Fix swwm_camhud being used in reverse.

This commit is contained in:
Mari the Deer 2020-11-20 13:43:03 +01:00
commit 2b28154f20
2 changed files with 2 additions and 2 deletions

View file

@ -1,2 +1,2 @@
[default]
SWWM_MODVER="\chSWWM \czGZ\c- \cw0.9.11b-pre r626 \cu(Fri 20 Nov 10:13:46 CET 2020)";
SWWM_MODVER="\chSWWM \czGZ\c- \cw0.9.11b-pre r627 \cu(Fri 20 Nov 13:43:03 CET 2020)";

View file

@ -1394,7 +1394,7 @@ Class SWWMStatusBar : BaseStatusBar
if ( !iscale ) iscale = CVar.GetCVar('swwm_poiscale',players[consoleplayer]);
if ( !dscale ) dscale = CVar.GetCVar('swwm_detscale',players[consoleplayer]);
if ( !camhud ) camhud = CVar.GetCVar('swwm_camhud',players[consoleplayer]);
if ( camhud.GetBool() && (players[consoleplayer].Camera is 'SecurityCamera') )
if ( !camhud.GetBool() && (players[consoleplayer].Camera is 'SecurityCamera') )
camhidden = true;
else camhidden = false;
BeginHUD();