Hotfix for stinger not stopping fire sound when running out of ammo.

This commit is contained in:
Marisa the Magician 2020-01-19 11:20:01 +01:00
commit 2b53a0439c

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@ -690,7 +690,7 @@ Class Stinger : UnrealWeapon
invoker.flashnum = (invoker.flashnum+1)%4;
}
STNH BCDEFG 1;
STNH A 0 A_JumpIfNoAmmo(1);
STNH A 0 A_JumpIfNoAmmo(2);
STNH A 0 A_Refire();
STNH A 2
{