- [flak_m] Implement particle meshes.
- Append heal amount to health pickups (excl. superhealth).
- Armor Bonus item.
- Overhaul Stinger explosive charge behaviour, more in line with 0.83 and the novels.
- Fix: Dispersion Pistol should only have infinite ammo in deathmatch.
- Dispersion Pistol altfire always at level 0 if below 10 ammo.
- More Fireblaster tweaks and touches and whatnot. Now fires in 3 bursts of 3 projectiles. And there's more damage and whatnot, it should stop sucking.
- Capped fire effects for huge actors.
- Reduced flames per tic on Flamethrower, to see if this causes less performance issues. May roll back if this was a bad idea.
- Snuck in some longer versions of a couple player sounds.
- [oldsounds] Added higher quality dispersion pistol select sound.
This commit is contained in:
Marisa the Magician 2019-10-02 17:40:09 +02:00
commit 0cb76eb03a
30 changed files with 270 additions and 117 deletions

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@ -170,6 +170,29 @@ sometimes give you additional items like Flares, Seeds and other usables.
Identical to Doom Tournament.
## Minigun Sentry
A big, heavy turret that will gun down any enemies that stand in its view
range.
Unlike the Light Sentries this one has a much wider range of view and can be
resupplied with extra ammo. Conveniently, you can also recall it to put it back
in your inventory. While carried it will slowly repair any damage it has taken.
In deathmatch, the Sentry will "switch owners" to whoever last replenished it
with ammunition, like the Turrets in ChaosUT.
Note: This is an original item that mainly exists as a more polished take on
the previous one.
## Armor Bonus
There needed to be an equivalent to Doom Tournament's here. These stack up to
a total of 200. In addition, the more you have, the higher the percentage of
damage they will absorb.
They have the lowest priority, so all other armors will go down first.
# Prototype Items
## Light & Dark Flares
@ -188,21 +211,6 @@ carry and deploy, but once they're out in the field that's it. They will keep
going until they run out of ammo or battery, after which they will
self-destruct.
## Minigun Sentry
A big, heavy turret that will gun down any enemies that stand in its view
range.
Unlike the Light Sentries this one has a much wider range of view and can be
resupplied with extra ammo. Conveniently, you can also recall it to put it back
in your inventory. While carried it will slowly repair any damage it has taken.
In deathmatch, the Sentry will "switch owners" to whoever last replenished it
with ammunition, like the Turrets in ChaosUT.
Note: This is an original item that mainly exists as a more polished take on
the previous one.
## Motion Detector
This pocket device will allow you to spot nearby enemies. In addition each one