Impaler primary fire and melee mostly implemented.

Smol tweaks.
This commit is contained in:
Marisa the Magician 2019-09-26 16:51:13 +02:00
commit 2f4dab1600
6 changed files with 223 additions and 10 deletions

View file

@ -21,6 +21,38 @@ Model "ImpalerAmmo2"
FrameIndex IAMO A 0 0
}
Model "ImpalerChunk"
{
Path "models"
Model 0 "burstx_d.3d"
Skin 0 "JIBurst1.png"
Scale 0.2 0.2 0.24
USEACTORPITCH
USEACTORROLL
FrameIndex CHIP A 0 0
FrameIndex CHIP B 0 1
FrameIndex CHIP C 0 2
FrameIndex CHIP D 0 3
FrameIndex CHIP E 0 4
FrameIndex CHIP F 0 5
FrameIndex CHIP G 0 6
FrameIndex CHIP H 0 7
FrameIndex CHIP I 0 8
}
Model "ImpalerProjectile"
{
Path "models"
Model 0 "ImpalerProj_d.3d"
Skin 0 "JImpale1.png"
Scale 0.15 0.15 0.18
PITCHFROMMOMENTUM
USEACTORROLL
FrameIndex TPRJ A 0 0
}
Model "Impaler"
{
Path "models"