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armoritems.zsc
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Tweaked fire rates of Enforcer, Shock Rifle, Ripper, Flak Cannon to be even closer to the originals.
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2018-08-12 15:52:32 +02:00 |
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biorifle.zsc
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Enable HITOWNER on bounce for grenades (small hack was required), flak shrapnel, ripper blades.
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2018-08-17 21:09:18 +02:00 |
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chainsaw.zsc
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Tweaked fire rates of Enforcer, Shock Rifle, Ripper, Flak Cannon to be even closer to the originals.
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2018-08-12 15:52:32 +02:00 |
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eightball.zsc
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Already sent a fix for this, removing the workaround.
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2018-08-17 21:31:20 +02:00 |
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enforcer.zsc
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Correctly implement some projectile damages. Readjust damages to adapt to this change.
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2018-08-17 20:30:32 +02:00 |
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flakcannon.zsc
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Enable HITOWNER on bounce for grenades (small hack was required), flak shrapnel, ripper blades.
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2018-08-17 21:09:18 +02:00 |
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healitems.zsc
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Reverted radius/height changes to items, it causes issues on many maps.
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2018-05-31 22:02:03 +02:00 |
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impacthammer.zsc
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Changed Pulse Beam size to be the same as in UT99 (10 81-unit segments).
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2018-08-12 01:49:00 +02:00 |
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LGPL3.txt
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First public commit.
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2018-05-15 02:22:27 +02:00 |
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minigun.zsc
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Correctly implement some projectile damages. Readjust damages to adapt to this change.
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2018-08-17 20:30:32 +02:00 |
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mk_coordutil.zsc
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First public commit.
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2018-05-15 02:22:27 +02:00 |
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mk_matrix.zsc
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First public commit.
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2018-05-15 02:22:27 +02:00 |
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mk_quaternion.zsc
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Implemented "six degrees of freedom" movement for guided redeemer missiles (reload/zoom for manual tilt control).
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2018-08-14 02:57:44 +02:00 |
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powerups.zsc
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Tweaked fire rates of Enforcer, Shock Rifle, Ripper, Flak Cannon to be even closer to the originals.
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2018-08-12 15:52:32 +02:00 |
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pulsegun.zsc
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Changed Pulse Beam size to be the same as in UT99 (10 81-unit segments).
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2018-08-12 01:49:00 +02:00 |
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ripper.zsc
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Enable HITOWNER on bounce for grenades (small hack was required), flak shrapnel, ripper blades.
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2018-08-17 21:09:18 +02:00 |
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shockrifle.zsc
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Fix typo in biorifle blast momentum value.
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2018-08-17 20:59:27 +02:00 |
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sniperrifle.zsc
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Correctly implement some projectile damages. Readjust damages to adapt to this change.
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2018-08-17 20:30:32 +02:00 |
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translocator.zsc
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Add BLOCKASPLAYER to translocator modules, will merge into master when the gzdoom PR is accepted.
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2018-06-03 22:42:50 +02:00 |
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utcommon.zsc
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Enable HITOWNER on bounce for grenades (small hack was required), flak shrapnel, ripper blades.
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2018-08-17 21:09:18 +02:00 |
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uthud.zsc
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Corrected Redeemer HUD behavior (Tint is reduced, HUD doesn't hide when guiding).
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2018-08-12 16:45:39 +02:00 |
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warheadlauncher.zsc
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Enable HITOWNER on bounce for grenades (small hack was required), flak shrapnel, ripper blades.
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2018-08-17 21:09:18 +02:00 |