| .. |
|
armoritems.zsc
|
Tweaked fire rates of Enforcer, Shock Rifle, Ripper, Flak Cannon to be even closer to the originals.
|
2018-08-12 15:52:32 +02:00 |
|
biorifle.zsc
|
Tweaked fire rates of Enforcer, Shock Rifle, Ripper, Flak Cannon to be even closer to the originals.
|
2018-08-12 15:52:32 +02:00 |
|
chainsaw.zsc
|
Tweaked fire rates of Enforcer, Shock Rifle, Ripper, Flak Cannon to be even closer to the originals.
|
2018-08-12 15:52:32 +02:00 |
|
eightball.zsc
|
Added lesser variants to shock core and biorifle ammo for balance.
|
2018-06-13 13:24:57 +02:00 |
|
enforcer.zsc
|
Tweaked fire rates of Enforcer, Shock Rifle, Ripper, Flak Cannon to be even closer to the originals.
|
2018-08-12 15:52:32 +02:00 |
|
flakcannon.zsc
|
Tweaked fire rates of Enforcer, Shock Rifle, Ripper, Flak Cannon to be even closer to the originals.
|
2018-08-12 15:52:32 +02:00 |
|
healitems.zsc
|
Reverted radius/height changes to items, it causes issues on many maps.
|
2018-05-31 22:02:03 +02:00 |
|
impacthammer.zsc
|
Changed Pulse Beam size to be the same as in UT99 (10 81-unit segments).
|
2018-08-12 01:49:00 +02:00 |
|
LGPL3.txt
|
First public commit.
|
2018-05-15 02:22:27 +02:00 |
|
minigun.zsc
|
Changed Pulse Beam size to be the same as in UT99 (10 81-unit segments).
|
2018-08-12 01:49:00 +02:00 |
|
mk_coordutil.zsc
|
First public commit.
|
2018-05-15 02:22:27 +02:00 |
|
mk_matrix.zsc
|
First public commit.
|
2018-05-15 02:22:27 +02:00 |
|
mk_quaternion.zsc
|
Implemented "six degrees of freedom" movement for guided redeemer missiles (reload/zoom for manual tilt control).
|
2018-08-14 02:57:44 +02:00 |
|
powerups.zsc
|
Tweaked fire rates of Enforcer, Shock Rifle, Ripper, Flak Cannon to be even closer to the originals.
|
2018-08-12 15:52:32 +02:00 |
|
pulsegun.zsc
|
Changed Pulse Beam size to be the same as in UT99 (10 81-unit segments).
|
2018-08-12 01:49:00 +02:00 |
|
ripper.zsc
|
Tweaked fire rates of Enforcer, Shock Rifle, Ripper, Flak Cannon to be even closer to the originals.
|
2018-08-12 15:52:32 +02:00 |
|
shockrifle.zsc
|
Tweaked fire rates of Enforcer, Shock Rifle, Ripper, Flak Cannon to be even closer to the originals.
|
2018-08-12 15:52:32 +02:00 |
|
sniperrifle.zsc
|
Added lesser variants to shock core and biorifle ammo for balance.
|
2018-06-13 13:24:57 +02:00 |
|
translocator.zsc
|
Add BLOCKASPLAYER to translocator modules, will merge into master when the gzdoom PR is accepted.
|
2018-06-03 22:42:50 +02:00 |
|
utcommon.zsc
|
Added lesser variants to shock core and biorifle ammo for balance.
|
2018-06-13 13:24:57 +02:00 |
|
uthud.zsc
|
Corrected Redeemer HUD behavior (Tint is reduced, HUD doesn't hide when guiding).
|
2018-08-12 16:45:39 +02:00 |
|
warheadlauncher.zsc
|
Corrected the spin behavior of the Redeemer Missile's outer reticle.
|
2018-08-14 21:39:13 +02:00 |