stinger_m/menudef.txt
Marisa Kirisame d3b11d1ef2 Oh boy, here comes a big one.
Doomreal development is officially back to life.
Doomreal now depends on Doom Tournament, as it's an add-on for it.
Most of the resources are in place right now, just a couple more things left to add in.
Flak cannon is still incomplete and weapon development will be resumed soon.
There is a main menu now, I hope you like it.
Player classes don't have models assigned yet, so they will look weird.
Overall this is not yet very playable.
2019-08-10 22:15:56 +02:00

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3.2 KiB
Text

OptionValue "IntroTypeMenu"
{
0, "$STING_UNREAL99"
1, "$STING_UNREAL97"
2, "$STING_UNREAL95"
}
OptionMenu "UnrealOptionMenu"
{
Title "$STING_MTITLE"
Option "$STING_INTRO", "stinger_introtype", "IntroTypeMenu"
Command "$FLAK_APPLY", "event refreshmenu"
StaticText " "
StaticText "$STING_HOPTS", "Gold"
HudType " "
StaticText " "
StaticText " "
StaticText " "
StaticText " "
Slider "$STING_HUDMODE", "stinger_hudmode", 0, 5, 1, 0
ScaleSlider "$STING_HUDSCALE", "stinger_hudscale", 0, 8, 1, "$STING_HUDFIT"
}
AddOptionMenu "OptionsMenu"
{
StaticText " "
Submenu "$STING_MTITLE", "UnrealOptionMenu"
Submenu "$STING_MCREDS", "UnrealCreditsMenu"
}
OptionMenu "UnrealCreditsMenu"
{
Title "$STING_MCREDS"
StaticText "$STING_CDR", "Red"
StaticText " "
StaticText "$STING_CLEAD", "Gold"
StaticText "Marisa Kirisame", "White"
StaticText " "
StaticText "$STING_CASSETS", "Gold"
StaticText "Epic Games, id Software, Bethesda Softworks", "White"
StaticText " "
StaticText "$STING_CPATRON", "Gold"
StaticText "Aisamai, Alexa Jones-Gonzales, Jonas Höglund,", "White"
StaticText "Zard1084, Jonathan Nemo, NekoMithos, 3d0xp0xy", "White"
StaticText " "
StaticText "$STING_CTHANK", "Gold"
StaticText "KynikossDragonn, The Cutting Room Floor", "White"
StaticText " "
StaticText "Unreal", "Red"
StaticText " "
StaticText "$STING_CTOP", "White"
StaticText " "
StaticText "$STING_CGDES", "Gold"
StaticText "James Schmalz, Cliff Bleszinski", "White"
StaticText " "
StaticText "$STING_CLEVEL", "Gold"
StaticText "Cliff Bleszinski, T. Elliot Cannon,", "White"
StaticText "Pancho Eekels, Jeremy War,", "White"
StaticText "Cedric Fiorentino, Shane Caudle", "White"
StaticText " "
StaticText "$STING_CANIM", "Gold"
StaticText "Dave Carter", "White"
StaticText " "
StaticText "$STING_CART", "Gold"
StaticText "James Schmalz, Mike Leatham, Artur Bialas", "White"
StaticText " "
StaticText "$STING_CPROG", "Gold"
StaticText "Tim Sweeney, Steven Polge, Erik de Neve,", "White"
StaticText "James Schmalz, Carlo Vogelsang, Nick Michon", "White"
StaticText " "
StaticText "$STING_CMUS", "Gold"
StaticText "Alexander Brandon, Michiel van den Bos", "White"
StaticText " "
StaticText "$STING_CSND", "Gold"
StaticText "Dave Ewing", "White"
StaticText " "
StaticText "$STING_CGT", "Gold"
StaticText "Jason Schreiber", "White"
StaticText " "
StaticText "$STING_CBIZ", "Gold"
StaticText "Mark Rein, Nigel Kent, Craig Lafferty", "White"
StaticText " "
}
ListMenu "MainMenu"
{
LineSpacing 40
UnrealBg " "
Position 0, 0
UnrealTextItem "$MNU_NEWGAME", "n", "PlayerclassMenu"
UnrealTextItem "$MNU_OPTIONS", "o", "OptionsMenu"
UnrealTextItem "$MNU_LOADGAME", "l", "LoadGameMenu"
UnrealTextItem "$MNU_SAVEGAME", "s", "SaveGameMenu"
IfOption(ReadThis)
{
UnrealTextItem "$MNU_INFO", "i", "ReadThisMenu"
}
UnrealTextItem "$MNU_QUITGAME", "q", "QuitMenu"
}
ListMenu "MainMenuTextOnly"
{
LineSpacing 40
UnrealBg " "
Position 0, 0
UnrealTextItem "$MNU_NEWGAME", "n", "PlayerclassMenu"
UnrealTextItem "$MNU_OPTIONS", "o", "OptionsMenu"
UnrealTextItem "$MNU_LOADGAME", "l", "LoadGameMenu"
UnrealTextItem "$MNU_SAVEGAME", "s", "SaveGameMenu"
IfOption(ReadThis)
{
UnrealTextItem "$MNU_INFO", "i", "ReadThisMenu"
}
UnrealTextItem "$MNU_QUITGAME", "q", "QuitMenu"
}