Personal rebranding.

This commit is contained in:
Marisa the Magician 2022-05-13 18:33:39 +02:00
commit cfca071dda
20 changed files with 20 additions and 20 deletions

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Copyright (c) 2019-2022 Marisa Kirisame, UnSX Team
Copyright (c) 2019-2022 Marisa the Magician, UnSX Team
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal

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/*
Border blur from MariENB
(C)2012-2021 Marisa Kirisame
(C)2012-2022 Marisa the Magician
*/
void main()
{

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/*
BlurSharpShift blur from MariENB
(C)2012-2021 Marisa Kirisame
(C)2012-2022 Marisa the Magician
*/
void main()
{

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/*
BlurSharpShift sharpen from MariENB
(C)2012-2021 Marisa Kirisame
(C)2012-2022 Marisa the Magician
*/
void main()
{

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/*
BlurSharpShift shift from MariENB
(C)2012-2021 Marisa Kirisame
(C)2012-2022 Marisa the Magician
*/
void main()
{

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/*
Simple color matrix from MariENB
(C)2012-2021 Marisa Kirisame
(C)2012-2022 Marisa the Magician
*/
void main()
{

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/*
Dirty camera effect from MariENB
(C)2012-2021 Marisa Kirisame
(C)2012-2022 Marisa the Magician
*/
vec3 lensdirt( in vec3 res, in vec2 coord )
{

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/*
Math color grading from MariENB
(C)2012-2021 Marisa Kirisame
(C)2012-2022 Marisa the Magician
*/
#define luminance(x) dot(x,vec3(0.2126,0.7152,0.0722))

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/*
Complex grain shader ported over from MariENB
(C)2012-2021 Marisa Kirisame
(C)2012-2022 Marisa the Magician
*/
#define overlay(a,b) (a<0.5)?(2.0*a*b):(1.0-(2.0*(1.0-a)*(1.0-b)))
#define darkmask(a,b) (a>0.5)?(2.0*a*(0.5+b)):(1.0-2.0*(1.0-a)*(1.0-((0.5+b))))

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/*
Hue-Saturation filter from MariENB, ported over from GIMP
(C)2007 Michael Natterer
(C)2012-2021 Marisa Kirisame
(C)2012-2022 Marisa the Magician
*/
vec3 rgb2hsv( vec3 c )
{

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/*
LumaSharpen from MariENB
(C)2012-2021 Marisa Kirisame
(C)2012-2022 Marisa the Magician
*/
#define luminance(x) dot(x,vec3(0.2126,0.7152,0.0722))

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/*
LUT color grading from MariENB
(C)2012-2021 Marisa Kirisame
(C)2012-2022 Marisa the Magician
*/
void main()

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/*
Paint filter from MariENB (first pass Kuwahara filter)
(C)2012-2021 Marisa Kirisame
(C)2012-2022 Marisa the Magician
*/
void main()

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/*
Paint filter from MariENB (second pass median smoothing)
(C)2012-2021 Marisa Kirisame
(C)2012-2022 Marisa the Magician
*/
#define luminance(x) dot(x,vec3(0.2126,0.7152,0.0722))

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/*
Paint filter from MariENB (third pass FXAA)
(C)2012-2021 Marisa Kirisame
(C)2012-2022 Marisa the Magician
*/
void main()

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/*
RetroFX palette reduction from MariENB
(C)2012-2022 Marisa Kirisame
(C)2012-2022 Marisa the Magician
*/
vec3 rgb2hsv( vec3 c )
{

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/*
RetroFX downscaling from MariENB
(C)2012-2021 Marisa Kirisame
(C)2012-2022 Marisa the Magician
*/
void main()
{

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/*
"Technicolor" filter from MariENB
(C)2012-2021 Marisa Kirisame
(C)2012-2022 Marisa the Magician
*/
void main()
{

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/*
Vignette filter from MariENB
(C)2012-2021 Marisa Kirisame
(C)2012-2022 Marisa the Magician
*/
void main()
{

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@ -2,7 +2,7 @@ version "4.7.1"
/*
MariFX Shader Suite for GZDoom
(C)2019-2022 Marisa Kirisame, UnSX Team
(C)2019-2022 Marisa the Magician, UnSX Team
This copyright and the attached COPYING.txt file apply to all files
included from here.
*/