Personal rebranding.
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20 changed files with 20 additions and 20 deletions
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Copyright (c) 2019-2022 Marisa Kirisame, UnSX Team
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Copyright (c) 2019-2022 Marisa the Magician, UnSX Team
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Permission is hereby granted, free of charge, to any person obtaining a copy
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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of this software and associated documentation files (the "Software"), to deal
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/*
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/*
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Border blur from MariENB
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Border blur from MariENB
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(C)2012-2021 Marisa Kirisame
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(C)2012-2022 Marisa the Magician
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*/
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*/
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void main()
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void main()
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{
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{
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/*
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/*
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BlurSharpShift blur from MariENB
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BlurSharpShift blur from MariENB
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(C)2012-2021 Marisa Kirisame
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(C)2012-2022 Marisa the Magician
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*/
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*/
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void main()
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void main()
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{
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{
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/*
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/*
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BlurSharpShift sharpen from MariENB
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BlurSharpShift sharpen from MariENB
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(C)2012-2021 Marisa Kirisame
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(C)2012-2022 Marisa the Magician
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*/
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*/
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void main()
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void main()
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{
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{
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/*
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/*
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BlurSharpShift shift from MariENB
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BlurSharpShift shift from MariENB
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(C)2012-2021 Marisa Kirisame
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(C)2012-2022 Marisa the Magician
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*/
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*/
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void main()
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void main()
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{
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{
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/*
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/*
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Simple color matrix from MariENB
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Simple color matrix from MariENB
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(C)2012-2021 Marisa Kirisame
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(C)2012-2022 Marisa the Magician
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*/
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*/
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void main()
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void main()
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{
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{
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/*
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/*
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Dirty camera effect from MariENB
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Dirty camera effect from MariENB
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(C)2012-2021 Marisa Kirisame
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(C)2012-2022 Marisa the Magician
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*/
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*/
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vec3 lensdirt( in vec3 res, in vec2 coord )
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vec3 lensdirt( in vec3 res, in vec2 coord )
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{
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{
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/*
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/*
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Math color grading from MariENB
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Math color grading from MariENB
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(C)2012-2021 Marisa Kirisame
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(C)2012-2022 Marisa the Magician
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*/
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*/
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#define luminance(x) dot(x,vec3(0.2126,0.7152,0.0722))
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#define luminance(x) dot(x,vec3(0.2126,0.7152,0.0722))
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/*
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/*
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Complex grain shader ported over from MariENB
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Complex grain shader ported over from MariENB
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(C)2012-2021 Marisa Kirisame
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(C)2012-2022 Marisa the Magician
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*/
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*/
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#define overlay(a,b) (a<0.5)?(2.0*a*b):(1.0-(2.0*(1.0-a)*(1.0-b)))
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#define overlay(a,b) (a<0.5)?(2.0*a*b):(1.0-(2.0*(1.0-a)*(1.0-b)))
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#define darkmask(a,b) (a>0.5)?(2.0*a*(0.5+b)):(1.0-2.0*(1.0-a)*(1.0-((0.5+b))))
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#define darkmask(a,b) (a>0.5)?(2.0*a*(0.5+b)):(1.0-2.0*(1.0-a)*(1.0-((0.5+b))))
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/*
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/*
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Hue-Saturation filter from MariENB, ported over from GIMP
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Hue-Saturation filter from MariENB, ported over from GIMP
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(C)2007 Michael Natterer
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(C)2007 Michael Natterer
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(C)2012-2021 Marisa Kirisame
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(C)2012-2022 Marisa the Magician
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*/
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*/
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vec3 rgb2hsv( vec3 c )
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vec3 rgb2hsv( vec3 c )
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{
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{
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/*
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/*
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LumaSharpen from MariENB
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LumaSharpen from MariENB
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(C)2012-2021 Marisa Kirisame
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(C)2012-2022 Marisa the Magician
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*/
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*/
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#define luminance(x) dot(x,vec3(0.2126,0.7152,0.0722))
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#define luminance(x) dot(x,vec3(0.2126,0.7152,0.0722))
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/*
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/*
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LUT color grading from MariENB
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LUT color grading from MariENB
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(C)2012-2021 Marisa Kirisame
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(C)2012-2022 Marisa the Magician
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*/
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*/
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void main()
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void main()
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/*
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/*
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Paint filter from MariENB (first pass Kuwahara filter)
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Paint filter from MariENB (first pass Kuwahara filter)
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(C)2012-2021 Marisa Kirisame
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(C)2012-2022 Marisa the Magician
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*/
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*/
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void main()
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void main()
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/*
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/*
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Paint filter from MariENB (second pass median smoothing)
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Paint filter from MariENB (second pass median smoothing)
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(C)2012-2021 Marisa Kirisame
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(C)2012-2022 Marisa the Magician
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*/
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*/
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#define luminance(x) dot(x,vec3(0.2126,0.7152,0.0722))
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#define luminance(x) dot(x,vec3(0.2126,0.7152,0.0722))
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/*
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/*
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Paint filter from MariENB (third pass FXAA)
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Paint filter from MariENB (third pass FXAA)
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(C)2012-2021 Marisa Kirisame
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(C)2012-2022 Marisa the Magician
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*/
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*/
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void main()
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void main()
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/*
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/*
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RetroFX palette reduction from MariENB
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RetroFX palette reduction from MariENB
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(C)2012-2022 Marisa Kirisame
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(C)2012-2022 Marisa the Magician
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*/
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*/
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vec3 rgb2hsv( vec3 c )
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vec3 rgb2hsv( vec3 c )
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{
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{
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/*
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/*
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RetroFX downscaling from MariENB
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RetroFX downscaling from MariENB
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(C)2012-2021 Marisa Kirisame
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(C)2012-2022 Marisa the Magician
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*/
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*/
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void main()
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void main()
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{
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{
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/*
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/*
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"Technicolor" filter from MariENB
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"Technicolor" filter from MariENB
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(C)2012-2021 Marisa Kirisame
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(C)2012-2022 Marisa the Magician
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*/
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*/
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void main()
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void main()
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{
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{
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/*
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/*
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Vignette filter from MariENB
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Vignette filter from MariENB
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(C)2012-2021 Marisa Kirisame
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(C)2012-2022 Marisa the Magician
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*/
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*/
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void main()
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void main()
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{
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{
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@ -2,7 +2,7 @@ version "4.7.1"
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/*
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/*
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MariFX Shader Suite for GZDoom
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MariFX Shader Suite for GZDoom
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(C)2019-2022 Marisa Kirisame, UnSX Team
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(C)2019-2022 Marisa the Magician, UnSX Team
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This copyright and the attached COPYING.txt file apply to all files
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This copyright and the attached COPYING.txt file apply to all files
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included from here.
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included from here.
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*/
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*/
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