Assigned all pickup models. Implemented all ammo types. Finished Flak Cannon. Additional cleanup. Slot reassignments and other adjustments to match known Unreal prototype info.
6 lines
132 B
Text
6 lines
132 B
Text
Sprite "FLMAA0",1,1{}
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Sprite "FLMPA0",1,1{}
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Sprite "OFLPA0",1,1{}
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Sprite "FLMSA0",1,1{}
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Sprite "OFLSA0",1,1{}
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Sprite "NAPAA0",1,1{}
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