Preliminary adjustments to Autocannon. Will work on it tomorrow.

This commit is contained in:
Marisa the Magician 2019-09-20 01:06:59 +02:00
commit 046b76599c
2 changed files with 5 additions and 5 deletions

View file

@ -3,10 +3,10 @@ Class SMiniAmmo : Ammo
Default
{
Inventory.Icon "I_SMini";
Inventory.Amount 4;
Inventory.MaxAmount 16;
Inventory.Amount 20;
Inventory.MaxAmount 40;
Ammo.BackpackAmount 0;
Ammo.BackpackMaxAmount 32;
Ammo.BackpackMaxAmount 80;
}
override bool TryPickup( in out Actor toucher )
{
@ -81,7 +81,7 @@ Class SMiniGun : UnrealWeapon
Weapon.AmmoUse 1;
Weapon.AmmoType2 "SMiniAmmo";
Weapon.AmmoUse2 4;
Weapon.AmmoGive 8;
Weapon.AmmoGive 20;
Inventory.RespawnTics 2100;
+INVENTORY.IGNORESKILL;
+WEAPON.NOAUTOFIRE;