- GLSL 100%
Doomreal development is officially back to life. Doomreal now depends on Doom Tournament, as it's an add-on for it. Most of the resources are in place right now, just a couple more things left to add in. Flak cannon is still incomplete and weapon development will be resumed soon. There is a main menu now, I hope you like it. Player classes don't have models assigned yet, so they will look weird. Overall this is not yet very playable. |
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|---|---|---|
| brightmaps | ||
| graphics | ||
| maps | ||
| models | ||
| music | ||
| shaders/glsl | ||
| sounds | ||
| zscript | ||
| credits.txt | ||
| cvarinfo.txt | ||
| fontdefs.txt | ||
| gldefs.txt | ||
| language.txt | ||
| menudef.txt | ||
| modeldef.stinger | ||
| modeldef.uflak | ||
| modeldef.umisc | ||
| ProtoNotes.md | ||
| Readme.md | ||
| sndinfo.txt | ||
| textures.stinger | ||
| textures.uflak | ||
| textures.umisc | ||
| trnslate.txt | ||
| zmapinfo.txt | ||
| zscript.txt | ||
DOOMREAL (working title)
The Unreal 1 counterpart to Doom Tournament. Adds Unreal 1 weapons and items (including dummied out stuff and others).
This mod requires GZDoom 4.1.0 or later, and runs on top of Doom Tournament.
Currently Implemented
- Stinger (slot 3) (replaces shotgun)
- Backpack (replaces backpack, identical to Doom Tournament version)
- Unreal 1 HUD
- Translator (has to be spawned in, since it would only be useful for mappers)
In progress
- Flak Cannon (slot 6) (replaces rocket launcher)
Planned
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Dispersion Pistol (slot 1) (replaces fist)
- Dispersion Pistol Powerup (replaces Berserk)
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Automag (slot 2) (replaces pistol)
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ASMD (slot 4) (replaces shotgun)
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Eightball (slot 5) (replaces rocket launcher)
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Razorjack (slot 7) (replaces chaingun)
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GES Bio Rifle (slot 8) (replaces plasma rifle)
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Rifle (slot 9) (replaces plasma rifle)
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Minigun (slot 0) (replaces chaingun)
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Stunner (slot 1) (replaces chainsaw)
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"Bonesaw" (slot 1) (replaces chainsaw)
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Translocator (slot 1)
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Old Automag (slot 2) (replaces pistol)
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Quadshot (slot 3) (replaces super shotgun)
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Peacemaker (slot 5) (rare spawn near backpack)
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Impaler (slot 4) (replaces bfg9000)
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Flamethrower (slot 8) (replaces bfg9000)
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Flame Gun (slot 7) (replaces bfg9000)
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Bigman Handgun (slot 5) (replaces bfg9000)
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Autocannon (slot 7) (replaces bfg9000)
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Amplifier (replaces berserk)
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Armor (replaces blue armor)
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Flare (replaces armor bonus)
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Flashlight (replaces light amplifier)
- Searchlight (replaces light amplifier)
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Medkit (replaces medkit)
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Bandages (replaces stimpak)
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Nali Fruit (replaces stimpak)
- Nali Fruit Seed (replaces health bonus)
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Super Health (replaces soulsphere)
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Invisibility (replaces blursphere)
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AntiGrav Boots (replaces radsuit)
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Shield Belt (replaces megasphere)
- Power Shield (replaces invulnerability)
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Asbestos Suit (replaces radsuit if map has lava)
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Kevlar Suit (replaces green armor)
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Toxin Suit (replaces radsuit if map has slime)
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Voice Box (rare spawn near backpack)
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Forcefield (rare spawn near backpack)
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Dampener (rare spawn near backpack)
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Motion Detector (replaces computer map)
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Light/Dark Flare (given at start, infinite use)
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Minigun Sentry (rare spawn near backpack)
Known bugs
- N/A