Notable changes since last commit are the full implementation of the automag and asmd. Also the Translator is now fully functional. Fonts have been restructured to a neater format. There have also been other random changes I don't have the time to document in detail.
77 lines
2.6 KiB
Markdown
77 lines
2.6 KiB
Markdown
# DOOMREAL
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The Unreal 1 counterpart to Doom Tournament. Adds Unreal 1 weapons and items
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(including dummied out stuff and others).
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This mod requires a recent GZDoom devbuild, and runs on top of Doom Tournament.
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## Currently Implemented
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- Automag (slot 2) (replaces pistol)
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- Dual Automags
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- Stinger (slot 3) (replaces shotguns)
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- ASMD (slot 4) (replaces shotguns)
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- Backpack (replaces backpack, identical to Doom Tournament version)
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- Unreal 1 HUD
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- Translator (has to be spawned in, since it would only be useful for mappers)
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- Reimplement as menu with message history, scrolling, hint toggling, etc.
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- Armor (replaces blue armor)
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- Shield Belt (replaces megasphere)
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- Power Shield (replaces invulnerability)
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- Asbestos Suit (replaces radsuit if map has lava)
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- Kevlar Suit (replaces green armor)
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- Toxin Suit (replaces radsuit if map has slime)
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- Voice Box (rare spawn in backpacks)
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- Dampener (rare spawn in backpacks)
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- Forcefield (rare spawn in backpacks)
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- Dispersion Pistol Powerup (replaces Berserk)
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- Amplifier (replaces berserk)
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- Invisibility (replaces blursphere)
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- Health (replaces medkit)
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- Bandages (replaces stimpak)
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- Super Health (replaces soulsphere)
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- Nali Fruit Seed (replaces health bonus)
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- Flare (replaces armor bonus)
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## In progress
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- Flak Cannon (slot 6) (replaces rocket launcher)
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- Dispersion Pistol (slot 1) (replaces fist)
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- Flashlight (replaces light amplifier)
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- Searchlight (must be placed manually for balance reasons)
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- Jump Boots (replaces radsuit)
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- SCUBA Gear (replaces radsuit if map has swimmable water)
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## Planned
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- Implement Stinger behavior described in the Unreal Bible
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- Eightball (slot 5) (replaces rocket launcher)
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- Razorjack (slot 7) (replaces chaingun)
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- Make altfire actually seek where player is aiming
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- Unreal Bible spin speed behavior
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- GES Bio Rifle (slot 8) (replaces plasma rifle)
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- Rifle (slot 9) (replaces plasma rifle)
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- Restored rapid fire
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- Restored flashlight
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- Minigun (slot 0) (replaces chaingun)
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- Stunner (slot 1) (replaces chainsaw)
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- Razorclaw (slot 1) (replaces chainsaw)
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- Teleport Capsule (slot 1)
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- Proto Automag (slot 2) (replaces pistol)
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- Dual Protomags
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- Quadshot (slot 3) (replaces shotguns)
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- Peacemaker (slot 5) (rare spawn in backpacks)
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- Impaler (slot 4) (replaces plasma rifle)
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- Flamethrower (slot 8) (replaces plasma rifle)
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- Fireblaster (slot 7) (replaces rocket launcher)
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- Demolisher (slot 9) (replaces bfg9000)
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- Autocannon (slot 0) (replaces bfg9000)
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- Motion Detector (replaces computer map)
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- Minigun Sentry (rare spawn in backpacks)
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## Known bugs
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- N/A
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