| .. |
|
220
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
222
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
322
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Boss
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Commando
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
FCommando
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
SGirl
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Soldier
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
ABoxBlue_env.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
ABoxGreen_env.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
ABoxPurple_env.png
|
oxipng pass.
|
2022-12-28 18:15:30 +01:00 |
|
ABoxRed_env.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
AmmoCountBar.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
AmmoCube_a.3d
|
Partial Hexen compatibility. Ammo pickups are not yet implemented.
|
2019-12-13 19:03:01 +01:00 |
|
AmmoCube_d.3d
|
Finishing touches for hexen compatibility (1.1 update):
|
2019-12-15 14:48:57 +01:00 |
|
AmmoLed.png
|
oxipng pass.
|
2022-12-28 18:15:30 +01:00 |
|
AmmoLedBase.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Armor2M_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
Armor2M_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
ASaRing.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
ASasRing.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
ASMD2M_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
ASMD2M_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
ASMD2pick_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
ASMD2pick_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
ASMD_t.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
ASMD_t1.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
ASMD_t2.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
ASMD_t3.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
ASMD_t4.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
AUbelt1.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
AutoML_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
AutoML_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
AutoMR_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
AutoMR_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
Backpack2_a.3d
|
New backpack mesh.
|
2019-09-12 15:00:28 +02:00 |
|
Backpack2_d.3d
|
New backpack mesh.
|
2019-09-12 15:00:28 +02:00 |
|
barrel4M_a.3d
|
Option to make Chainsaw use ammo (randomly drops on enemy kill).
|
2019-05-03 17:26:07 +02:00 |
|
barrel4M_d.3d
|
Option to make Chainsaw use ammo (randomly drops on enemy kill).
|
2019-05-03 17:26:07 +02:00 |
|
BioAmmoM_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
BioAmmoM_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
BioGelm_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
BioGelm_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
BladeHopperM_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
BladeHopperM_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
BladeHopperT.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
BlueSkin2.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Boss_a.3d
|
Finally add player models (sorta rudimentary but they work).
|
2019-07-22 02:58:48 +02:00 |
|
Boss_d.3d
|
Finally add player models (sorta rudimentary but they work).
|
2019-07-22 02:58:48 +02:00 |
|
bossarmm_a.3d
|
Finally add player models (sorta rudimentary but they work).
|
2019-07-22 02:58:48 +02:00 |
|
bossarmm_d.3d
|
Finally add player models (sorta rudimentary but they work).
|
2019-07-22 02:58:48 +02:00 |
|
bossgibT.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
bossheadm_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
bossheadm_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
bossheadT.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
bossthighm_a.3d
|
Finally add player models (sorta rudimentary but they work).
|
2019-07-22 02:58:48 +02:00 |
|
bossthighm_d.3d
|
Finally add player models (sorta rudimentary but they work).
|
2019-07-22 02:58:48 +02:00 |
|
bpak.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
BRifle2_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
BRifle2_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
BRifle2Pick_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
BRifle2Pick_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
BulletBoxM_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
BulletBoxM_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
BulletBoxT.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
BulletImpact_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
BulletImpact_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
chainsawM_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
chainsawM_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
ChainSawPick_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
ChainSawPick_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
CheapComp_a.3d
|
1.0 release. Requires 4.2.3 or higher.
|
2019-10-21 22:05:57 +02:00 |
|
CheapComp_d.3d
|
1.0 release. Requires 4.2.3 or higher.
|
2019-10-21 22:05:57 +02:00 |
|
Chip1.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
ChipM_a.3d
|
Completed Chainsaw. Added some extra visual effects. Made various particle effects actor-based.
|
2018-05-26 20:44:31 +02:00 |
|
ChipM_d.3d
|
Completed Chainsaw. Added some extra visual effects. Made various particle effects actor-based.
|
2018-05-26 20:44:31 +02:00 |
|
chunk2M_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
chunk2M_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
chunk3M_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
chunk3M_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
chunk4M_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
chunk4M_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
Chunk_a00.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Chunk_a01.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Chunk_a02.png
|
oxipng pass.
|
2022-12-28 18:15:30 +01:00 |
|
Chunk_a03.png
|
oxipng pass.
|
2022-12-28 18:15:30 +01:00 |
|
Chunk_a04.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Chunk_a05.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Chunk_a06.png
|
oxipng pass.
|
2022-12-28 18:15:30 +01:00 |
|
Chunk_a07.png
|
oxipng pass.
|
2022-12-28 18:15:30 +01:00 |
|
Chunk_a08.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Chunk_a09.png
|
oxipng pass.
|
2022-12-28 18:15:30 +01:00 |
|
Chunk_a10.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Chunk_a11.png
|
oxipng pass.
|
2022-12-28 18:15:30 +01:00 |
|
chunkM_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
chunkM_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
Commando_a.3d
|
Finally add player models (sorta rudimentary but they work).
|
2019-07-22 02:58:48 +02:00 |
|
Commando_d.3d
|
Finally add player models (sorta rudimentary but they work).
|
2019-07-22 02:58:48 +02:00 |
|
DomB_a.3d
|
A couple more things, including an ambient glow shader effect, some more item replacements, and menu options.
|
2018-05-20 02:10:30 +02:00 |
|
DomB_d.3d
|
A couple more things, including an ambient glow shader effect, some more item replacements, and menu options.
|
2018-05-20 02:10:30 +02:00 |
|
DomR_a.3d
|
A couple more things, including an ambient glow shader effect, some more item replacements, and menu options.
|
2018-05-20 02:10:30 +02:00 |
|
DomR_d.3d
|
A couple more things, including an ambient glow shader effect, some more item replacements, and menu options.
|
2018-05-20 02:10:30 +02:00 |
|
EClipM_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
EClipM_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
Effect1.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Eight2Pick_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
Eight2Pick_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
Eight_t.png
|
oxipng pass.
|
2022-12-28 18:15:30 +01:00 |
|
Eight_t1.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Eight_t2.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Eight_t3.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Eight_t4.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Eightm_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
Eightm_d.3d
|
1.2 update w/ GZDoom 4.9 features:
|
2022-11-05 23:59:16 +01:00 |
|
EMuz1.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
FCommando_a.3d
|
Finally add player models (sorta rudimentary but they work).
|
2019-07-22 02:58:48 +02:00 |
|
FCommando_d.3d
|
Finally add player models (sorta rudimentary but they work).
|
2019-07-22 02:58:48 +02:00 |
|
femalearmm_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
femalearmm_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
femalearmT.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
femalefootm_a.3d
|
Reorganized graphics and sprites folders (sounds, sprites and models will take some more work)
|
2018-09-30 22:42:57 +02:00 |
|
femalefootm_d.3d
|
Reorganized graphics and sprites folders (sounds, sprites and models will take some more work)
|
2018-09-30 22:42:57 +02:00 |
|
femalefootT.png
|
oxipng pass.
|
2022-12-28 18:15:30 +01:00 |
|
femaletorsom_a.3d
|
Reorganized graphics and sprites folders (sounds, sprites and models will take some more work)
|
2018-09-30 22:42:57 +02:00 |
|
femaletorsom_d.3d
|
Reorganized graphics and sprites folders (sounds, sprites and models will take some more work)
|
2018-09-30 22:42:57 +02:00 |
|
FemaleTorsoT.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Flak2Pick_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
Flak2Pick_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
Flak_t.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Flak_t1.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Flak_t2.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Flak_t3.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Flak_t4.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Flak_t_.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
FlakAmmoLED.png
|
oxipng pass.
|
2022-12-28 18:15:30 +01:00 |
|
FlakAmmoM_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
FlakAmmoM_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
flakm_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
flakm_d.3d
|
1.2 update w/ GZDoom 4.9 features:
|
2022-11-05 23:59:16 +01:00 |
|
Flakmuz.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
flakslugm_a.3d
|
Cleanup.
|
2020-07-31 14:59:34 +02:00 |
|
flakslugm_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
Flat_a.3d
|
Finished biorifle, began work on pulsegun.
|
2018-05-17 02:17:10 +02:00 |
|
Flat_d.3d
|
Finished biorifle, began work on pulsegun.
|
2018-05-17 02:17:10 +02:00 |
|
FMT1.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
GOLD.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
GoldSkin2.png
|
oxipng pass.
|
2022-12-28 18:15:30 +01:00 |
|
GunPick1.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
GunPick1ice.png
|
oxipng pass.
|
2022-12-28 18:15:30 +01:00 |
|
hbox_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
hbox_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
hboxbeta_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
hboxbeta_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
HeadFemaleM_a.3d
|
Reorganized graphics and sprites folders (sounds, sprites and models will take some more work)
|
2018-09-30 22:42:57 +02:00 |
|
HeadFemaleM_d.3d
|
Reorganized graphics and sprites folders (sounds, sprites and models will take some more work)
|
2018-09-30 22:42:57 +02:00 |
|
headmalem_a.3d
|
Reorganized graphics and sprites folders (sounds, sprites and models will take some more work)
|
2018-09-30 22:42:57 +02:00 |
|
headmalem_d.3d
|
Reorganized graphics and sprites folders (sounds, sprites and models will take some more work)
|
2018-09-30 22:42:57 +02:00 |
|
Impact_a00.png
|
oxipng pass.
|
2022-12-28 18:15:30 +01:00 |
|
Impact_a01.png
|
oxipng pass.
|
2022-12-28 18:15:30 +01:00 |
|
Impact_a02.png
|
oxipng pass.
|
2022-12-28 18:15:30 +01:00 |
|
Impact_a03.png
|
oxipng pass.
|
2022-12-28 18:15:30 +01:00 |
|
Impact_a04.png
|
oxipng pass.
|
2022-12-28 18:15:30 +01:00 |
|
ImpactHammer_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
ImpactHammer_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
ImpPick_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
ImpPick_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
invis2M_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
invis2M_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
JAllMap1_a00.png
|
oxipng pass.
|
2022-12-28 18:15:30 +01:00 |
|
JAllMap1_a01.png
|
oxipng pass.
|
2022-12-28 18:15:30 +01:00 |
|
JAllMap1_a02.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
JAllMap1_a03.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
JAllMap2.png
|
oxipng pass.
|
2022-12-28 18:15:30 +01:00 |
|
JAllMap3.png
|
oxipng pass.
|
2022-12-28 18:15:30 +01:00 |
|
JAmmoBox1.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Jarmor2.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Jautot1.png
|
oxipng pass.
|
2022-12-28 18:15:30 +01:00 |
|
Jautot1_.png
|
oxipng pass.
|
2022-12-28 18:15:30 +01:00 |
|
JBammo1.png
|
Add option to give Redeemer lowest selection priority so it's not autoselected when out of ammo on other weapons (enabled by default).
|
2018-08-13 15:54:45 +02:00 |
|
jbarrel4.png
|
oxipng pass.
|
2022-12-28 18:15:30 +01:00 |
|
jboot_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
jboot_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
JBRifle2.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
JBRifle21.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
JBRifle22.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
JBRifle23.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
JBRifle24.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Jchainsaw1.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Jchainsaw2.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Jchainsaw3.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Jchainsaw4.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
JChainSawPick1.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
JEClip.png
|
oxipng pass.
|
2022-12-28 18:15:30 +01:00 |
|
JFA1.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Jflakslugel1.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Jflakslugel1_.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
JGCow1.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Jgreen.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Jhbox1.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Jhboxbeta1.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
JImpactHammer1.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
JImpactHammer2.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
JImpactHammer3.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
JImpactHammer4.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
JImpPick1.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
jinvis.png
|
oxipng pass.
|
2022-12-28 18:15:30 +01:00 |
|
Jlboot2.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
JM21.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
JMedBox1.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Jmisc1.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Jmissile_01.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Jmissile_01_.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
JPammo_01.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Jparts1.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
JPulse3rd_01.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
JPulseGun_02.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
JPulseGun_03.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
JPulsePickup_01.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
JRazor2.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
JRazor3.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
JRazor4.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
JRazor5.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
JRazorw.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
JRelicSkull_01.png
|
oxipng pass.
|
2022-12-28 18:15:30 +01:00 |
|
JRelicSkull_01b.png
|
oxipng pass.
|
2022-12-28 18:15:30 +01:00 |
|
JRelicSkull_01g.png
|
oxipng pass.
|
2022-12-28 18:15:30 +01:00 |
|
JRelicSkull_01r.png
|
oxipng pass.
|
2022-12-28 18:15:30 +01:00 |
|
JRifle2.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
JRocketPack1.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
JShockCore.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
JShockCore_2.png
|
oxipng pass.
|
2022-12-28 18:15:30 +01:00 |
|
JSShockCore.png
|
oxipng pass.
|
2022-12-28 18:15:30 +01:00 |
|
JTele2_01.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
JThighPads_01.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Jtutot1.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Jtutot2.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Jtutot3.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Jtutot4.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
JuRocket1.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
JuRocket1_.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
JUT_Tracer_01.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
JVial0.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Jwarhead1.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Jwarhead2.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Jwarhead3.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Jwarhead4.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Jwhpick1.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
LEDFont.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
LEDFont2.png
|
oxipng pass.
|
2022-12-28 18:15:30 +01:00 |
|
LiverM_a.3d
|
Reorganized graphics and sprites folders (sounds, sprites and models will take some more work)
|
2018-09-30 22:42:57 +02:00 |
|
LiverM_d.3d
|
Reorganized graphics and sprites folders (sounds, sprites and models will take some more work)
|
2018-09-30 22:42:57 +02:00 |
|
MagPick_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
MagPick_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
malearmm_a.3d
|
Reorganized graphics and sprites folders (sounds, sprites and models will take some more work)
|
2018-09-30 22:42:57 +02:00 |
|
malearmm_d.3d
|
Reorganized graphics and sprites folders (sounds, sprites and models will take some more work)
|
2018-09-30 22:42:57 +02:00 |
|
malearmT.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
malefootm_a.3d
|
Reorganized graphics and sprites folders (sounds, sprites and models will take some more work)
|
2018-09-30 22:42:57 +02:00 |
|
malefootm_d.3d
|
Reorganized graphics and sprites folders (sounds, sprites and models will take some more work)
|
2018-09-30 22:42:57 +02:00 |
|
malefootT.png
|
oxipng pass.
|
2022-12-28 18:15:30 +01:00 |
|
maletorsom_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
maletorsom_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
maletorsoT.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
MedBox_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
MedBox_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
MercSymbol_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
MercSymbol_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
Mini_t.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Mini_t1.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Mini_t2.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Mini_t3.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Mini_t4.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
miniammoled.png
|
oxipng pass.
|
2022-12-28 18:15:30 +01:00 |
|
miniammoledbase.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
MiniAmmom_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
MiniAmmom_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
Minigun2m_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
Minigun2m_d.3d
|
1.2 update w/ GZDoom 4.9 features:
|
2022-11-05 23:59:16 +01:00 |
|
MinigunPick_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
MinigunPick_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
MiniTrace_a.3d
|
All misc items implemented. Enhanced Shock Rifle implemented.
|
2018-05-21 20:28:17 +02:00 |
|
MiniTrace_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
missile_a.3d
|
Cleanup.
|
2020-07-31 14:59:34 +02:00 |
|
missile_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
MMT1.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Module_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
Module_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
Muz1.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Muz2.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Muz3.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Muz4.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Muz5.png
|
oxipng pass.
|
2022-12-28 18:15:30 +01:00 |
|
Muz6.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Muz7.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Muz8.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Muz9.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
MuzzleFlash2.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
MuzzyPulse.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
newgreen.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
PAmmo_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
PAmmo_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
pbolt0.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
pbolt1.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
pbolt2.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
pbolt3.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
pbolt4.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
PBolt_a.3d
|
Pulsegun now uses meshes for the beam, copying exact UT behavior.
|
2018-05-29 00:58:43 +02:00 |
|
PBolt_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
PHeartM_a.3d
|
Reorganized graphics and sprites folders (sounds, sprites and models will take some more work)
|
2018-09-30 22:42:57 +02:00 |
|
PHeartM_d.3d
|
Reorganized graphics and sprites folders (sounds, sprites and models will take some more work)
|
2018-09-30 22:42:57 +02:00 |
|
pPurpleRing.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
PulseGunR_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
PulseGunR_d.3d
|
1.2 update w/ GZDoom 4.9 features:
|
2022-11-05 23:59:16 +01:00 |
|
PulsePickup_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
PulsePickup_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
Razor2_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
Razor2_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
RazorBlade_a.3d
|
Cleanup.
|
2020-07-31 14:59:34 +02:00 |
|
RazorBlade_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
RazPick2_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
RazPick2_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
RazSkin.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
RazTrail.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
RedSkin2.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
RelicSkull_a.3d
|
A couple more things, including an ambient glow shader effect, some more item replacements, and menu options.
|
2018-05-20 02:10:30 +02:00 |
|
RelicSkull_d.3d
|
Large versions of biorifle ammo and shock core weren't spawning, fixed this.
|
2018-06-16 17:44:13 +02:00 |
|
Rifle2a.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Rifle2b.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Rifle2c.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Rifle2d.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Rifle2m_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
Rifle2m_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
RiflePick_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
RiflePick_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
RifleR1.png
|
Optimized all PNGs (optipng -o7) and encoded all wavs in vorbis (oggenc -q5)
|
2018-05-28 19:00:43 +02:00 |
|
RifleRoundM_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
RifleRoundM_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
Ringex_a.3d
|
1.0 release. Requires 4.2.3 or higher.
|
2019-10-21 22:05:57 +02:00 |
|
Ringex_d.3d
|
1.0 release. Requires 4.2.3 or higher.
|
2019-10-21 22:05:57 +02:00 |
|
RocketPackMesh_a.3d
|
Cleanup.
|
2020-07-31 14:59:34 +02:00 |
|
RocketPackMesh_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
S_Ammo.png
|
oxipng pass.
|
2022-12-28 18:15:30 +01:00 |
|
s_camera.png
|
oxipng pass.
|
2022-12-28 18:15:30 +01:00 |
|
SASMD_t.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
SASMD_t1.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
SASMD_t2.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
SASMD_t3.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
SASMD_t4.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
sbolt0.png
|
oxipng pass.
|
2022-12-28 18:15:30 +01:00 |
|
sbolt1.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
sbolt2.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
sbolt3.png
|
oxipng pass.
|
2022-12-28 18:15:30 +01:00 |
|
sbolt4.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
SBolt_a.3d
|
Changed Pulse Beam size to be the same as in UT99 (10 81-unit segments).
|
2018-08-12 01:49:00 +02:00 |
|
SBolt_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
SGirl_a.3d
|
Finally add player models (sorta rudimentary but they work).
|
2019-07-22 02:58:48 +02:00 |
|
SGirl_d.3d
|
Finally add player models (sorta rudimentary but they work).
|
2019-07-22 02:58:48 +02:00 |
|
Shellc_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
Shellc_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
Shellcase1.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
shield.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
ShieldBeltMeshM_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
ShieldBeltMeshM_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
ShockCoreM_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
ShockCoreM_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
ShockRWM_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
ShockRWM_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
Shockt1.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
ShocktT1.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
ShockWavem_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
ShockWavem_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
Soldier_a.3d
|
Finally add player models (sorta rudimentary but they work).
|
2019-07-22 02:58:48 +02:00 |
|
Soldier_d.3d
|
Finally add player models (sorta rudimentary but they work).
|
2019-07-22 02:58:48 +02:00 |
|
splash_blood.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
splash_lava.png
|
1.0 release. Requires 4.2.3 or higher.
|
2019-10-21 22:05:57 +02:00 |
|
splash_nukage.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
splash_sludge.png
|
1.0 release. Requires 4.2.3 or higher.
|
2019-10-21 22:05:57 +02:00 |
|
splash_water.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
SShocktT1.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
stomachM_a.3d
|
Reorganized graphics and sprites folders (sounds, sprites and models will take some more work)
|
2018-09-30 22:42:57 +02:00 |
|
stomachM_d.3d
|
Reorganized graphics and sprites folders (sounds, sprites and models will take some more work)
|
2018-09-30 22:42:57 +02:00 |
|
Tele2_a.3d
|
Progress continues. Many things have been added. Pulsegun is complete.
|
2018-05-19 00:48:40 +02:00 |
|
Tele2_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
telepo_a.3d
|
Implement particle mesh effects.
|
2019-10-02 17:37:44 +02:00 |
|
telepo_d.3d
|
Implement particle mesh effects.
|
2019-10-02 17:37:44 +02:00 |
|
TeleSoldier_a.3d
|
Implement particle mesh effects.
|
2019-10-02 17:37:44 +02:00 |
|
TeleSoldier_d.3d
|
Implement particle mesh effects.
|
2019-10-02 17:37:44 +02:00 |
|
ThighPads_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
ThighPads_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
ThighT.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
ThighUTM_a.3d
|
Reorganized graphics and sprites folders (sounds, sprites and models will take some more work)
|
2018-09-30 22:42:57 +02:00 |
|
ThighUTM_d.3d
|
Reorganized graphics and sprites folders (sounds, sprites and models will take some more work)
|
2018-09-30 22:42:57 +02:00 |
|
tloc1.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
tloc1_.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
tloc2.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
tloc2_.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
tloc3.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
tloc4.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
Trans3loc_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
Trans3loc_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
Transloc_a.3d
|
Portal awareness adjustments to various vector operations.
|
2019-09-28 20:06:51 +02:00 |
|
Transloc_d.3d
|
Portal awareness adjustments to various vector operations.
|
2019-09-28 20:06:51 +02:00 |
|
U_a.3d
|
1.0 release. Requires 4.2.3 or higher.
|
2019-10-21 22:05:57 +02:00 |
|
U_d.3d
|
1.0 release. Requires 4.2.3 or higher.
|
2019-10-21 22:05:57 +02:00 |
|
ubonus_a.3d
|
1.0 release. Requires 4.2.3 or higher.
|
2019-10-21 22:05:57 +02:00 |
|
ubonus_d.3d
|
1.0 release. Requires 4.2.3 or higher.
|
2019-10-21 22:05:57 +02:00 |
|
UDamage_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
UDamage_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
UsedFlak_a.3d
|
Whole set of new features:
|
2019-10-16 18:03:00 +02:00 |
|
UsedFlak_d.3d
|
Whole set of new features:
|
2019-10-16 18:03:00 +02:00 |
|
UsedMag_a.3d
|
Whole set of new features:
|
2019-10-16 18:03:00 +02:00 |
|
UsedMag_d.3d
|
Whole set of new features:
|
2019-10-16 18:03:00 +02:00 |
|
UsedPulse_a.3d
|
Whole set of new features:
|
2019-10-16 18:03:00 +02:00 |
|
UsedPulse_d.3d
|
Whole set of new features:
|
2019-10-16 18:03:00 +02:00 |
|
UTRingex_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
UTRingex_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
UTRocket_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
UTRocket_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
Vial_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
Vial_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
VisionM_a.3d
|
1.0 release. Requires 4.2.3 or higher.
|
2019-10-21 22:05:57 +02:00 |
|
VisionM_d.3d
|
1.0 release. Requires 4.2.3 or higher.
|
2019-10-21 22:05:57 +02:00 |
|
WarHead_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
WarHead_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
WaterImpactM_a.3d
|
1.0 release. Requires 4.2.3 or higher.
|
2019-10-21 22:05:57 +02:00 |
|
WaterImpactM_d.3d
|
1.0 release. Requires 4.2.3 or higher.
|
2019-10-21 22:05:57 +02:00 |
|
WetRing.png
|
PNG optimization pass.
|
2023-12-27 13:25:15 +01:00 |
|
WHPick_a.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |
|
WHPick_d.3d
|
Re-exported all models using umodelextract.
|
2018-11-29 16:41:57 +01:00 |