All weapon pickup models have been added in. Modeldef has been subdivided to make things easier for me.
21 lines
325 B
Text
21 lines
325 B
Text
Class ImpactHammer : UTWeapon replaces Fist
|
|
{
|
|
Default
|
|
{
|
|
Tag "Impact Hammer";
|
|
Inventory.PickupMessage "You got the Impact Hammer.";
|
|
Weapon.UpSound "";
|
|
Weapon.SlotNumber 1;
|
|
Weapon.SelectionOrder 9;
|
|
+WEAPON.MELEEWEAPON;
|
|
+INVENTORY.UNTOSSABLE;
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
IMPP A -1;
|
|
Stop;
|
|
IMPP B -1;
|
|
Stop;
|
|
}
|
|
}
|