Slight buff to Hellblazer missiles.

This commit is contained in:
Mari the Deer 2021-11-30 18:16:39 +01:00
commit 2c2d15fe19
2 changed files with 4 additions and 4 deletions

View file

@ -334,7 +334,7 @@ Class HellblazerMissile : Actor
A_SetRenderStyle(1.0,STYLE_Add);
A_SprayDecal("BigRocketBlast",50);
A_SetScale(4.5);
SWWMUtility.DoExplosion(self,200,320000,200,90);
SWWMUtility.DoExplosion(self,250,320000,200,90);
A_NoGravity();
A_QuakeEx(5,5,5,15,0,1500,"",QF_RELATIVE|QF_SCALEDOWN,falloff:500,rollIntensity:.8);
A_StopSound(CHAN_BODY);
@ -431,7 +431,7 @@ Class HellblazerCrackshot : HellblazerMissile
A_SetRenderStyle(1.0,STYLE_Add);
A_SprayDecal("BigRocketBlast",50);
A_SetScale(3.);
SWWMUtility.DoExplosion(self,160,320000,160,60);
SWWMUtility.DoExplosion(self,200,320000,160,60);
A_NoGravity();
A_QuakeEx(4,4,4,12,0,1200,"",QF_RELATIVE|QF_SCALEDOWN,falloff:400,rollIntensity:.6);
A_StopSound(CHAN_BODY);