1.0 release:

- Swap around some assets and code with Doom Tournament.
   - Searchlight moved to here.
   - Computer map and Armor bonus moved to DT.
   - Armor absorption priority code moved to DT.
 - Added Unreal crosshairs.
 - Fix incorrect Autocannon flash color.
 - Ported over Translocator ally telefrag prevention.
 - Fixed razor blades emitting no effects when hitting a non-bleeding enemy.
 - Misc. cleanup.
This commit is contained in:
Marisa the Magician 2019-10-21 22:09:50 +02:00
commit 28d0912eda
57 changed files with 49 additions and 109 deletions

View file

@ -213,7 +213,6 @@ M_MSNOFLOOR = "Cannot deploy Sentry at this height.";
M_MSNOFLAT = "Cannot deploy Sentry on such a steep slope.";
M_NSTOOFAR = "Cannot recall Sentry from this distance.";
M_FFNOROOM = "No room to activate Force Field.";
M_ISELECT = "%s selected.";
S_MINHUD = "Health %d Score %d Ammo %d";
S_MINHUD2 = "Health %d Score %d Ammo %d/%d";
/* Menus */
@ -463,7 +462,6 @@ M_MSNOFLOOR = "No se puede colocar la Torreta a esta altura.";
M_MSNOFLAT = "No se puede colocar la Torreta en una cuesta tan inclinada.";
M_NSTOOFAR = "No se puede retirar la Torreta desde esta distancia.";
M_FFNOROOM = "No hay espacio para activar el Campo de Fuerza.";
M_ISELECT = "Seleccionado %s.";
S_MINHUD = "Salud %d Puntuación %d Munición %d";
S_MINHUD2 = "Salud %d Puntuación %d Munición %d/%d";
/* Menus */