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armoritems.zsc
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Tweaked fire rates of Enforcer, Shock Rifle, Ripper, Flak Cannon to be even closer to the originals.
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2018-08-12 15:52:32 +02:00 |
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biorifle.zsc
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Merge branch 'master' into hitowner
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2018-08-24 14:26:12 +02:00 |
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chainsaw.zsc
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Tweaked fire rates of Enforcer, Shock Rifle, Ripper, Flak Cannon to be even closer to the originals.
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2018-08-12 15:52:32 +02:00 |
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eightball.zsc
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Merge branch 'master' into hitowner
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2018-08-24 14:26:12 +02:00 |
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enforcer.zsc
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Correctly implement some projectile damages. Readjust damages to adapt to this change.
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2018-08-17 20:30:32 +02:00 |
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flakcannon.zsc
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Merge branch 'master' into hitowner
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2018-08-24 14:26:12 +02:00 |
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healitems.zsc
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Various improvements, fixes and rebalances that I'm too tired to list through.
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2018-08-18 20:42:28 +02:00 |
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impacthammer.zsc
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Changed Pulse Beam size to be the same as in UT99 (10 81-unit segments).
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2018-08-12 01:49:00 +02:00 |
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LGPL3.txt
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First public commit.
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2018-05-15 02:22:27 +02:00 |
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minigun.zsc
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Various improvements, fixes and rebalances that I'm too tired to list through.
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2018-08-18 20:42:28 +02:00 |
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mk_coordutil.zsc
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First public commit.
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2018-05-15 02:22:27 +02:00 |
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mk_matrix.zsc
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First public commit.
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2018-05-15 02:22:27 +02:00 |
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mk_quaternion.zsc
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Implemented "six degrees of freedom" movement for guided redeemer missiles (reload/zoom for manual tilt control).
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2018-08-14 02:57:44 +02:00 |
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powerups.zsc
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Added a different obituary to the Sniper Rifle depending on whether or not it's a headshot.
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2018-08-25 19:31:05 +02:00 |
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pulsegun.zsc
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Changed Pulse Beam size to be the same as in UT99 (10 81-unit segments).
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2018-08-12 01:49:00 +02:00 |
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ripper.zsc
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Merge branch 'master' into hitowner
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2018-08-24 14:26:12 +02:00 |
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shockrifle.zsc
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Minor birthday update, reduce some splash damage radii by 0.7x (scale from UT player to Doomguy).
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2018-08-20 10:34:50 +02:00 |
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sniperrifle.zsc
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Added a different obituary to the Sniper Rifle depending on whether or not it's a headshot.
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2018-08-25 19:31:05 +02:00 |
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translocator.zsc
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Add BLOCKASPLAYER to translocator modules, will merge into master when the gzdoom PR is accepted.
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2018-06-03 22:42:50 +02:00 |
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utcommon.zsc
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Added a different obituary to the Sniper Rifle depending on whether or not it's a headshot.
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2018-08-25 19:31:05 +02:00 |
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uthud.zsc
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Corrected Redeemer HUD behavior (Tint is reduced, HUD doesn't hide when guiding).
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2018-08-12 16:45:39 +02:00 |
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warheadlauncher.zsc
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Merge branch 'master' into hitowner
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2018-08-24 14:26:12 +02:00 |