Razorjack implemented, along with a couple extra features.

Adjust SCUBA Gear autouse behaviour so it works properly with manual use.
Add 3D floor handling code on various things.
Increased size of Eightball explosions to match original game.
Fix invisibility playing no sound when activated.
This commit is contained in:
Marisa the Magician 2019-09-11 19:35:16 +02:00
commit 3e169dfde6
16 changed files with 538 additions and 33 deletions

View file

@ -37,7 +37,7 @@ server bool sting_riflel = false; // old rifle flashlight
// you know... a scope
server bool sting_razor = false; // razorjack blade charging
// hold primary fire to increase the
// spin up to 3x
// spin up to 3 levels
server bool sting_flamet = false; // use flamethrower model based on old
// design and texture rather than the
// modern redesign
@ -84,3 +84,6 @@ server bool sting_ehold = false; // eightball can be held fully loaded
// for up to 2 seconds
server bool sting_bhold = false; // biorifle can be held fully loaded
// for up to 2 seconds
server bool sting_razoraim = false; // razorjack alt follows aim instead of
// being steered by player rotation
server bool sting_biosplash = false; // biorifle alt splashes like in ut