Use gametic+fractic for crosshair interpolation, should be smoother than MSTime().
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4 changed files with 14 additions and 14 deletions
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@ -517,7 +517,7 @@ Class DualExplodiumGun : SWWMWeapon
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{
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SWWMWeapon(Owner.player.PendingWeapon).cpos = sw.cpos;
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SWWMWeapon(Owner.player.PendingWeapon).lagvpos = sw.lagvpos;
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SWWMWeapon(Owner.player.PendingWeapon).prevms = sw.prevms;
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SWWMWeapon(Owner.player.PendingWeapon).prevframe = sw.prevframe;
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}
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[sw.cpos, sw.ccol] = sw.TraceForCrosshair();
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}
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