flak_m/graphics
Marisa Kirisame 4c451de008 Reverted radius/height changes to items, it causes issues on many maps.
Implemented proper HUD rendering, along with toggling and resizing. Works just like in UT now.
Added "extended" version of the Beta menu music, quickly put together in OpenMPT. I really like it.
Added M_DOOM graphic and changed the titlemap texture.
Made various screen graphics additive now that I know how to.
Separated pickup and first person brightmaps for Pulse Gun, this is needed for beta skin packs (there will be skins for the Pulse Gun, Redeemer and Impact Hammer).
2018-05-31 22:02:03 +02:00
..
hud Optimized all PNGs (optipng -o7) and encoded all wavs in vorbis (oggenc -q5) 2018-05-28 19:00:43 +02:00
bigblast.png Optimized all PNGs (optipng -o7) and encoded all wavs in vorbis (oggenc -q5) 2018-05-28 19:00:43 +02:00
bigshck1.png First public commit. 2018-05-15 02:22:27 +02:00
bigshck2.png First public commit. 2018-05-15 02:22:27 +02:00
biospla2.png Finished biorifle, began work on pulsegun. 2018-05-17 02:17:10 +02:00
biosplat.png Finished biorifle, began work on pulsegun. 2018-05-17 02:17:10 +02:00
BlueSky.png Optimized all PNGs (optipng -o7) and encoded all wavs in vorbis (oggenc -q5) 2018-05-28 19:00:43 +02:00
Crosshr6.png First public commit. 2018-05-15 02:22:27 +02:00
energymk.png Optimized all PNGs (optipng -o7) and encoded all wavs in vorbis (oggenc -q5) 2018-05-28 19:00:43 +02:00
finalbg.png Optimized all PNGs (optipng -o7) and encoded all wavs in vorbis (oggenc -q5) 2018-05-28 19:00:43 +02:00
GuidedX.png Optimized all PNGs (optipng -o7) and encoded all wavs in vorbis (oggenc -q5) 2018-05-28 19:00:43 +02:00
impcrack.png Impact Hammer fully implemented. 2018-05-25 20:16:37 +02:00
M_DOOM.png Reverted radius/height changes to items, it causes issues on many maps. 2018-05-31 22:02:03 +02:00
pock0_t.png Impact Hammer fully implemented. 2018-05-25 20:16:37 +02:00
pock2_t.png Impact Hammer fully implemented. 2018-05-25 20:16:37 +02:00
pock4_t.png Impact Hammer fully implemented. 2018-05-25 20:16:37 +02:00
protobg.png Optimized all PNGs (optipng -o7) and encoded all wavs in vorbis (oggenc -q5) 2018-05-28 19:00:43 +02:00
rcktblst.png Optimized all PNGs (optipng -o7) and encoded all wavs in vorbis (oggenc -q5) 2018-05-28 19:00:43 +02:00
Readout.png Optimized all PNGs (optipng -o7) and encoded all wavs in vorbis (oggenc -q5) 2018-05-28 19:00:43 +02:00
ripblast.png Impact Hammer fully implemented. 2018-05-25 20:16:37 +02:00
RReticle.png Optimized all PNGs (optipng -o7) and encoded all wavs in vorbis (oggenc -q5) 2018-05-28 19:00:43 +02:00
shockmrk.png First public commit. 2018-05-15 02:22:27 +02:00
TEMPBG.png Optimized all PNGs (optipng -o7) and encoded all wavs in vorbis (oggenc -q5) 2018-05-28 19:00:43 +02:00
WallCrk1.png First public commit. 2018-05-15 02:22:27 +02:00
WallCrk2.png First public commit. 2018-05-15 02:22:27 +02:00
wh0.png First public commit. 2018-05-15 02:22:27 +02:00
wh1.png First public commit. 2018-05-15 02:22:27 +02:00
wh2.png First public commit. 2018-05-15 02:22:27 +02:00
wh3.png First public commit. 2018-05-15 02:22:27 +02:00
wh4.png First public commit. 2018-05-15 02:22:27 +02:00
wh5.png First public commit. 2018-05-15 02:22:27 +02:00
wh6.png First public commit. 2018-05-15 02:22:27 +02:00
wh7.png First public commit. 2018-05-15 02:22:27 +02:00
wh8.png First public commit. 2018-05-15 02:22:27 +02:00
wh9.png First public commit. 2018-05-15 02:22:27 +02:00
whminus.png First public commit. 2018-05-15 02:22:27 +02:00