Partially implemented Stunner and Impaler (very unfinished).

Switched Impaler fire sound to something more appropriate (proto Skaarj fire).
Add slot priorities to all weapons, final weapons come first.
Adjust hud behavior to properly draw ammo bars by the order of their weapons.
This commit is contained in:
Marisa the Magician 2019-09-16 00:38:38 +02:00
commit fae4f6d50b
31 changed files with 738 additions and 17 deletions

View file

@ -446,6 +446,7 @@ Class Peacemaker : UnrealWeapon
Weapon.UpSound "peace/select";
Weapon.SlotNumber 8;
Weapon.SelectionOrder 1;
Weapon.SlotPriority 0.9;
Weapon.AmmoType "PeaceAmmo";
Weapon.AmmoUse 1;
Weapon.AmmoType2 "PeaceAmmo";