Remove Heretic E4M8 multiplayer fix, merged into GZDoom.

This commit is contained in:
Mari the Deer 2022-05-04 11:54:46 +02:00
commit 0fe1f958cb
2 changed files with 2 additions and 4 deletions

View file

@ -1,3 +1,3 @@
[default]
SWWM_MODVER="\cyDEMOLITIONIST \cw1.2.16 \cu(Mon 2 May 01:32:26 CEST 2022)\c-";
SWWM_SHORTVER="\cw1.2.16 \cu(2022-05-02 01:32:26)\c-";
SWWM_MODVER="\cyDEMOLITIONIST \cw1.2.16 \cu(Sun 8 May 01:04:58 CEST 2022)\c-";
SWWM_SHORTVER="\cw1.2.16 \cu(2022-05-08 01:04:58)\c-";

View file

@ -127,8 +127,6 @@ Class SWWMLevelCompatibility : LevelPostProcessor
case '30D1480A6D4F3A3153739D4CCF659C4E':
level.nextsecretmap = level.nextmap; // so the handler can detect this
level.nextmap = "E5M1";
// remove a multiplayer-exclusive teleport because it's dumb as all fuck that it exists
SetThingEdNum(78,0);
break;
// Micro Slaughter Community Project MAP13 (beta) / MAP14 (v1)
case 'E45AA3BE411845AA0DEE7CA5DAAB65FE':