Fix swwm_camhud being used in reverse.
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2 changed files with 2 additions and 2 deletions
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@ -1,2 +1,2 @@
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[default]
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SWWM_MODVER="\chSWWM \czGZ\c- \cw0.9.11b-pre r626 \cu(Fri 20 Nov 10:13:46 CET 2020)";
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SWWM_MODVER="\chSWWM \czGZ\c- \cw0.9.11b-pre r627 \cu(Fri 20 Nov 13:43:03 CET 2020)";
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@ -1394,7 +1394,7 @@ Class SWWMStatusBar : BaseStatusBar
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if ( !iscale ) iscale = CVar.GetCVar('swwm_poiscale',players[consoleplayer]);
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if ( !dscale ) dscale = CVar.GetCVar('swwm_detscale',players[consoleplayer]);
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if ( !camhud ) camhud = CVar.GetCVar('swwm_camhud',players[consoleplayer]);
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if ( camhud.GetBool() && (players[consoleplayer].Camera is 'SecurityCamera') )
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if ( !camhud.GetBool() && (players[consoleplayer].Camera is 'SecurityCamera') )
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camhidden = true;
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else camhidden = false;
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BeginHUD();
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