Doomreal, a recreation of the Unreal 1 arsenal for GZDoom. Requires Doom Tournament to run. https://magusmarisa.itch.io/doomreal
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Marisa Kirisame 442dfd818c DT xdevel branch is no longer needed.
Tweaked palette light for stinger projectiles.
Texture optimization.
2019-09-02 15:22:51 +02:00
brightmaps Wow looks like I got a lot of stuff in here. 2019-08-15 02:38:46 +02:00
fonts Oh boy, here comes another big one. 2019-08-31 03:14:20 +02:00
graphics DT xdevel branch is no longer needed. 2019-09-02 15:22:51 +02:00
maps Oh boy, here comes another big one. 2019-08-31 03:14:20 +02:00
models Stinger visual beautification completed. 2019-09-02 12:07:10 +02:00
music Added Unreal '96 intro. 2019-09-01 22:10:42 +02:00
palettes DT xdevel branch is no longer needed. 2019-09-02 15:22:51 +02:00
shaders/glsl Added Unreal '96 intro. 2019-09-01 22:10:42 +02:00
sounds Oh boy, here comes another big one. 2019-08-31 03:14:20 +02:00
sprites DT xdevel branch is no longer needed. 2019-09-02 15:22:51 +02:00
textures Oh boy, here comes another big one. 2019-08-31 03:14:20 +02:00
zscript Stinger visual beautification completed. 2019-09-02 12:07:10 +02:00
credits.txt First! 2018-06-06 19:53:37 +02:00
cvarinfo.txt Added Unreal '96 intro. 2019-09-01 22:10:42 +02:00
fontdefs.txt Oh boy, here comes another big one. 2019-08-31 03:14:20 +02:00
gameinfo.txt Additional model progress. 2019-08-13 02:32:37 +02:00
gldefs.txt Added Unreal '96 intro. 2019-09-01 22:10:42 +02:00
GunLore.md Oh boy, here comes another big one. 2019-08-31 03:14:20 +02:00
ItemLore.md Oh boy, here comes another big one. 2019-08-31 03:14:20 +02:00
language.txt Added Unreal '96 intro. 2019-09-01 22:10:42 +02:00
menudef.txt Added Unreal '96 intro. 2019-09-01 22:10:42 +02:00
modeldef.asmd Oh boy, here comes another big one. 2019-08-31 03:14:20 +02:00
modeldef.automag Oh boy, here comes another big one. 2019-08-31 03:14:20 +02:00
modeldef.dpistol Oh boy, here comes another big one. 2019-08-31 03:14:20 +02:00
modeldef.female1 Today's progress. A whole lot of stuff added, and some cleanup too. 2019-08-16 03:27:15 +02:00
modeldef.female2 Today's progress. A whole lot of stuff added, and some cleanup too. 2019-08-16 03:27:15 +02:00
modeldef.male1 Today's progress. A whole lot of stuff added, and some cleanup too. 2019-08-16 03:27:15 +02:00
modeldef.male2 Today's progress. A whole lot of stuff added, and some cleanup too. 2019-08-16 03:27:15 +02:00
modeldef.male3 Today's progress. A whole lot of stuff added, and some cleanup too. 2019-08-16 03:27:15 +02:00
modeldef.stinger Stinger visual beautification completed. 2019-09-02 12:07:10 +02:00
modeldef.uflak Oh boy, here comes another big one. 2019-08-31 03:14:20 +02:00
modeldef.umisc Oh boy, here comes another big one. 2019-08-31 03:14:20 +02:00
NOTCH.dat Additional model progress. 2019-08-13 02:32:37 +02:00
ProtoNotes.md Oh boy, here comes another big one. 2019-08-31 03:14:20 +02:00
Readme.md DT xdevel branch is no longer needed. 2019-09-02 15:22:51 +02:00
sndinfo.txt Oh boy, here comes another big one. 2019-08-31 03:14:20 +02:00
STARTUP.dat Additional model progress. 2019-08-13 02:32:37 +02:00
textures.asmd Oh boy, here comes another big one. 2019-08-31 03:14:20 +02:00
textures.automag Oh boy, here comes another big one. 2019-08-31 03:14:20 +02:00
textures.dpistol Oh boy, here comes another big one. 2019-08-31 03:14:20 +02:00
textures.stinger Today's progress. A whole lot of stuff added, and some cleanup too. 2019-08-16 03:27:15 +02:00
textures.umisc Oh boy, here comes another big one. 2019-08-31 03:14:20 +02:00
trnslate.txt First! 2018-06-06 19:53:37 +02:00
zmapinfo.txt Oh boy, here comes another big one. 2019-08-31 03:14:20 +02:00
zscript.txt Oh boy, here comes another big one. 2019-08-31 03:14:20 +02:00

DOOMREAL

The Unreal 1 counterpart to Doom Tournament. Adds Unreal 1 weapons and items (including dummied out stuff and others).

This mod requires GZDoom g4.3pre-64-g37fa2e1b6 or later, and runs on top of Doom Tournament (currently the devel branch is required).

Currently Implemented

  • Automag (slot 2) (replaces pistol)
    • Dual Automags
  • Stinger (slot 3) (replaces shotguns)
  • ASMD (slot 4) (replaces shotguns)
  • Backpack (replaces backpack, identical to Doom Tournament version)
  • Unreal 1 HUD
  • Translator (has to be spawned in, since it would only be useful for mappers)
    • Reimplement as menu with message history, scrolling, hint toggling, etc.
  • Armor (replaces blue armor)
  • Shield Belt (replaces megasphere)
    • Power Shield (replaces invulnerability)
  • Asbestos Suit (replaces radsuit if map has lava)
  • Kevlar Suit (replaces green armor)
  • Toxin Suit (replaces radsuit if map has slime)
  • Voice Box (rare spawn in backpacks)
  • Dampener (rare spawn in backpacks)
  • Forcefield (rare spawn in backpacks)
  • Dispersion Pistol Powerup (replaces Berserk)
  • Amplifier (replaces berserk)
  • Invisibility (replaces blursphere)
  • Health (replaces medkit)
  • Bandages (replaces stimpak)
  • Super Health (replaces soulsphere)
  • Nali Fruit Seed (replaces health bonus)
  • Flare (replaces armor bonus)

In progress

  • Flak Cannon (slot 6) (replaces rocket launcher)

  • Dispersion Pistol (slot 1) (replaces fist)

  • Flashlight (replaces light amplifier)

    • Searchlight (must be placed manually for balance reasons)
  • Jump Boots (replaces radsuit)

  • SCUBA Gear (replaces radsuit if map has swimmable water)

Planned

  • Implement Stinger behavior described in the Unreal Bible

  • Eightball (slot 5) (replaces rocket launcher)

  • Razorjack (slot 7) (replaces chaingun)

    • Make altfire actually seek where player is aiming
    • Unreal Bible spin speed behavior
  • GES Bio Rifle (slot 8) (replaces plasma rifle)

  • Rifle (slot 9) (replaces plasma rifle)

    • Restored rapid fire
    • Restored flashlight
  • Minigun (slot 0) (replaces chaingun)

  • Stunner (slot 1) (replaces chainsaw)

  • Razorclaw (slot 1) (replaces chainsaw)

  • Teleport Capsule (slot 1)

  • Proto Automag (slot 2) (replaces pistol)

    • Dual Protomags
  • Quadshot (slot 3) (replaces shotguns)

  • Peacemaker (slot 5) (rare spawn in backpacks)

  • Impaler (slot 4) (replaces plasma rifle)

  • Flamethrower (slot 8) (replaces plasma rifle)

  • Fireblaster (slot 7) (replaces rocket launcher)

  • Demolisher (slot 9) (replaces bfg9000)

  • Autocannon (slot 0) (replaces bfg9000)

  • Motion Detector (replaces computer map)

  • Minigun Sentry (rare spawn in backpacks)

Known bugs

  • N/A