OK, a whole lot of stuff has happened.

- Player and Explodium Gun are fully functional.
- Added a crapton of sprites and muzzle flashes and whatnot from SWWM, Ultra Suite, and other mods I made.
- The HUD is almost complete, and some things have been changed with the fuel/dash display.
- Started adding some cvars and stuff, mod options menu will come later.
- Made an alternate -noflat- just to make Kinsie's map more pleasing on the eyes.
This commit is contained in:
Mari the Deer 2020-01-26 00:29:36 +01:00
commit 6191230903
701 changed files with 2984 additions and 379 deletions

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Most of the work here is original, but there are some notable exceptions:
- Default player voices are edited from the Fallout 4 Japanese dub.
* Special Thanks to Gargorias for Player Comments and Head Tracking, which was of great help for tracking down all these lines.
- Many sounds have been mixed and matched and filtered and whatnot from the following games:
* Fallout New Vegas
* Fallout 4
- This mod uses libeye, by KeksDose. Big thanks.
- Title theme, "Traumatic State", by Teque (which a lot of people just know as "the AS-Golgotha music").
- Intermission theme, "Dragony", also by Teque (very comfy music considering the rest of his repertoire).
- Trailer theme, "Gateways Part II", also by Teque, and Cube (pretty cool track tbh).
- The anti-BD feature uses art by IOSYS, edited into the Doom palette.
- The crash handler uses a sound bit from Umineko and a short clip of the Curb Your Enthusiasm theme.
- Tewi font by lucy (https://github.com/lucy/tewi-font). Modified to add gradients and drop shadow.