Assigned all pickup models. Implemented all ammo types. Finished Flak Cannon. Additional cleanup. Slot reassignments and other adjustments to match known Unreal prototype info.
3 lines
66 B
Text
3 lines
66 B
Text
Sprite "BIGAA0",1,1{}
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Sprite "BIGPA0",1,1{}
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Sprite "BIGSA0",1,1{}
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