stinger_m/zscript
Marisa Kirisame 4ba5db9d7f First round of fixes before the beta release proper.
Corrected various backface culling issues on weapons (rifle, peacemaker, autocannon).
Fixed crash with dispersion pistol powerups due to typo.
Fixed razorclaw and impaler not temporarily disabling invisibility on melee attack.
Fixed rifle being visible with low zoom.
2019-09-27 08:40:53 +02:00
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asmd.zsc Overhaul to how reloading works, not much else has happened. 2019-09-17 02:47:13 +02:00
automag.zsc Overhaul to how reloading works, not much else has happened. 2019-09-17 02:47:13 +02:00
betamag.zsc Overhaul to how reloading works, not much else has happened. 2019-09-17 02:47:13 +02:00
biggun.zsc Stunner implemented. 2019-09-22 15:20:52 +02:00
bonesaw.zsc First round of fixes before the beta release proper. 2019-09-27 08:40:53 +02:00
dispersionpistol.zsc First round of fixes before the beta release proper. 2019-09-27 08:40:53 +02:00
dtspawners.zsc Wow looks like I got a lot of stuff in here. 2019-08-15 02:38:46 +02:00
flamegun.zsc Impaler has been implemented. Beta testing begins. 2019-09-27 00:41:25 +02:00
gatling.zsc Stunner implemented. 2019-09-22 15:20:52 +02:00
impaler.zsc First round of fixes before the beta release proper. 2019-09-27 08:40:53 +02:00
miscitems.zsc Impaler primary fire and melee mostly implemented. 2019-09-26 16:51:13 +02:00
napalm.zsc Impaler has been implemented. Beta testing begins. 2019-09-27 00:41:25 +02:00
olsmp.zsc Overhaul to how reloading works, not much else has happened. 2019-09-17 02:47:13 +02:00
peacemaker.zsc A_AttachLight and friends are too performance intensive. Fall back to just spawning light actors. 2019-09-26 10:57:32 +02:00
quadshot.zsc Accidentally implemented Demolisher. 2019-09-18 03:42:56 +02:00
razorjack.zsc A_AttachLight and friends are too performance intensive. Fall back to just spawning light actors. 2019-09-26 10:57:32 +02:00
rifle.zsc First round of fixes before the beta release proper. 2019-09-27 08:40:53 +02:00
stinger.zsc Impaler has been implemented. Beta testing begins. 2019-09-27 00:41:25 +02:00
stunner.zsc Stunner implemented. 2019-09-22 15:20:52 +02:00
uarmoritems.zsc Dispersion Pistol fully implemented. 2019-09-02 21:19:17 +02:00
ubiorifle.zsc Flamethrower is done now. Please shout at me if it's too op. 2019-09-26 15:15:33 +02:00
ueightball.zsc A_AttachLight and friends are too performance intensive. Fall back to just spawning light actors. 2019-09-26 10:57:32 +02:00
uflakcannon.zsc Partially implemented Stunner and Impaler (very unfinished). 2019-09-16 00:38:38 +02:00
uhealitems.zsc Oh boy, here comes another big one. 2019-08-31 03:14:20 +02:00
uminigun.zsc Partially implemented Stunner and Impaler (very unfinished). 2019-09-16 00:38:38 +02:00
unrealcommon.zsc Impaler has been implemented. Beta testing begins. 2019-09-27 00:41:25 +02:00
unrealhud.zsc Overhaul to how reloading works, not much else has happened. 2019-09-17 02:47:13 +02:00
unrealmenus.zsc Partial implementation of Autocannon. 2019-09-20 16:03:06 +02:00
upowerups.zsc Overhaul to how reloading works, not much else has happened. 2019-09-17 02:47:13 +02:00
utranslocator.zsc Overhaul to how reloading works, not much else has happened. 2019-09-17 02:47:13 +02:00