Remove leftover old "for" loop below "foreach" in some places.
Add SWWMUtility.ToAngles(), temporarily until next Gutamatics update. Some note stuff.
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5 changed files with 37 additions and 9 deletions
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@ -1660,7 +1660,6 @@ Class CompanionLamp : Actor
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f.A_StartSound("lamp/disappear",CHAN_VOICE);
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// carry over the moths
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foreach ( m:moff )
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for ( int i=0; i<moff.Size(); i++ )
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{
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if ( !m ) continue;
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Vector3 whereto = level.Vec3Offset(m.pos,rel);
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