Propagate changes from recent flak_m commit (how the hell do I reference the commit in this message?).

This commit is contained in:
Marisa the Magician 2019-12-07 02:02:27 +01:00
commit 693933ebfb
2 changed files with 1 additions and 1 deletions

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@ -1319,7 +1319,7 @@ Class UnrealMainHandler : EventHandler
override void WorldLoaded( WorldEvent e ) override void WorldLoaded( WorldEvent e )
{ {
// More "authentic" Unreal flavor of these edits // More "authentic" Unreal flavor of these edits
if ( (level.GetChecksum() ~== "959A613006CC3AA912C4A22908B7566A") || (level.GetChecksum() ~== "0EADB2F82732A968B8513E4DC6138439") ) if ( (level.levelname == "Modder Test Map") && flak_doomtest )
{ {
S_ChangeMusic("Cyrene"); S_ChangeMusic("Cyrene");
TextureID sky95 = TexMan.CheckForTexture("Sky95",TexMan.Type_Any); TextureID sky95 = TexMan.CheckForTexture("Sky95",TexMan.Type_Any);