Vector/Trig math refactor into utility functions.
This commit is contained in:
parent
7b0198b2c1
commit
4230b3b062
42 changed files with 231 additions and 201 deletions
|
|
@ -33,7 +33,7 @@ extend Class SWWMHandler
|
|||
Vector3 ndc[64];
|
||||
for ( int i=0; i<64; i++ )
|
||||
{
|
||||
Vector3 wpos = e.viewpos+level.Vec3Diff(e.viewpos,level.Vec3Offset(pos,y*cos(i*5.625)*radius+z*sin(i*5.625)*radius));
|
||||
Vector3 wpos = e.viewpos+level.Vec3Diff(e.viewpos,level.Vec3Offset(pos,SWWMUtility.CircleOffset(y,z,i*5.625,radius)));
|
||||
ndc[i] = SWWMUtility.ProjectPoint(projdata,wpos);
|
||||
}
|
||||
for ( int i=0; i<64; i++ )
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue