Remove leftover old "for" loop below "foreach" in some places.

Add SWWMUtility.ToAngles(), temporarily until next Gutamatics update.
Some note stuff.
This commit is contained in:
Mari the Deer 2022-12-12 22:07:03 +01:00
commit 32d1037d66
5 changed files with 37 additions and 9 deletions

View file

@ -1660,7 +1660,6 @@ Class CompanionLamp : Actor
f.A_StartSound("lamp/disappear",CHAN_VOICE);
// carry over the moths
foreach ( m:moff )
for ( int i=0; i<moff.Size(); i++ )
{
if ( !m ) continue;
Vector3 whereto = level.Vec3Offset(m.pos,rel);