flak_m/zscript
Marisa Kirisame cbb498378e Removal of all RNG damage (excluding minigun).
Enhanced Shock Rifle is now actually instakill as it's meant to be.
Enhanced Shock Rifle is disabled by default for deathmatch (toggleable).
Implemented Instagib Deathmatch through flak_instagib cvar.
Fixed a small typo in the modeldef entry of the enhanced shock ball shockwave.
2019-04-07 21:37:24 +02:00
..
armoritems.zsc Migrate replacements to CheckReplacement. 2018-08-27 20:15:23 +02:00
biorifle.zsc Removal of all RNG damage (excluding minigun). 2019-04-07 21:37:24 +02:00
chainsaw.zsc Removal of all RNG damage (excluding minigun). 2019-04-07 21:37:24 +02:00
compat.zsc Change blue health textures to something prettier. 2019-01-21 02:12:59 +01:00
dt_coordutil.zsc Backported changes from experimental branch. 2019-02-08 14:43:39 +01:00
dt_matrix.zsc Backported changes from experimental branch. 2019-02-08 14:43:39 +01:00
dt_quaternion.zsc Backported changes from experimental branch. 2019-02-08 14:43:39 +01:00
eightball.zsc Removal of all RNG damage (excluding minigun). 2019-04-07 21:37:24 +02:00
enforcer.zsc Removal of all RNG damage (excluding minigun). 2019-04-07 21:37:24 +02:00
flakcannon.zsc Removal of all RNG damage (excluding minigun). 2019-04-07 21:37:24 +02:00
healitems.zsc Migrate replacements to CheckReplacement. 2018-08-27 20:15:23 +02:00
impacthammer.zsc Removal of all RNG damage (excluding minigun). 2019-04-07 21:37:24 +02:00
LGPL3.txt First public commit. 2018-05-15 02:22:27 +02:00
minigun.zsc Various changes to feel closer to vanilla UT, mainly in terms of projectile gravity and velocity. 2019-01-24 22:50:46 +01:00
powerups.zsc Various changes to feel closer to vanilla UT, mainly in terms of projectile gravity and velocity. 2019-01-24 22:50:46 +01:00
pulsegun.zsc Removal of all RNG damage (excluding minigun). 2019-04-07 21:37:24 +02:00
ripper.zsc Removal of all RNG damage (excluding minigun). 2019-04-07 21:37:24 +02:00
shockrifle.zsc Removal of all RNG damage (excluding minigun). 2019-04-07 21:37:24 +02:00
sniperrifle.zsc Removal of all RNG damage (excluding minigun). 2019-04-07 21:37:24 +02:00
translocator.zsc Various changes to feel closer to vanilla UT, mainly in terms of projectile gravity and velocity. 2019-01-24 22:50:46 +01:00
utcommon.zsc Removal of all RNG damage (excluding minigun). 2019-04-07 21:37:24 +02:00
utgore.zsc Various changes to feel closer to vanilla UT, mainly in terms of projectile gravity and velocity. 2019-01-24 22:50:46 +01:00
uthud.zsc Revert all "global level removal" changes, as this concept is being discarded in GZDoom. 2019-01-24 21:09:17 +01:00
warheadlauncher.zsc Fix dead players sliding with UT physics on. 2019-02-03 22:20:38 +01:00