Fix array initialization on Intel. Thankfully NVIDIA also accepts this syntax. If AMD expects something else I'll be pissed.
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5 changed files with 13 additions and 13 deletions
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@ -51,9 +51,9 @@ void main()
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int ph = 0, sh = 0;
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float pv = 0.0, sv = 0.0;
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bool usesh = false;
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float hues[6] = {hshue_r,hshue_y,hshue_g,hshue_c,hshue_b,hshue_m};
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float sats[6] = {hssat_r,hssat_y,hssat_g,hssat_c,hssat_b,hssat_m};
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float vals[6] = {hsval_r,hsval_y,hsval_g,hsval_c,hsval_b,hsval_m};
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float hues[6] = float[](hshue_r,hshue_y,hshue_g,hshue_c,hshue_b,hshue_m);
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float sats[6] = float[](hssat_r,hssat_y,hssat_g,hssat_c,hssat_b,hssat_m);
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float vals[6] = float[](hsval_r,hsval_y,hsval_g,hsval_c,hsval_b,hsval_m);
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float v;
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for ( float h=0.0; h<7.0; h+=1.0 )
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{
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