Fix precise crosshair menu entry not reading the right cvar

This commit is contained in:
Mari the Deer 2020-10-20 12:14:43 +02:00
commit 514232a3f8
4 changed files with 6 additions and 6 deletions

View file

@ -133,7 +133,7 @@ SWWM_DROPS_WEAPONS = "Ammo And Weapons";
SWWM_SHOTGIB = "Buckshot can Gib";
SWWM_COLLECTANIM = "Collectible Animations";
SWWM_SHADOWS = "Simple Shadows";
SWWM_PHAIR = "Precise Crosshair";
SWWM_PRECISECROSSHAIR = "Precise Crosshair";
TOOLTIP_SWWM_VOICETYPE = "Sets the voice pack for the player.";
TOOLTIP_SWWM_MUTEVOICE = "Control what gets muted, if you'd rather have a more silent protagonist.";
TOOLTIP_SWWM_FLASHSTRENGTH = "Screen flashes usually happen when firing some weapons, you can lower this if these effects are harmful for you.";
@ -204,7 +204,7 @@ TOOLTIP_SWWM_ENEMYDROPS = "By default, enemies only drop ammo for a better progr
TOOLTIP_SWWM_SHOTGIB = "Some people don't like this for some reason, so here it is as an option.";
TOOLTIP_SWWM_COLLECTANIM = "Play special first person animations when picking up collectibles.";
TOOLTIP_SWWM_SHADOWS = "Enables round shadows for various entities. Requires a map restart to take full effect.";
TOOLTIP_SWWM_PHAIR = "Projects crosshair onto the spot the weapon will actually hit, rather than staying in the center of the screen.";
TOOLTIP_SWWM_PRECISECROSSHAIR = "Projects crosshair onto the spot the weapon will actually hit, rather than staying in the center of the screen.";
// knowledge base
SWWM_COMINGSOON = "(coming soon)";
SWWM_MISSTAB = "Mission";