Fix Jump animation lingering on tiny jumps.

This commit is contained in:
Mari the Deer 2021-05-31 16:23:12 +02:00
commit 2731bd92b8
2 changed files with 3 additions and 3 deletions

View file

@ -1,3 +1,3 @@
[default]
SWWM_MODVER="\chSWWM \czGZ\c- \cw0.9.11b-pre r517 \cu(Mon 31 May 16:17:59 CEST 2021)\c-";
SWWM_SHORTVER="\cw0.9.11b-pre r517 \cu(2021-05-31 16:17:59)\c-";
SWWM_MODVER="\chSWWM \czGZ\c- \cw0.9.11b-pre r518 \cu(Mon 31 May 16:23:12 CEST 2021)\c-";
SWWM_SHORTVER="\cw0.9.11b-pre r518 \cu(2021-05-31 16:23:12)\c-";

View file

@ -2934,7 +2934,7 @@ Class Demolitionist : PlayerPawn
Goto Spawn+1;
Jump:
#### # 2;
XZWJ ABCDEF 2;
XZWJ ABCDEF 2 A_JumpIf(player.onground&&!bNoGravity&&(waterlevel<3),"FallEnd");
Goto FallLoop;
Fall:
// start fall