1.0 release:
- Swap around some assets and code with Doom Tournament. - Searchlight moved to here. - Computer map and Armor bonus moved to DT. - Armor absorption priority code moved to DT. - Added Unreal crosshairs. - Fix incorrect Autocannon flash color. - Ported over Translocator ally telefrag prevention. - Fixed razor blades emitting no effects when hitting a non-bleeding enemy. - Misc. cleanup.
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d784eb7a04
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57 changed files with 49 additions and 109 deletions
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@ -213,7 +213,6 @@ M_MSNOFLOOR = "Cannot deploy Sentry at this height.";
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M_MSNOFLAT = "Cannot deploy Sentry on such a steep slope.";
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M_NSTOOFAR = "Cannot recall Sentry from this distance.";
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M_FFNOROOM = "No room to activate Force Field.";
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M_ISELECT = "%s selected.";
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S_MINHUD = "Health %d Score %d Ammo %d";
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S_MINHUD2 = "Health %d Score %d Ammo %d/%d";
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/* Menus */
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@ -463,7 +462,6 @@ M_MSNOFLOOR = "No se puede colocar la Torreta a esta altura.";
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M_MSNOFLAT = "No se puede colocar la Torreta en una cuesta tan inclinada.";
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M_NSTOOFAR = "No se puede retirar la Torreta desde esta distancia.";
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M_FFNOROOM = "No hay espacio para activar el Campo de Fuerza.";
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M_ISELECT = "Seleccionado %s.";
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S_MINHUD = "Salud %d Puntuación %d Munición %d";
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S_MINHUD2 = "Salud %d Puntuación %d Munición %d/%d";
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/* Menus */
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