Oh boy, here comes a big one.
Doomreal development is officially back to life. Doomreal now depends on Doom Tournament, as it's an add-on for it. Most of the resources are in place right now, just a couple more things left to add in. Flak cannon is still incomplete and weapon development will be resumed soon. There is a main menu now, I hope you like it. Player classes don't have models assigned yet, so they will look weird. Overall this is not yet very playable.
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1145 changed files with 1065 additions and 883 deletions
133
textures.uflak
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133
textures.uflak
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Sprite "FBOXA0",1,1{}
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Sprite "FSHLA0",1,1{}
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Sprite "FSHLB0",1,1{}
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Sprite "FLKPA0",1,1{}
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Sprite "FLKPB0",1,1{}
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Sprite "FLKSA0",1,1{}
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Sprite "FLKSB0",1,1{}
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Sprite "FLKSC0",1,1{}
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Sprite "FLKSD0",1,1{}
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Sprite "FLKSE0",1,1{}
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Sprite "FLKSF0",1,1{}
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Sprite "FLKSG0",1,1{}
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Sprite "FLKSH0",1,1{}
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Sprite "FLKSI0",1,1{}
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Sprite "FLKSJ0",1,1{}
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Sprite "FLKSK0",1,1{}
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Sprite "FLKSL0",1,1{}
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Sprite "FLKSM0",1,1{}
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Sprite "FLKSN0",1,1{}
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Sprite "FLKSO0",1,1{}
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Sprite "FLKSP0",1,1{}
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Sprite "FLKSQ0",1,1{}
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Sprite "FLKSR0",1,1{}
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Sprite "FLKSS0",1,1{}
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Sprite "FLKST0",1,1{}
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Sprite "FLKSU0",1,1{}
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Sprite "FLKSV0",1,1{}
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Sprite "FLKSW0",1,1{}
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Sprite "FLKSX0",1,1{}
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Sprite "FLKSY0",1,1{}
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Sprite "FLKSZ0",1,1{}
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Sprite "FLS2A0",1,1{}
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Sprite "FLS2B0",1,1{}
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Sprite "FLS2C0",1,1{}
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Sprite "FLS2D0",1,1{}
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Sprite "FLKLA0",1,1{}
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Sprite "FLKLB0",1,1{}
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Sprite "FLKLC0",1,1{}
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Sprite "FLKLD0",1,1{}
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Sprite "FLKLE0",1,1{}
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Sprite "FLKLF0",1,1{}
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Sprite "FLKLG0",1,1{}
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Sprite "FLKLH0",1,1{}
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Sprite "FLKLI0",1,1{}
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Sprite "FLKLJ0",1,1{}
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Sprite "FLKLK0",1,1{}
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Sprite "FLKLL0",1,1{}
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Sprite "FLKLM0",1,1{}
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Sprite "FLKLN0",1,1{}
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Sprite "FLKLO0",1,1{}
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Sprite "FLKIA0",1,1{}
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Sprite "FLKFA0",1,1{}
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Sprite "FLKFB0",1,1{}
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Sprite "FLKFC0",1,1{}
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Sprite "FLKFD0",1,1{}
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Sprite "FLKFE0",1,1{}
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Sprite "FLKFF0",1,1{}
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Sprite "FLKFG0",1,1{}
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Sprite "FLKFH0",1,1{}
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Sprite "FLKFI0",1,1{}
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Sprite "FLKFJ0",1,1{}
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Sprite "FLKAA0",1,1{}
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Sprite "FLKAB0",1,1{}
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Sprite "FLKAC0",1,1{}
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Sprite "FLKAD0",1,1{}
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Sprite "FLKAE0",1,1{}
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Sprite "FLKAF0",1,1{}
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Sprite "FLKAG0",1,1{}
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Sprite "FLKAH0",1,1{}
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Sprite "FLKAI0",1,1{}
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Sprite "FLKAJ0",1,1{}
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Sprite "FLKAK0",1,1{}
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Sprite "FLKEA0",1,1{}
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Sprite "FLKEB0",1,1{}
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Sprite "FLKEC0",1,1{}
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Sprite "FLKED0",1,1{}
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Sprite "FLKEE0",1,1{}
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Sprite "FLKEF0",1,1{}
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Sprite "FLKEG0",1,1{}
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Sprite "FLKEH0",1,1{}
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Sprite "FLKEI0",1,1{}
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Sprite "FLKEJ0",1,1{}
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Sprite "FLKEK0",1,1{}
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Sprite "FLKEL0",1,1{}
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Sprite "FLKEM0",1,1{}
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Sprite "FLKEN0",1,1{}
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Sprite "FLKEO0",1,1{}
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Sprite "FLKEP0",1,1{}
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Sprite "FLKEQ0",1,1{}
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Sprite "FLKER0",1,1{}
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Sprite "FLKES0",1,1{}
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Sprite "FLD2A0",1,1{}
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Sprite "FLD2B0",1,1{}
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Sprite "FLD2C0",1,1{}
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Sprite "FLD2D0",1,1{}
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Sprite "FLD2E0",1,1{}
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Sprite "FLD2F0",1,1{}
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Sprite "FLD2G0",1,1{}
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Sprite "FLD2H0",1,1{}
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Sprite "FLD2I0",1,1{}
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Sprite "FLD2J0",1,1{}
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Sprite "FLD2K0",1,1{}
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Sprite "FLD2L0",1,1{}
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Sprite "FLD2M0",1,1{}
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Sprite "FLD2N0",1,1{}
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Sprite "FLD2O0",1,1{}
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Sprite "FLKDA0",1,1{}
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Sprite "FLKDB0",1,1{}
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Sprite "FLKDC0",1,1{}
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Sprite "FLKDD0",1,1{}
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Sprite "FLKDE0",1,1{}
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Sprite "FLKDF0",1,1{}
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Sprite "FLFFA0",1,1{}
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Sprite "FLFFB0",1,1{}
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Sprite "FLFFC0",1,1{}
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Sprite "FLFFD0",1,1{}
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Sprite "FLFFE0",1,1{}
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Sprite "FLFFF0",1,1{}
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Sprite "FLFFG0",1,1{}
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Sprite "FLFFH0",1,1{}
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Sprite "FLFFI0",1,1{}
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Sprite "FLFFJ0",1,1{}
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Sprite "FLFAA0",1,1{}
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Sprite "FLFAB0",1,1{}
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Sprite "FLFAC0",1,1{}
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Sprite "FLFAD0",1,1{}
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Sprite "FLFAE0",1,1{}
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Sprite "FLFAF0",1,1{}
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Sprite "FLFAG0",1,1{}
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Sprite "FLFAH0",1,1{}
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Sprite "FLFAI0",1,1{}
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Sprite "FLFAJ0",1,1{}
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Sprite "FLFAK0",1,1{}
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