Quadshot implemented. Moving on to the other weapons.
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8 changed files with 605 additions and 19 deletions
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@ -2,9 +2,9 @@ Class Betamag : UnrealWeapon
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{
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Default
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{
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Tag "$T_BETAMAG";
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Tag "$T_PROTOMAG";
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Inventory.Icon "I_ClipAm";
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Inventory.PickupMessage "$I_BETAMAG";
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Inventory.PickupMessage "$I_PROTOMAG";
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Inventory.MaxAmount 1;
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Inventory.InterHubAmount 2;
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Weapon.UpSound "betamag/select";
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