Notable changes since last commit are the full implementation of the automag and asmd. Also the Translator is now fully functional. Fonts have been restructured to a neater format. There have also been other random changes I don't have the time to document in detail.
24 lines
704 B
Text
24 lines
704 B
Text
GameInfo
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{
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AddEventHandlers = "UnrealMainHandler", "UnrealStaticHandler"
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PlayerClasses = "UPlayerFemale1", "UPlayerFemale2", "UPlayerMale1", "UPlayerMale2", "UPlayerMale3"
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StatusBarClass = "UnrealHud"
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BorderFlat = "Border"
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Border = 3, 3, "BordTR", "BordT", "BordTL", "BordR", "BordL", "BordBR", "BordB", "BordBL"
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BackpackType = "UnrealBackpack"
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menufontcolor_title = "Gold"
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menufontcolor_label = "Green"
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menufontcolor_value = "DarkGreen"
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menufontcolor_action = "Green"
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menufontcolor_header = "Gold"
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menufontcolor_highlight = "White"
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menufontcolor_selection = "White"
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MenuSliderColor = "Red"
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MessageBoxClass = "GreenMessageBox"
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}
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DoomEdNums
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{
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4510 = UTranslator
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4511 = TranslatorEvent
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}
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