flak_m/zscript
Marisa Kirisame c7b21ac0f9 Fix dead players sliding with UT physics on.
Split main handler into a non-static (tied to level) and a static (independent from level) handler.
2019-02-03 22:20:38 +01:00
..
armoritems.zsc Migrate replacements to CheckReplacement. 2018-08-27 20:15:23 +02:00
biorifle.zsc Small corrections to biorifle gel (starts with a 3 second countdown, delay before explosion when on surface should be 3 to 10 tics) 2019-02-02 21:08:19 +01:00
chainsaw.zsc Added Translocator ammo feature from UT2k4. 2018-12-17 16:34:23 +01:00
compat.zsc Change blue health textures to something prettier. 2019-01-21 02:12:59 +01:00
eightball.zsc Various changes to feel closer to vanilla UT, mainly in terms of projectile gravity and velocity. 2019-01-24 22:50:46 +01:00
enforcer.zsc Various changes to feel closer to vanilla UT, mainly in terms of projectile gravity and velocity. 2019-01-24 22:50:46 +01:00
flakcannon.zsc Fix dead players sliding with UT physics on. 2019-02-03 22:20:38 +01:00
healitems.zsc Migrate replacements to CheckReplacement. 2018-08-27 20:15:23 +02:00
impacthammer.zsc Revert all "global level removal" changes, as this concept is being discarded in GZDoom. 2019-01-24 21:09:17 +01:00
LGPL3.txt First public commit. 2018-05-15 02:22:27 +02:00
minigun.zsc Various changes to feel closer to vanilla UT, mainly in terms of projectile gravity and velocity. 2019-01-24 22:50:46 +01:00
mk_coordutil.zsc Revert all "global level removal" changes, as this concept is being discarded in GZDoom. 2019-01-24 21:09:17 +01:00
mk_matrix.zsc Added Translocator ammo feature from UT2k4. 2018-12-17 16:34:23 +01:00
mk_quaternion.zsc Added Translocator ammo feature from UT2k4. 2018-12-17 16:34:23 +01:00
powerups.zsc Various changes to feel closer to vanilla UT, mainly in terms of projectile gravity and velocity. 2019-01-24 22:50:46 +01:00
pulsegun.zsc Fix long-standing visual bug with pulsegun beam (thanks, RELATIVETOFLOOR flag). 2019-02-02 19:57:37 +01:00
ripper.zsc Various changes to feel closer to vanilla UT, mainly in terms of projectile gravity and velocity. 2019-01-24 22:50:46 +01:00
shockrifle.zsc Various changes to feel closer to vanilla UT, mainly in terms of projectile gravity and velocity. 2019-01-24 22:50:46 +01:00
sniperrifle.zsc Various changes to feel closer to vanilla UT, mainly in terms of projectile gravity and velocity. 2019-01-24 22:50:46 +01:00
translocator.zsc Various changes to feel closer to vanilla UT, mainly in terms of projectile gravity and velocity. 2019-01-24 22:50:46 +01:00
utcommon.zsc Fix dead players sliding with UT physics on. 2019-02-03 22:20:38 +01:00
utgore.zsc Various changes to feel closer to vanilla UT, mainly in terms of projectile gravity and velocity. 2019-01-24 22:50:46 +01:00
uthud.zsc Revert all "global level removal" changes, as this concept is being discarded in GZDoom. 2019-01-24 21:09:17 +01:00
warheadlauncher.zsc Fix dead players sliding with UT physics on. 2019-02-03 22:20:38 +01:00