Oh boy, here comes a big one.
Doomreal development is officially back to life. Doomreal now depends on Doom Tournament, as it's an add-on for it. Most of the resources are in place right now, just a couple more things left to add in. Flak cannon is still incomplete and weapon development will be resumed soon. There is a main menu now, I hope you like it. Player classes don't have models assigned yet, so they will look weird. Overall this is not yet very playable.
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GameInfo
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{
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AddEventHandlers = "UnrealMainHandler"
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PlayerClasses = "UnrealPlayer"
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AddEventHandlers = "UnrealMainHandler", "UnrealStaticHandler"
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PlayerClasses = "UPlayerMale1", "UPlayerMale2", "UPlayerMale3", "UPlayerFemale1", "UPlayerFemale2"
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StatusBarClass = "UnrealHud"
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BorderFlat = "Border"
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BackpackType = "UnrealBackpack"
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Border = 0,0,"","","","","","","",""
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menufontcolor_title = "Green"
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menufontcolor_label = "DarkGreen"
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menufontcolor_selection = "Green"
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MenuSliderColor = "Red"
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}
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