Beta 5.
- [flak_m] Implement particle meshes. - Append heal amount to health pickups (excl. superhealth). - Armor Bonus item. - Overhaul Stinger explosive charge behaviour, more in line with 0.83 and the novels. - Fix: Dispersion Pistol should only have infinite ammo in deathmatch. - Dispersion Pistol altfire always at level 0 if below 10 ammo. - More Fireblaster tweaks and touches and whatnot. Now fires in 3 bursts of 3 projectiles. And there's more damage and whatnot, it should stop sucking. - Capped fire effects for huge actors. - Reduced flames per tic on Flamethrower, to see if this causes less performance issues. May roll back if this was a bad idea. - Snuck in some longer versions of a couple player sounds. - [oldsounds] Added higher quality dispersion pistol select sound.
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@ -786,3 +786,14 @@ Model "SCUBAGear"
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FrameIndex SCUB A 0 0
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}
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Model "UArmorBonus"
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{
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Path "models"
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Model 0 "ubonus_d.3d"
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Skin 0 "shield.png"
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Scale 0.08 -0.08 0.096
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AngleOffset 90
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FrameIndex XANH A 0 0
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}
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