..
crosshairs
Reorganized graphics and sprites folders (sounds, sprites and models will take some more work)
2018-09-30 22:42:57 +02:00
decals
Reorganized graphics and sprites folders (sounds, sprites and models will take some more work)
2018-09-30 22:42:57 +02:00
hud
1.0 release. Requires 4.2.3 or higher.
2019-10-21 22:05:57 +02:00
redeemer
Reorganized graphics and sprites folders (sounds, sprites and models will take some more work)
2018-09-30 22:42:57 +02:00
Blake.png
This branch is a staging area for changes that will make it to devel once they are fully implemented.
2019-08-31 03:12:46 +02:00
BlueSky.png
Optimized all PNGs (optipng -o7) and encoded all wavs in vorbis (oggenc -q5)
2018-05-28 19:00:43 +02:00
BordB.png
This branch is a staging area for changes that will make it to devel once they are fully implemented.
2019-08-31 03:12:46 +02:00
BordBL.png
This branch is a staging area for changes that will make it to devel once they are fully implemented.
2019-08-31 03:12:46 +02:00
BordBR.png
This branch is a staging area for changes that will make it to devel once they are fully implemented.
2019-08-31 03:12:46 +02:00
BordL.png
This branch is a staging area for changes that will make it to devel once they are fully implemented.
2019-08-31 03:12:46 +02:00
BordR.png
This branch is a staging area for changes that will make it to devel once they are fully implemented.
2019-08-31 03:12:46 +02:00
BordT.png
This branch is a staging area for changes that will make it to devel once they are fully implemented.
2019-08-31 03:12:46 +02:00
BordTL.png
This branch is a staging area for changes that will make it to devel once they are fully implemented.
2019-08-31 03:12:46 +02:00
BordTR.png
This branch is a staging area for changes that will make it to devel once they are fully implemented.
2019-08-31 03:12:46 +02:00
Brock.png
This branch is a staging area for changes that will make it to devel once they are fully implemented.
2019-08-31 03:12:46 +02:00
Crosshr6.png
First public commit.
2018-05-15 02:22:27 +02:00
finalbg.png
Optimized all PNGs (optipng -o7) and encoded all wavs in vorbis (oggenc -q5)
2018-05-28 19:00:43 +02:00
HudPreview.png
Added HUD coloring preview to the settings menu, just a small QOL change.
2019-08-07 19:32:41 +02:00
HudPreviewBG.png
Added HUD coloring preview to the settings menu, just a small QOL change.
2019-08-07 19:32:41 +02:00
Ivana.png
This branch is a staging area for changes that will make it to devel once they are fully implemented.
2019-08-31 03:12:46 +02:00
Lauren.png
This branch is a staging area for changes that will make it to devel once they are fully implemented.
2019-08-31 03:12:46 +02:00
M_DOOM.png
Reorganized graphics and sprites folders (sounds, sprites and models will take some more work)
2018-09-30 22:42:57 +02:00
protobg.png
Optimized all PNGs (optipng -o7) and encoded all wavs in vorbis (oggenc -q5)
2018-05-28 19:00:43 +02:00
RReticle.png
Optimized all PNGs (optipng -o7) and encoded all wavs in vorbis (oggenc -q5)
2018-05-28 19:00:43 +02:00
SkySetB_back.png
Reorganized graphics and sprites folders (sounds, sprites and models will take some more work)
2018-09-30 22:42:57 +02:00
SkySetB_down.png
Reorganized graphics and sprites folders (sounds, sprites and models will take some more work)
2018-09-30 22:42:57 +02:00
SkySetB_front.png
Reorganized graphics and sprites folders (sounds, sprites and models will take some more work)
2018-09-30 22:42:57 +02:00
SkySetB_left.png
Reorganized graphics and sprites folders (sounds, sprites and models will take some more work)
2018-09-30 22:42:57 +02:00
SkySetB_right.png
Reorganized graphics and sprites folders (sounds, sprites and models will take some more work)
2018-09-30 22:42:57 +02:00
SkySetB_up.png
Reorganized graphics and sprites folders (sounds, sprites and models will take some more work)
2018-09-30 22:42:57 +02:00
TEMPBG.png
This branch is a staging area for changes that will make it to devel once they are fully implemented.
2019-08-31 03:12:46 +02:00
Xan.png
This branch is a staging area for changes that will make it to devel once they are fully implemented.
2019-08-31 03:12:46 +02:00