flak_m/readme.txt
Marisa Kirisame 73e8e8ada9 Finished biorifle, began work on pulsegun.
Added some extra particle effects just for kicks.
Made various actors freeze-aware.
Tweaked a couple things here and there.
2018-05-17 02:17:10 +02:00

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DOOM TOURNAMENT
What began as a test for importing UT vertex meshes is turning into an actual
full UT weapon and item mod.
Currently implemented:
- Flak Cannon (slot 8)
- ASMD Shock Rifle (slot 4)
- Redeemer (slot 0)
- GES Biorifle (slot 3)
In progress:
- Pulsegun (slot 5) (with beta animations)
To be done:
- Impact Hammer (slot 1)
- Chainsaw (slot 1)
- Translocator (slot 1)
- Enforcer (slot 2)
- Dual Enforcers (slot 2)
- Ripper (slot 6)
- Minigun (slot 7)
- Rocket Launcher (slot 9)
- Sniper Rifle (slot 0)
- Health Vial (bonus)
- Health Pack (stimpak)
- Beta Super Health (medkit)
- Big Keg O' Health (soulsphere)
- Thigh Pads (green armor)
- Body Armor (blue armor)
- Shield Belt (megasphere)
- Damage Amplifier (berserk)
- Invisibility (blursphere)
- Jump Boots (light amplification visor)
- Toxin Suit (radsuit)
- ... maybe more