNP A 1 0
|
|
}
|
|
Model "PulseGun"
|
|
{
|
|
Path "models"
|
|
Model 1 "PulsePickup_d.3d"
|
|
Skin 1 "JPulsePickup_01.png"
|
|
AngleOffset 270
|
|
PitchOffset 90
|
|
Scale -0.16 0.192 0.16
|
|
ZOffset 12
|
|
|
|
FrameIndex PGNP B 1 0
|
|
}
|
|
|
|
Model "PulseGun"
|
|
{
|
|
Path "models"
|
|
Model 2 "Flat_d.3d"
|
|
Skin 2 "MuzzyPulse.png"
|
|
PitchOffset 90
|
|
Scale 0.08 0.08 0.08
|
|
Offset 8.5 -20.0 -4.5
|
|
|
|
FrameIndex PMUZ A 0 0
|
|
}
|
|
|
|
Model "PulseGun"
|
|
{
|
|
Path "models"
|
|
Model 0 "PulseGunR_d.3d"
|
|
SurfaceSkin 0 0 "AmmoLedBase.png"
|
|
SurfaceSkin 0 1 "JPulseGun_02.png"
|
|
SurfaceSkin 0 2 "JPulseGun_03.png"
|
|
PitchOffset 90
|
|
Scale 0.26 0.13 0.26
|
|
Offset 0.0 -10.5 -8.0
|
|
|
|
// Select
|
|
FrameIndex PGNS A 0 2
|
|
FrameIndex PGNS B 0 3
|
|
FrameIndex PGNS C 0 4
|
|
FrameIndex PGNS D 0 5
|
|
FrameIndex PGNS E 0 6
|
|
FrameIndex PGNS F 0 7
|
|
FrameIndex PGNS G 0 8
|
|
FrameIndex PGNS H 0 9
|
|
FrameIndex PGNS I 0 10
|
|
FrameIndex PGNS J 0 11
|
|
FrameIndex PGNS K 0 12
|
|
FrameIndex PGNS L 0 13
|
|
FrameIndex PGNS M 0 14
|
|
FrameIndex PGNS N 0 15
|
|
FrameIndex PGNS O 0 16
|
|
FrameIndex PGNS P 0 17
|
|
FrameIndex PGNS Q 0 18
|
|
FrameIndex PGNS R 0 19
|
|
FrameIndex PGNS S 0 20
|
|
FrameIndex PGNS T 0 21
|
|
FrameIndex PGNS U 0 22
|
|
FrameIndex PGNS V 0 23
|
|
FrameIndex PGNS W 0 24
|
|
// Cooldown
|
|
FrameIndex PGNC A 0 40
|
|
FrameIndex PGNC B 0 41
|
|
FrameIndex PGNC C 0 42
|
|
FrameIndex PGNC D 0 43
|
|
FrameIndex PGNC E 0 44
|
|
FrameIndex PGNC F 0 45
|
|
FrameIndex PGNC G 0 46
|
|
FrameIndex PGNC H 0 47
|
|
FrameIndex PGNC I 0 48
|
|
FrameIndex PGNC J 0 49
|
|
FrameIndex PGNC K 0 50
|
|
FrameIndex PGNC L 0 51
|
|
FrameIndex PGNC M 0 52
|
|
FrameIndex PGNC N 0 53
|
|
FrameIndex PGNC O 0 54
|
|
FrameIndex PGNC P 0 55
|
|
FrameIndex PGNC Q 0 56
|
|
FrameIndex PGNC R 0 57
|
|
FrameIndex PGNC S 0 58
|
|
FrameIndex PGNC T 0 59
|
|
FrameIndex PGNC U 0 60
|
|
FrameIndex PGNC V 0 61
|
|
FrameIndex PGNC W 0 62
|
|
FrameIndex PGNC X 0 63
|
|
FrameIndex PGNC Y 0 64
|
|
// Reload
|
|
FrameIndex PGNR A 0 65
|
|
FrameIndex PGNR B 0 66
|
|
FrameIndex PGNR C 0 67
|
|
FrameIndex PGNR D 0 68
|
|
FrameIndex PGNR E 0 69
|
|
FrameIndex PGNR F 0 70
|
|
FrameIndex PGNR G 0 71
|
|
FrameIndex PGNR H 0 72
|
|
FrameIndex PGNR I 0 73
|
|
FrameIndex PGNR J 0 74
|
|
FrameIndex PGNR K 0 75
|
|
FrameIndex PGNR L 0 76
|
|
FrameIndex PGNR M 0 77
|
|
FrameIndex PGNR N 0 78
|
|
FrameIndex PGNR O 0 79
|
|
FrameIndex PGNR P 0 80
|
|
FrameIndex PGNR Q 0 81
|
|
FrameIndex PGNR R 0 82
|
|
FrameIndex PGNR S 0 83
|
|
FrameIndex PGNR T 0 84
|
|
FrameIndex PGNR U 0 85
|
|
FrameIndex PGNR V 0 86
|
|
FrameIndex PGNR W 0 87
|
|
FrameIndex PGNR X 0 88
|
|
FrameIndex PGNR Y 0 89
|
|
FrameIndex PGNR Z 0 90
|
|
FrameIndex PGR2 A 0 91
|
|
FrameIndex PGR2 B 0 92
|
|
FrameIndex PGR2 C 0 93
|
|
FrameIndex PGR2 D 0 94
|
|
FrameIndex PGR2 E 0 95
|
|
FrameIndex PGR2 F 0 96
|
|
FrameIndex PGR2 G 0 97
|
|
FrameIndex PGR2 H 0 98
|
|
FrameIndex PGR2 I 0 99
|
|
FrameIndex PGR2 J 0 100
|
|
FrameIndex PGR2 K 0 101
|
|
FrameIndex PGR2 L 0 102
|
|
FrameIndex PGR2 M 0 103
|
|
FrameIndex PGR2 N 0 104
|
|
FrameIndex PGR2 O 0 105
|
|
FrameIndex PGR2 P 0 106
|
|
FrameIndex PGR2 Q 0 107
|
|
FrameIndex PGR2 R 0 108
|
|
FrameIndex PGR2 S 0 109
|
|
FrameIndex PGR2 T 0 110
|
|
FrameIndex PGR2 U 0 111
|
|
FrameIndex PGR2 V 0 112
|
|
FrameIndex PGR2 W 0 113
|
|
FrameIndex PGR2 X 0 114
|
|
// Bolt Start
|
|
FrameIndex PGBS A 0 115
|
|
FrameIndex PGBS B 0 116
|
|
FrameIndex PGBS C 0 117
|
|
FrameIndex PGBS D 0 118
|
|
FrameIndex PGBS E 0 119
|
|
// Bolt Loop
|
|
FrameIndex PGBL A 0 120
|
|
FrameIndex PGBL B 0 121
|
|
FrameIndex PGBL C 0 122
|
|
FrameIndex PGBL D 0 123
|
|
FrameIndex PGBL E 0 124
|
|
FrameIndex PGBL F 0 125
|
|
FrameIndex PGBL G 0 126
|
|
FrameIndex PGBL H 0 127
|
|
FrameIndex PGBL I 0 128
|
|
FrameIndex PGBL J 0 129
|
|
// Bolt End
|
|
FrameIndex PGBE A 0 130
|
|
FrameIndex PGBE B 0 131
|
|
FrameIndex PGBE C 0 132
|
|
FrameIndex PGBE D 0 133
|
|
FrameIndex PGBE E 0 134
|
|
// Idle
|
|
FrameIndex PGNI A 0 135
|
|
FrameIndex PGNI B 0 138
|
|
FrameIndex PGNI C 0 141
|
|
FrameIndex PGNI D 0 144
|
|
FrameIndex PGNI E 0 147
|
|
FrameIndex PGNI F 0 150
|
|
FrameIndex PGNI G 0 153
|
|
FrameIndex PGNI H 0 156
|
|
FrameIndex PGNI I 0 159
|
|
FrameIndex PGNI J 0 162
|
|
FrameIndex PGNI K 0 165
|
|
FrameIndex PGNI L 0 168
|
|
FrameIndex PGNI M 0 171
|
|
FrameIndex PGNI N 0 174
|
|
FrameIndex PGNI O 0 177
|
|
FrameIndex PGNI P 0 180
|
|
FrameIndex PGNI Q 0 183
|
|
FrameIndex PGNI R 0 186
|
|
FrameIndex PGNI S 0 189
|
|
FrameIndex PGNI T 0 192
|
|
FrameIndex PGNI U 0 195
|
|
FrameIndex PGNI V 0 198
|
|
FrameIndex PGNI W 0 201
|
|
FrameIndex PGNI X 0 204
|
|
FrameIndex PGNI Y 0 207
|
|
FrameIndex PGNI Z 0 210
|
|
// Fire Loop
|
|
FrameIndex PGNF A 0 215
|
|
FrameIndex PGNF B 0 216
|
|
FrameIndex PGNF C 0 217
|
|
FrameIndex PGNF D 0 218
|
|
FrameIndex PGNF E 0 219
|
|
FrameIndex PGNF F 0 220
|
|
FrameIndex PGNF G 0 221
|
|
FrameIndex PGNF H 0 222
|
|
FrameIndex PGNF I 0 223
|
|
FrameIndex PGNF J 0 224
|
|
FrameIndex PGNF K 0 225
|
|
FrameIndex PGNF L 0 226
|
|
FrameIndex PGNF M 0 227
|
|
FrameIndex PGNF N 0 228
|
|
FrameIndex PGNF O 0 229
|
|
FrameIndex PGNF P 0 230
|
|
FrameIndex PGNF Q 0 231
|
|
FrameIndex PGNF R 0 232
|
|
FrameIndex PGNF S 0 233
|
|
FrameIndex PGNF T 0 234
|
|
FrameIndex PGNF U 0 235
|
|
FrameIndex PGNF V 0 236
|
|
FrameIndex PGNF W 0 237
|
|
FrameIndex PGNF X 0 238
|
|
FrameIndex PGNF Y 0 239
|
|
FrameIndex PGNF Z 0 240
|
|
FrameIndex PGF2 A 0 241
|
|
FrameIndex PGF2 B 0 242
|
|
FrameIndex PGF2 C 0 243
|
|
FrameIndex PGF2 D 0 244
|
|
FrameIndex PGF2 E 0 245
|
|
FrameIndex PGF2 F 0 246
|
|
FrameIndex PGF2 G 0 247
|
|
FrameIndex PGF2 H 0 248
|
|
FrameIndex PGF2 I 0 249
|
|
FrameIndex PGF2 J 0 250
|
|
FrameIndex PGF2 K 0 251
|
|
FrameIndex PGF2 L 0 252
|
|
FrameIndex PGF2 M 0 253
|
|
FrameIndex PGF2 N 0 254
|
|
}
|
|
|
|
//=============================================================================
|
|
// FLAK CANNON
|
|
//=============================================================================
|
|
|
|
Model "FlakAmmo"
|
|
{
|
|
Path "models"
|
|
Model 0 "flakammom_d.3d"
|
|
Skin 0 "jfa1.png"
|
|
PitchOffset 90
|
|
Scale 0.12 0.1 0.1
|
|
ZOffset 4
|
|
|
|
FrameIndex FAMO A 0 0
|
|
}
|
|
|
|
Model "FlakAmmo2"
|
|
{
|
|
Path "models"
|
|
Model 0 "flakslugm_d.3d"
|
|
Skin 0 "jflakslugel1_.png"
|
|
PitchOffset 90
|
|
Scale 0.048 0.04 0.04
|
|
ZOffset 2
|
|
|
|
FrameIndex FSLG A 0 0
|
|
}
|
|
|
|
Model "FlakSlug"
|
|
{
|
|
Path "models"
|
|
Model 0 "flakslugm_d.3d"
|
|
Skin 0 "jflakslugel1.png"
|
|
RollOffset 90
|
|
Scale 0.048 0.04 0.04
|
|
PITCHFROMMOMENTUM
|
|
|
|
FrameIndex FSLG A 0 0
|
|
}
|
|
|
|
Model "FlakChunk"
|
|
{
|
|
Path "models"
|
|
Model 0 "chunkm_d.3d"
|
|
Skin 0 "chunk_a00.png"
|
|
Scale 0.06 0.06 0.06
|
|
ZOffset 2
|
|
USEACTORPITCH
|
|
USEACTORROLL
|
|
|
|
FrameIndex FCH1 A 0 0
|
|
}
|
|
Model "FlakChunk"
|
|
{
|
|
Path "models"
|
|
Model 0 "chunkm_d.3d"
|
|
Skin 0 "chunk_a01.png"
|
|
Scale 0.06 0.06 0.06
|
|
ZOffset 2
|
|
USEACTORPITCH
|
|
USEACTORROLL
|
|
|
|
FrameIndex FCH1 B 0 0
|
|
}
|
|
Model "FlakChunk"
|
|
{
|
|
Path "models"
|
|
Model 0 "chunkm_d.3d"
|
|
Skin 0 "chunk_a02.png"
|
|
Scale 0.06 0.06 0.06
|
|
ZOffset 2
|
|
USEACTORPITCH
|
|
USEACTORROLL
|
|
|
|
FrameIndex FCH1 C 0 0
|
|
}
|
|
Model "FlakChunk"
|
|
{
|
|
Path "models"
|
|
Model 0 "chunkm_d.3d"
|
|
Skin 0 "chunk_a03.png"
|
|
Scale 0.06 0.06 0.06
|
|
ZOffset 2
|
|
USEACTORPITCH
|
|
USEACTORROLL
|
|
|
|
FrameIndex FCH1 D 0 0
|
|
}
|
|
Model "FlakChunk"
|
|
{
|
|
Path "models"
|
|
Model 0 "chunkm_d.3d"
|
|
Skin 0 "chunk_a04.png"
|
|
Scale 0.06 0.06 0.06
|
|
ZOffset 2
|
|
USEACTORPITCH
|
|
USEACTORROLL
|
|
|
|
FrameIndex FCH1 E 0 0
|
|
}
|
|
Model "FlakChunk"
|
|
{
|
|
Path "models"
|
|
Model 0 "chunkm_d.3d"
|
|
Skin 0 "chunk_a05.png"
|
|
Scale 0.06 0.06 0.06
|
|
ZOffset 2
|
|
USEACTORPITCH
|
|
USEACTORROLL
|
|
|
|
FrameIndex FCH1 F 0 0
|
|
}
|
|
Model "FlakChunk"
|
|
{
|
|
Path "models"
|
|
Model 0 "chunkm_d.3d"
|
|
Skin 0 "chunk_a06.png"
|
|
Scale 0.06 0.06 0.06
|
|
ZOffset 2
|
|
USEACTORPITCH
|
|
USEACTORROLL
|
|
|
|
FrameIndex FCH1 G 0 0
|
|
}
|
|
Model "FlakChunk"
|
|
{
|
|
Path "models"
|
|
Model 0 "chunkm_d.3d"
|
|
Skin 0 "chunk_a07.png"
|
|
Scale 0.06 0.06 0.06
|
|
ZOffset 2
|
|
USEACTORPITCH
|
|
USEACTORROLL
|
|
|
|
FrameIndex FCH1 H 0 0
|
|
}
|
|
Model "FlakChunk"
|
|
{
|
|
Path "models"
|
|
Model 0 "chunkm_d.3d"
|
|
Skin 0 "chunk_a08.png"
|
|
Scale 0.06 0.06 0.06
|
|
ZOffset 2
|
|
USEACTORPITCH
|
|
USEACTORROLL
|
|
|
|
FrameIndex FCH1 I 0 0
|
|
}
|
|
Model "FlakChunk"
|
|
{
|
|
Path "models"
|
|
Model 0 "chunkm_d.3d"
|
|
Skin 0 "chunk_a09.png"
|
|
Scale 0.06 0.06 0.06
|
|
ZOffset 2
|
|
USEACTORPITCH
|
|
USEACTORROLL
|
|
|
|
FrameIndex FCH1 J 0 0
|
|
}
|
|
Model "FlakChunk"
|
|
{
|
|
Path "models"
|
|
Model 0 "chunkm_d.3d"
|
|
Skin 0 "chunk_a10.png"
|
|
Scale 0.06 0.06 0.06
|
|
ZOffset 2
|
|
USEACTORPITCH
|
|
USEACTORROLL
|
|
|
|
FrameIndex FCH1 K 0 0
|
|
}
|
|
Model "FlakChunk"
|
|
{
|
|
Path "models"
|
|
Model 0 "chunkm_d.3d"
|
|
Skin 0 "chunk_a11.png"
|
|
Scale 0.06 0.06 0.06
|
|
ZOffset 2
|
|
USEACTORPITCH
|
|
USEACTORROLL
|
|
|
|
FrameIndex FCH1 L 0 0
|
|
}
|
|
|
|
Model "FlakChunk"
|
|
{
|
|
Path "models"
|
|
Model 1 "chunk2m_d.3d"
|
|
Skin 1 "chunk_a00.png"
|
|
Scale 0.06 0.06 0.06
|
|
ZOffset 2
|
|
USEACTORPITCH
|
|
USEACTORROLL
|
|
|
|
FrameIndex FCH2 A 1 0
|
|
}
|
|
Model "FlakChunk"
|
|
{
|
|
Path "models"
|
|
Model 1 "chunk2m_d.3d"
|
|
Skin 1 "chunk_a01.png"
|
|
Scale 0.06 0.06 0.06
|
|
ZOffset 2
|
|
USEACTORPITCH
|
|
USEACTORROLL
|
|
|
|
FrameIndex FCH2 B 1 0
|
|
}
|
|
Model "FlakChunk"
|
|
{
|
|
Path "models"
|
|
Model 1 "chunk2m_d.3d"
|
|
Skin 1 "chunk_a02.png"
|
|
Scale 0.06 0.06 0.06
|
|
ZOffset 2
|
|
USEACTORPITCH
|
|
USEACTORROLL
|
|
|
|
FrameIndex FCH2 C 1 0
|
|
}
|
|
Model "FlakChunk"
|
|
{
|
|
Path "models"
|
|
Model 1 "chunk2m_d.3d"
|
|
Skin 1 "chunk_a03.png"
|
|
Scale 0.06 0.06 0.06
|
|
ZOffset 2
|
|
USEACTORPITCH
|
|
USEACTORROLL
|
|
|
|
FrameIndex FCH2 D 1 0
|
|
}
|
|
Model "FlakChunk"
|
|
{
|
|
Path "models"
|
|
Model 1 "chunk2m_d.3d"
|
|
Skin 1 "chunk_a04.png"
|
|
Scale 0.06 0.06 0.06
|
|
ZOffset 2
|
|
USEACTORPITCH
|
|
USEACTORROLL
|
|
|
|
FrameIndex FCH2 E 1 0
|
|
}
|
|
Model "FlakChunk"
|
|
{
|
|
Path "models"
|
|
Model 1 "chunk2m_d.3d"
|
|
Skin 1 "chunk_a05.png"
|
|
Scale 0.06 0.06 0.06
|
|
ZOffset 2
|
|
USEACTORPITCH
|
|
USEACTORROLL
|
|
|
|
FrameIndex FCH2 F 1 0
|
|
}
|
|
Model "FlakChunk"
|
|
{
|
|
Path "models"
|
|
Model 1 "chunk2m_d.3d"
|
|
Skin 1 "chunk_a06.png"
|
|
Scale 0.06 0.06 0.06
|
|
ZOffset 2
|
|
USEACTORPITCH
|
|
USEACTORROLL
|
|
|
|
FrameIndex FCH2 G 1 0
|
|
}
|
|
Model "FlakChunk"
|
|
{
|
|
Path "models"
|
|
Model 1 "chunk2m_d.3d"
|
|
Skin 1 "chunk_a07.png"
|
|
Scale 0.06 0.06 0.06
|
|
ZOffset 2
|
|
USEACTORPITCH
|
|
USEACTORROLL
|
|
|
|
FrameIndex FCH2 H 1 0
|
|
}
|
|
Model "FlakChunk"
|
|
{
|
|
Path "models"
|
|
Model 1 "chunk2m_d.3d"
|
|
Skin 1 "chunk_a08.png"
|
|
Scale 0.06 0.06 0.06
|
|
ZOffset 2
|
|
USEACTORPITCH
|
|
USEACTORROLL
|
|
|
|
FrameIndex FCH2 I 1 0
|
|
}
|
|
Model "FlakChunk"
|
|
{
|
|
Path "models"
|
|
Model 1 "chunk2m_d.3d"
|
|
Skin 1 "chunk_a09.png"
|
|
Scale 0.06 0.06 0.06
|
|
ZOffset 2
|
|
USEACTORPITCH
|
|
USEACTORROLL
|
|
|
|
FrameIndex FCH2 J 1 0
|
|
}
|
|
Model "FlakChunk"
|
|
{
|
|
Path "models"
|
|
Model 1 "chunk2m_d.3d"
|
|
Skin 1 "chunk_a10.png"
|
|
Scale 0.06 0.06 0.06
|
|
ZOffset 2
|
|
USEACTORPITCH
|
|
USEACTORROLL
|
|
|
|
FrameIndex FCH2 K 1 0
|
|
}
|
|
Model "FlakChunk"
|
|
{
|
|
Path "models"
|
|
Model 1 "chunk2m_d.3d"
|
|
Skin 1 "chunk_a11.png"
|
|
Scale 0.06 0.06 0.06
|
|
ZOffset 2
|
|
USEACTORPITCH
|
|
USEACTORROLL
|
|
|
|
FrameIndex FCH2 L 1 0
|
|
}
|
|
|
|
Model "FlakChunk"
|
|
{
|
|
Path "models"
|
|
Model 2 "chunk3m_d.3d"
|
|
Skin 2 "chunk_a00.png"
|
|
Scale 0.06 0.06 0.06
|
|
ZOffset 2
|
|
USEACTORPITCH
|
|
USEACTORROLL
|
|
|
|
FrameIndex FCH3 A 2 0
|
|
}
|
|
Model "FlakChunk"
|
|
{
|
|
Path "models"
|
|
Model 2 "chunk3m_d.3d"
|
|
Skin 2 "chunk_a01.png"
|
|
Scale 0.06 0.06 0.06
|
|
ZOffset 2
|
|
USEACTORPITCH
|
|
USEACTORROLL
|
|
|
|
FrameIndex FCH3 B 2 0
|
|
}
|
|
Model "FlakChunk"
|
|
{
|
|
Path "models"
|
|
Model 2 "chunk3m_d.3d"
|
|
Skin 2 "chunk_a02.png"
|
|
Scale 0.06 0.06 0.06
|
|
ZOffset 2
|
|
USEACTORPITCH
|
|
USEACTORROLL
|
|
|
|
FrameIndex FCH3 C 2 0
|
|
}
|
|
Model "FlakChunk"
|
|
{
|
|
Path "models"
|
|
Model 2 "chunk3m_d.3d"
|
|
Skin 2 "chunk_a03.png"
|
|
Scale 0.06 0.06 0.06
|
|
ZOffset 2
|
|
USEACTORPITCH
|
|
USEACTORROLL
|
|
|
|
FrameIndex FCH3 D 2 0
|
|
}
|
|
Model "FlakChunk"
|
|
{
|
|
Path "models"
|
|
Model 2 "chunk3m_d.3d"
|
|
Skin 2 "chunk_a04.png"
|
|
Scale 0.06 0.06 0.06
|
|
ZOffset 2
|
|
USEACTORPITCH
|
|
USEACTORROLL
|
|
|
|
FrameIndex FCH3 E 2 0
|
|
}
|
|
Model "FlakChunk"
|
|
{
|
|
Path "models"
|
|
Model 2 "chunk3m_d.3d"
|
|
Skin 2 "chunk_a05.png"
|
|
Scale 0.06 0.06 0.06
|
|
ZOffset 2
|
|
USEACTORPITCH
|
|
USEACTORROLL
|
|
|
|
FrameIndex FCH3 F 2 0
|
|
}
|
|
Model "FlakChunk"
|
|
{
|
|
Path "models"
|
|
Model 2 "chunk3m_d.3d"
|
|
Skin 2 "chunk_a06.png"
|
|
Scale 0.06 0.06 0.06
|
|
ZOffset 2
|
|
USEACTORPITCH
|
|
USEACTORROLL
|
|
|
|
FrameIndex FCH3 G 2 0
|
|
}
|
|
Model "FlakChunk"
|
|
{
|
|
Path "models"
|
|
Model 2 "chunk3m_d.3d"
|
|
Skin 2 "chunk_a07.png"
|
|
Scale 0.06 0.06 0.06
|
|
ZOffset 2
|
|
USEACTORPITCH
|
|
USEACTORROLL
|
|
|
|
FrameIndex FCH3 H 2 0
|
|
}
|
|
Model "FlakChunk"
|
|
{
|
|
Path "models"
|
|
Model 2 "chunk3m_d.3d"
|
|
Skin 2 "chunk_a08.png"
|
|
Scale 0.06 0.06 0.06
|
|
ZOffset 2
|
|
USEACTORPITCH
|
|
USEACTORROLL
|
|
|
|
FrameIndex FCH3 I 2 0
|
|
}
|
|
Model "FlakChunk"
|
|
{
|
|
Path "models"
|
|
Model 2 "chunk3m_d.3d"
|
|
Skin 2 "chunk_a09.png"
|
|
Scale 0.06 0.06 0.06
|
|
ZOffset 2
|
|
USEACTORPITCH
|
|
USEACTORROLL
|
|
|
|
FrameIndex FCH3 J 2 0
|
|
}
|
|
Model "FlakChunk"
|
|
{
|
|
Path "models"
|
|
Model 2 "chunk3m_d.3d"
|
|
Skin 2 "chunk_a10.png"
|
|
Scale 0.06 0.06 0.06
|
|
ZOffset 2
|
|
USEACTORPITCH
|
|
USEACTORROLL
|
|
|
|
FrameIndex FCH3 K 2 0
|
|
}
|
|
Model "FlakChunk"
|
|
{
|
|
Path "models"
|
|
Model 2 "chunk3m_d.3d"
|
|
Skin 2 "chunk_a11.png"
|
|
Scale 0.06 0.06 0.06
|
|
ZOffset 2
|
|
USEACTORPITCH
|
|
USEACTORROLL
|
|
|
|
FrameIndex FCH3 L 2 0
|
|
}
|
|
|
|
Model "FlakChunk"
|
|
{
|
|
Path "models"
|
|
Model 3 "chunk4m_d.3d"
|
|
Skin 3 "chunk_a00.png"
|
|
Scale 0.06 0.06 0.06
|
|
ZOffset 2
|
|
USEACTORPITCH
|
|
USEACTORROLL
|
|
|
|
FrameIndex FCH4 A 3 0
|
|
}
|
|
Model "FlakChunk"
|
|
{
|
|
Path "models"
|
|
Model 3 "chunk4m_d.3d"
|
|
Skin 3 "chunk_a01.png"
|
|
Scale 0.06 0.06 0.06
|
|
ZOffset 2
|
|
USEACTORPITCH
|
|
USEACTORROLL
|
|
|
|
FrameIndex FCH4 B 3 0
|
|
}
|
|
Model "FlakChunk"
|
|
{
|
|
Path "models"
|
|
Model 3 "chunk4m_d.3d"
|
|
Skin 3 "chunk_a02.png"
|
|
Scale 0.06 0.06 0.06
|
|
ZOffset 2
|
|
USEACTORPITCH
|
|
USEACTORROLL
|
|
|
|
FrameIndex FCH4 C 3 0
|
|
}
|
|
Model "FlakChunk"
|
|
{
|
|
Path "models"
|
|
Model 3 "chunk4m_d.3d"
|
|
Skin 3 "chunk_a03.png"
|
|
Scale 0.06 0.06 0.06
|
|
ZOffset 2
|
|
USEACTORPITCH
|
|
USEACTORROLL
|
|
|
|
FrameIndex FCH4 D 3 0
|
|
}
|
|
Model "FlakChunk"
|
|
{
|
|
Path "models"
|
|
Model 3 "chunk4m_d.3d"
|
|
Skin 3 "chunk_a04.png"
|
|
Scale 0.06 0.06 0.06
|
|
ZOffset 2
|
|
USEACTORPITCH
|
|
USEACTORROLL
|
|
|
|
FrameIndex FCH4 E 3 0
|
|
}
|
|
Model "FlakChunk"
|
|
{
|
|
Path "models"
|
|
Model 3 "chunk4m_d.3d"
|
|
Skin 3 "chunk_a05.png"
|
|
Scale 0.06 0.06 0.06
|
|
ZOffset 2
|
|
USEACTORPITCH
|
|
USEACTORROLL
|
|
|
|
FrameIndex FCH4 F 3 0
|
|
}
|
|
Model "FlakChunk"
|
|
{
|
|
Path "models"
|
|
Model 3 "chunk4m_d.3d"
|
|
Skin 3 "chunk_a06.png"
|
|
Scale 0.06 0.06 0.06
|
|
ZOffset 2
|
|
USEACTORPITCH
|
|
USEACTORROLL
|
|
|
|
FrameIndex FCH4 G 3 0
|
|
}
|
|
Model "FlakChunk"
|
|
{
|
|
Path "models"
|
|
Model 3 "chunk4m_d.3d"
|
|
Skin 3 "chunk_a07.png"
|
|
Scale 0.06 0.06 0.06
|
|
ZOffset 2
|
|
USEACTORPITCH
|
|
USEACTORROLL
|
|
|
|
FrameIndex FCH4 H 3 0
|
|
}
|
|
Model "FlakChunk"
|
|
{
|
|
Path "models"
|
|
Model 3 "chunk4m_d.3d"
|
|
Skin 3 "chunk_a08.png"
|
|
Scale 0.06 0.06 0.06
|
|
ZOffset 2
|
|
USEACTORPITCH
|
|
USEACTORROLL
|
|
|
|
FrameIndex FCH4 I 3 0
|
|
}
|
|
Model "FlakChunk"
|
|
{
|
|
Path "models"
|
|
Model 3 "chunk4m_d.3d"
|
|
Skin 3 "chunk_a09.png"
|
|
Scale 0.06 0.06 0.06
|
|
ZOffset 2
|
|
USEACTORPITCH
|
|
USEACTORROLL
|
|
|
|
FrameIndex FCH4 J 3 0
|
|
}
|
|
Model "FlakChunk"
|
|
{
|
|
Path "models"
|
|
Model 3 "chunk4m_d.3d"
|
|
Skin 3 "chunk_a10.png"
|
|
Scale 0.06 0.06 0.06
|
|
ZOffset 2
|
|
USEACTORPITCH
|
|
USEACTORROLL
|
|
|
|
FrameIndex FCH4 K 3 0
|
|
}
|
|
Model "FlakChunk"
|
|
{
|
|
Path "models"
|
|
Model 3 "chunk4m_d.3d"
|
|
Skin 3 "chunk_a11.png"
|
|
Scale 0.06 0.06 0.06
|
|
ZOffset 2
|
|
USEACTORPITCH
|
|
USEACTORROLL
|
|
|
|
FrameIndex FCH4 L 3 0
|
|
}
|
|
|
|
Model "FlakCannon"
|
|
{
|
|
Path "models"
|
|
Model 1 "flak2pick_d.3d"
|
|
Skin 1 "flak_t.png"
|
|
AngleOffset 90
|
|
PitchOffset 90
|
|
Scale 0.14 0.168 0.14
|
|
Offset 0 -18.9 0
|
|
ZOffset 12
|
|
ROTATING
|
|
|
|
FrameIndex FPCK A 1 0
|
|
}
|
|
Model "FlakCannon"
|
|
{
|
|
Path "models"
|
|
Model 1 "flak2pick_d.3d"
|
|
Skin 1 "flak_t.png"
|
|
AngleOffset 90
|
|
PitchOffset 90
|
|
Scale 0.14 0.168 0.14
|
|
Offset 0 -18.9 0
|
|
ZOffset 12
|
|
|
|
FrameIndex FPCK B 1 0
|
|
}
|
|
|
|
Model "FlakCannon"
|
|
{
|
|
Path "models"
|
|
Model 2 "Flat_d.3d"
|
|
Skin 2 "Flakmuz.png"
|
|
PitchOffset 90
|
|
Scale 0.08 0.08 0.08
|
|
Offset 4.0 -20.0 -7.5
|
|
|
|
FrameIndex FMUZ A 0 0
|
|
}
|
|
|
|
Model "FlakCannon"
|
|
{
|
|
Path "models"
|
|
Model 0 "flakm_d.3d"
|
|
SurfaceSkin 0 0 "flak_t1.png"
|
|
SurfaceSkin 0 1 "flak_t2.png"
|
|
SurfaceSkin 0 2 "flak_t3.png"
|
|
SurfaceSkin 0 3 "flak_t4.png"
|
|
SurfaceSkin 0 4 "flakammoledbase.png"
|
|
AngleOffset 180
|
|
PitchOffset 90
|
|
Scale 0.2 0.1 0.2
|
|
Offset 5.6 -7.6 -10.4
|
|
|
|
// select
|
|
FrameIndex FLKS A 0 0
|
|
FrameIndex FLKS B 0 1
|
|
FrameIndex FLKS C 0 2
|
|
FrameIndex FLKS D 0 3
|
|
FrameIndex FLKS E 0 4
|
|
FrameIndex FLKS F 0 5
|
|
FrameIndex FLKS G 0 6
|
|
FrameIndex FLKS H 0 7
|
|
FrameIndex FLKS I 0 8
|
|
FrameIndex FLKS J 0 9
|
|
FrameIndex FLKS K 0 10
|
|
FrameIndex FLKS L 0 11
|
|
FrameIndex FLKS M 0 12
|
|
FrameIndex FLKS N 0 13
|
|
FrameIndex FLKS O 0 14
|
|
FrameIndex FLKS P 0 15
|
|
FrameIndex FLKS Q 0 16
|
|
FrameIndex FLKS R 0 17
|
|
FrameIndex FLKS S 0 18
|
|
FrameIndex FLKS T 0 19
|
|
FrameIndex FLKS U 0 20
|
|
FrameIndex FLKS V 0 21
|
|
FrameIndex FLKS W 0 22
|
|
FrameIndex FLKS X 0 23
|
|
FrameIndex FLKS Y 0 24
|
|
FrameIndex FLKS Z 0 25
|
|
FrameIndex FKS2 A 0 26
|
|
FrameIndex FKS2 B 0 27
|
|
FrameIndex FKS2 C 0 28
|
|
FrameIndex FKS2 D 0 29
|
|
// loading
|
|
FrameIndex FLKL A 0 30
|
|
FrameIndex FLKL B 0 31
|
|
FrameIndex FLKL C 0 32
|
|
FrameIndex FLKL D 0 33
|
|
FrameIndex FLKL E 0 34
|
|
FrameIndex FLKL F 0 35
|
|
FrameIndex FLKL G 0 36
|
|
FrameIndex FLKL H 0 37
|
|
FrameIndex FLKL I 0 38
|
|
FrameIndex FLKL J 0 39
|
|
FrameIndex FLKL K 0 40
|
|
FrameIndex FLKL L 0 41
|
|
FrameIndex FLKL M 0 42
|
|
FrameIndex FLKL N 0 43
|
|
FrameIndex FLKL O 0 44
|
|
// fire
|
|
FrameIndex FLKF A 0 46
|
|
FrameIndex FLKF B 0 47
|
|
FrameIndex FLKF C 0 48
|
|
FrameIndex FLKF D 0 49
|
|
FrameIndex FLKF E 0 50
|
|
FrameIndex FLKF F 0 51
|
|
FrameIndex FLKF G 0 52
|
|
FrameIndex FLKF H 0 53
|
|
FrameIndex FLKF I 0 54
|
|
FrameIndex FLKF J 0 55
|
|
// altfire
|
|
FrameIndex FLKA A 0 57
|
|
FrameIndex FLKA B 0 58
|
|
FrameIndex FLKA C 0 59
|
|
FrameIndex FLKA D 0 60
|
|
FrameIndex FLKA E 0 61
|
|
FrameIndex FLKA F 0 62
|
|
FrameIndex FLKA G 0 63
|
|
FrameIndex FLKA H 0 64
|
|
FrameIndex FLKA I 0 65
|
|
FrameIndex FLKA J 0 66
|
|
FrameIndex FLKA K 0 67
|
|
// idle
|
|
FrameIndex FLKI A 0 80
|
|
// deselect
|
|
FrameIndex FLKD A 0 82
|
|
FrameIndex FLKD B 0 83
|
|
FrameIndex FLKD C 0 84
|
|
FrameIndex FLKD D 0 85
|
|
FrameIndex FLKD E 0 86
|
|
FrameIndex FLKD F 0 87
|
|
FrameIndex FLKD G 0 88
|
|
FrameIndex FLKD H 0 89
|
|
FrameIndex FLKD I 0 90
|
|
FrameIndex FLKD J 0 91
|
|
}
|
|
|
|
//=============================================================================
|
|
// REDEEMER
|
|
//=============================================================================
|
|
Model "WarheadAmmo"
|
|
{
|
|
Path "models"
|
|
Model 0 "missile_d.3d"
|
|
Skin 0 "jmissile_01_.png"
|
|
Scale -0.21 0.2 0.2
|
|
PitchOffset 90
|
|
ZOffset 21
|
|
|
|
FrameIndex WMIS A 0 0
|
|
}
|
|
|
|
Model "ShockWave"
|
|
{
|
|
Path "models"
|
|
Model 0 "shockwavem_d.3d"
|
|
Skin 0 "shockt1.png"
|
|
|
|
FrameIndex RWAV A 0 0
|
|
FrameIndex RWAV B 0 1
|
|
}
|
|
|
|
Model "WarShell"
|
|
{
|
|
Path "models"
|
|
Model 0 "missile_d.3d"
|
|
Skin 0 "jmissile_01.png"
|
|
Scale -0.21 0.2 0.2
|
|
Offset -13 0 0
|
|
AngleOffset 180
|
|
USEACTORPITCH
|
|
USEACTORROLL
|
|
|
|
FrameIndex WMIS A 0 0
|
|
}
|
|
Model "GuidedWarShell"
|
|
{
|
|
Path "models"
|
|
Model 0 "missile_d.3d"
|
|
Skin 0 "jmissile_01.png"
|
|
Scale -0.21 0.2 0.2
|
|
Offset -13 0 0
|
|
AngleOffset 180
|
|
USEACTORPITCH
|
|
USEACTORROLL
|
|
|
|
FrameIndex WMIS A 0 0
|
|
}
|
|
|
|
Model "WarheadLauncher"
|
|
{
|
|
Path "models"
|
|
Model 1 "whpick_d.3d"
|
|
Skin 1 "jwhpick1.png"
|
|
Scale -0.2 0.24 0.24
|
|
ZOffset 12
|
|
AngleOffset 180
|
|
ROTATING
|
|
|
|
FrameIndex RDMP A 1 0
|
|
}
|
|
Model "WarheadLauncher"
|
|
{
|
|
Path "models"
|
|
Model 1 "whpick_d.3d"
|
|
Skin 1 "jwhpick1.png"
|
|
Scale -0.2 0.24 0.24
|
|
AngleOffset 180
|
|
ZOffset 12
|
|
|
|
FrameIndex RDMP B 1 0
|
|
}
|
|
|
|
Model "WarheadLauncher"
|
|
{
|
|
Path "models"
|
|
Model 0 "warhead_d.3d"
|
|
SurfaceSkin 0 0 "jwarhead1.png"
|
|
SurfaceSkin 0 1 "jwarhead2.png"
|
|
SurfaceSkin 0 2 "jwarhead3.png"
|
|
SurfaceSkin 0 3 "jwarhead4.png"
|
|
Scale 0.1 0.06 0.1
|
|
PitchOffset 2.8125
|
|
RollOffset 22.5
|
|
Offset 4.5 -7.8 -4.2
|
|
|
|
// select
|
|
FrameIndex WARS A 0 0
|
|
FrameIndex WARS B 0 1
|
|
FrameIndex WARS C 0 2
|
|
FrameIndex WARS D 0 3
|
|
FrameIndex WARS E 0 4
|
|
FrameIndex WARS F 0 5
|
|
FrameIndex WARS G 0 6
|
|
FrameIndex WARS H 0 7
|
|
FrameIndex WARS I 0 8
|
|
FrameIndex WARS J 0 9
|
|
FrameIndex WARS K 0 10
|
|
FrameIndex WARS L 0 11
|
|
FrameIndex WARS M 0 12
|
|
FrameIndex WARS N 0 13
|
|
FrameIndex WARS O 0 14
|
|
// idle
|
|
FrameIndex WARI A 0 15
|
|
FrameIndex WARI B 0 16
|
|
FrameIndex WARI C 0 17
|
|
FrameIndex WARI D 0 18
|
|
FrameIndex WARI E 0 19
|
|
// deselect
|
|
FrameIndex WARD A 0 20
|
|
FrameIndex WARD B 0 21
|
|
FrameIndex WARD C 0 22
|
|
FrameIndex WARD D 0 23
|
|
FrameIndex WARD E 0 24
|
|
FrameIndex WARD F 0 25
|
|
FrameIndex WARD G 0 26
|
|
// fire
|
|
FrameIndex WARF A 0 28
|
|
FrameIndex WARF B 0 29
|
|
FrameIndex WARF C 0 30
|
|
FrameIndex WARF D 0 31
|
|
FrameIndex WARF E 0 32
|
|
FrameIndex WARF F 0 33
|
|
FrameIndex WARF G 0 34
|
|
}
|